iOS Question weired B4i Error MSG

ilan

Expert
Licensed User
Longtime User
Application_Start
Application_Active
<Google> To get test ads on this device, call: request.testDevices = @[ @"921b1f3df2da04da8cb3c4c17bee6077" ];
<Google:HTML> You are currently using version 7.26.0 of the SDK. Please consider updating your SDK to the most recent SDK version to get the latest features and bug fixes. The latest SDK can be downloaded from https://goo.gl/UoiJ8F. A full list of release notes is available at https://developers.google.com/admob/ios/rel-notes.
false
Class (b4i_xml2map) instance released.
false
<Google:HTML> You are currently using version 7.26.0 of the SDK. Please consider updating your SDK to the most recent SDK version to get the latest features and bug fixes. The latest SDK can be downloaded from https://goo.gl/UoiJ8F. A full list of release notes is available at https://developers.google.com/admob/ios/rel-notes.
false
false
<Google:HTML> You are currently using version 7.26.0 of the SDK. Please consider updating your SDK to the most recent SDK version to get the latest features and bug fixes. The latest SDK can be downloaded from https://goo.gl/UoiJ8F. A full list of release notes is available at https://developers.google.com/admob/ios/rel-notes.
false
Class (b4i_xml2map) instance released.
SignalHandler 11
Error occurred on line: 22 (Functions)
Signal - 11
Stack Trace: (
"0 City Wheels SignalHandler + 120",
"1 libsystem_platform.dylib 0x0000000190d4930c _sigtramp + 36",
"2 City Wheels +[B4IDebug shouldDelegate:] + 40",
"3 City Wheels -[b4i_createnode _createroad::::::::] + 328",
"4 City Wheels -[b4i_main _restartgame] + 10800",
"5 City Wheels -[b4i_main _finishedgame_touchebegan:] + 2436",
"6 CoreFoundation <redacted> + 144",
"7 CoreFoundation <redacted> + 292",
"8 City Wheels +[B4I runDynamicMethod:method:throwErrorIfMissing:args:] + 1624",
"9 City Wheels -[B4IShell runMethod:] + 448"
)

what could be the reason for that? it doesnot happen always and also what means that:
B4I runDynamicMethod:method:throwErrorIfMissing:args: ??

Missing:args: ??

is there a problem to write such a if statement in b4i?

B4X:
If tex.IsInitialized Then sprite.Texture = tex

do i also have to add the ELSE argument? to the if statement?
 

ilan

Expert
Licensed User
Longtime User
Yes i am using ispritekit but i dont know if it runs on a different thread. But i think it could be a bug in my code i will check again.

Thanx erel.
 
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