Other B4J v6.0 BETA is available for download!

Erel

Administrator
Staff member
Licensed User
I'm happy to release B4J v6.00 BETA. This is the largest update to the IDE since the release of the new IDE.

Several important components were rewritten to provide more features and better performance:
  • Visual designer properties grid
  • Visual designer views tree
  • Modules tree (new component)
  • Files tree
The major improvements are:
  • Code modules can be loaded from other folders and can be easily shared between projects (including projects targeting other platforms):



  • Modules and file tree support grouping:



  • Modules are monitored for external changes.
  • Files tree shows the files icons and allows opening the files with external editors:



  • Modules, files and views can be renamed directly from the relevant tree.
  • Full support for drag and dropping files and modules, including support for dragging multiple items.
  • B4A services and activities can be shared with B4J. They will be treated as static code modules.
  • New options when adding modules:



    Copy to folder: Copies the module to the project folder (same as the current behavior).
    Link - relative path: Adds a link to the module with a relative path. Useful when the folder is under or close to the project folder.
    Link - absolute path: Adds a link to the module with an absolute path.


  • Deleted files are moved to the recycle bin.
  • Properties grid and views tree can be filtered.
  • Properties grid is much faster and includes new types of editors:






  • Better support for version control. Files are only written when the contents are actually changed.
  • The modules internal attributes are sorted in lexicographical order to reduce changes.
  • Button Click event. The new event replaces the Action event. The Action event still works but doesn't appear in the autocomplete list. The Click event is the same as in B4A and B4i.
  • Previous animations are cancelled when a new animation of the same type starts. This behavior is similar to the behavior in B4A and B4i and it makes it much simpler to work with animations.
  • jXUI library is now an internal library.
  • Debugger hover window is resizable.
  • Bug fixes and other minor improvements.

The beta version can be downloaded here: www.b4x.com/b4j/files/beta.exe

As this is a beta version it is recommended to backup your projects before opening them in the new version.

Updates:

Beta #3:
  • Bug fixes.
  • Code editor color picker is based on the designer color picker.
  • Add New Modules / Existing modules menu items in modules tree.
  • Open file with default program in Files tree. Also works with double click.
  • Support for opening multiple files at once.
  • Better handling of locked files.

Beta #2 is now available. It fixes the issues discussed in the following posts.
 
Last edited:

jimmyF

Active Member
Licensed User

MichalK73

Active Member
Licensed User
When I upgrade to Beta on Stable versions I have the same thing as @Cableguy.
Log:
B4X:
Build modules tree: 0
B4J version: 6.00 BETA #1
.Net version: 4.0.30319.42000
System.TypeInitializationException: Inicjator typów zgłosił wyjątek dla typu 'ct'. ---> System.MissingMethodException: Nie odnaleziono metody: 'Void ActiproSoftware.Text.Undo.IUndoHistory.add_Cleared(System.EventHandler)'.
   w ActiproSoftware.Windows.Controls.SyntaxEditor.SyntaxEditor.u(DependencyObject A_0, DependencyPropertyChangedEventArgs A_1)
   w System.Windows.DependencyObject.OnPropertyChanged(DependencyPropertyChangedEventArgs e)
   w System.Windows.FrameworkElement.OnPropertyChanged(DependencyPropertyChangedEventArgs e)
   w ActiproSoftware.Windows.Controls.SyntaxEditor.SyntaxEditor.OnPropertyChanged(DependencyPropertyChangedEventArgs e)
   w System.Windows.DependencyObject.NotifyPropertyChange(DependencyPropertyChangedEventArgs args)
   w System.Windows.DependencyObject.UpdateEffectiveValue(EntryIndex entryIndex, DependencyProperty dp, PropertyMetadata metadata, EffectiveValueEntry oldEntry, EffectiveValueEntry& newEntry, Boolean coerceWithDeferredReference, Boolean coerceWithCurrentValue, OperationType operationType)
   w System.Windows.DependencyObject.CoerceValue(DependencyProperty dp)
   w ActiproSoftware.Windows.Controls.SyntaxEditor.SyntaxEditor..ctor()
   w ct..cctor()
   --- Koniec śladu stosu wyjątków wewnętrznych ---
   w ct.a()
   w cd.aa(Object A_0, RoutedEventArgs A_1)
   w System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
   w System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
   w System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)
   w System.Windows.UIElement.RaiseEvent(RoutedEventArgs e)
   w System.Windows.BroadcastEventHelper.BroadcastEvent(DependencyObject root, RoutedEvent routedEvent)
   w System.Windows.BroadcastEventHelper.BroadcastLoadedEvent(Object root)
   w MS.Internal.LoadedOrUnloadedOperation.DoWork()
   w System.Windows.Media.MediaContext.FireLoadedPendingCallbacks()
   w System.Windows.Media.MediaContext.FireInvokeOnRenderCallbacks()
   w System.Windows.Media.MediaContext.RenderMessageHandlerCore(Object resizedCompositionTarget)
   w System.Windows.Media.MediaContext.RenderMessageHandler(Object resizedCompositionTarget)
   w System.Windows.Media.MediaContext.Resize(ICompositionTarget resizedCompositionTarget)
   w System.Windows.Interop.HwndTarget.OnResize()
   w System.Windows.Interop.HwndTarget.HandleMessage(WindowMessage msg, IntPtr wparam, IntPtr lparam)
   w System.Windows.Interop.HwndSource.HwndTargetFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
   w MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
   w MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
   w System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
   w System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
Build modules tree: 0
System.NullReferenceException: Odwołanie do obiektu nie zostało ustawione na wystąpienie obiektu.
   w ek.b(e6 A_0)
   w cd.a0()
error showing popup.
System.InvalidOperationException: Nie można ustawić właściwości Visibility ani wywołać operacji Show, ShowDialog, Close lub WindowInteropHelper.EnsureHandle podczas zamykania okna.
   w System.Windows.Window.VerifyNotClosing()
   w System.Windows.Window.InternalClose(Boolean shutdown, Boolean ignoreCancel)
   w System.Windows.Window.Close()
   w Mantin.Controls.Wpf.Notification.ToastPopUp.MainWindowClosing(Object sender, CancelEventArgs e)
   w System.Windows.Window.OnClosing(CancelEventArgs e)
   w System.Windows.Window.WmClose()
   w System.Windows.Window.WindowFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
   w System.Windows.Interop.HwndSource.PublicHooksFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
   w MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
   w MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
   w System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
   w System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
 

stevel05

Expert
Licensed User
I don't get a log.txt file with 6 beta either, I do with an older version. (just to make sure I was looking in the right place). Windows 10.
 

jimmyF

Active Member
Licensed User
Here it is Erel
 

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klaus

Expert
Licensed User
I installed B4J, as always, in a new folder, didn't overwrite it in the previous folder.
I created the C:\temp folder and ran:
C:\Program Files (x86)\Anywhere Software\B4J\V6_001\B4J.exe -log

But, no log file.
 

MichalK73

Active Member
Licensed User
A new clean installation does not create a log file.
When updating to old versions, it creates a log file.
 

stevel05

Expert
Licensed User
Yes, running now. Thanks.
 

jimmyF

Active Member
Licensed User
So far, so good!
 
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