iOS Question cannot build app in debug mode

ilan

Expert
Licensed User
Longtime User
i am using now b4i v2.00

everything worked fine unti now and i dont know why but for some reason i cannot run my app in debug mode. i could do it before. in release mode its working fine but i would like to run it in debug mode.

i had that problem before and i created a new bridge app and then it worked but now this solution seem not to solve the problem.

the errors i get is that file or directory could not be found but those files are available and also in release mode it is working fine!

Application_Start
Error loading bitmap: Error opening stream: The operation couldn’t be completed. No such file or directory
Error loading bitmap: Error opening stream: The operation couldn’t be completed. No such file or directory
Error loading bitmap: Error opening stream: The operation couldn’t be completed. No such file or directory
Error loading bitmap: Error opening stream: The operation couldn’t be completed. No such file or directory
Error loading bitmap: Error opening stream: The operation couldn’t be completed. No such file or directory
Error loading bitmap: Error opening stream: The operation couldn’t be completed. No such file or directory
Error loading bitmap: Error opening stream: The operation couldn’t be completed. No such file or directory
Error loading bitmap: Error opening stream: The operation couldn’t be completed. No such file or directory
Error loading bitmap: Error opening stream: The operation couldn’t be completed. No such file or directory
Error loading bitmap: Error opening stream: The operation couldn’t be completed. No such file or directory
Error loading bitmap: Error opening stream: The operation couldn’t be completed. No such file or directory
Error loading bitmap: Error opening stream: The operation couldn’t be completed. No such file or directory
Error loading bitmap: Error opening stream: The operation couldn’t be completed. No such file or directory
Error loading bitmap: Error opening stream: The operation couldn’t be completed. No such file or directory
Error loading bitmap: Error opening stream: The operation couldn’t be completed. No such file or directory
Error loading bitmap: Error opening stream: The operation couldn’t be completed. No such file or directory
Error loading bitmap: Error opening stream: The operation couldn’t be completed. No such file or directory
Error loading bitmap: Error opening stream: The operation couldn’t be completed. No such file or directory
Error occurred on line: 216 (Main)
Error loading file: Error Domain=NSOSStatusErrorDomain Code=2003334207 "The operation couldn’t be completed. (OSStatus error 2003334207.)"
Stack Trace: (
CoreFoundation <redacted> + 150
libobjc.A.dylib objc_exception_throw + 38
CoreFoundation <redacted> + 0
Pixel Goldfish -[B4IMediaPlayer init:::] + 326
Pixel Goldfish -[B4IMediaPlayer Initialize::::] + 554
Pixel Goldfish -[b4i_main _application_start:] + 8532
CoreFoundation <redacted> + 68
CoreFoundation <redacted> + 300
Pixel Goldfish +[B4I runDynamicMethod:method:throwErrorIfMissing:args:] + 1788
Pixel Goldfish -[B4IShell runMethod:] + 496
Pixel Goldfish -[B4IShell raiseEventImpl:method:args::] + 1982
Pixel Goldfish -[B4IShellBI raiseEvent:event:params:] + 1332
Pixel Goldfish __33-[B4I raiseUIEvent:event:params:]_block_invoke + 74
libdispatch.dylib <redacted> + 10
libdispatch.dylib <redacted> + 22
libdispatch.dylib <redacted> + 1322
CoreFoundation <redacted> + 8
CoreFoundation <redacted> + 1512
CoreFoundation CFRunLoopRunSpecific + 476
CoreFoundation CFRunLoopRunInMode + 106
GraphicsServices GSEventRunModal + 136
UIKit UIApplicationMain + 1440
Pixel Goldfish main + 108
libdyld.dylib <redacted> + 2
)
Application_Active
 
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