B4A Library BabushkaText

The attached project wraps this Github project (still not sure how it relates to "grandmother"...:confused:). Posting the following:
1. B4A project demonstrating BabushkaText
2. B4A library files
3. The Java source code (some open heart surgery applied to the original Github project)

1.png


Sample Code:

B4X:
#Region  Project Attributes
    #ApplicationLabel: BabushkaText
    #VersionCode: 1
    #VersionName:
    'SupportedOrientations possible values: unspecified, landscape or portrait.
    #SupportedOrientations: landscape
    #CanInstallToExternalStorage: False
#End Region

#Region  Activity Attributes
    #FullScreen: False
    #IncludeTitle: True
#End Region

Sub Process_Globals
    'These global variables will be declared once when the application starts.
    'These variables can be accessed from all modules.

End Sub

Sub Globals
    'These global variables will be redeclared each time the activity is created.
    'These variables can only be accessed from this module.

    Private bbt1 As BabushkaText
End Sub

Sub Activity_Create(FirstTime As Boolean)
    'Do not forget to load the layout file created with the visual designer. For example:
    Activity.LoadLayout("main")
   
    Dim myTextToDisplay(6) As String = Array As String("The Bryant Park Hotel" & Chr(10), "#6 of 434 ", "in New York City" & Chr(10), "2487 reviews" & Chr(10), "$540", " per night")
    Dim mytextcolor(6) As Int = Array As Int(0xff414141, 0xff0081E2, 0xff969696, 0xff969696, 0xffF7B53F, 0xff969696)
    Dim myTypeFace(6) As Int = Array As Int(bbt1.TYPEFACE_BOLD, bbt1.TYPEFACE_ITALIC, bbt1.TYPEFACE_BOLD_ITALIC, bbt1.TYPEFACE_NORMAL, bbt1.TYPEFACE_BOLD_ITALIC, bbt1.TYPEFACE_BOLD)
    Dim mySuperScript(6) As Boolean = Array As Boolean(True, False, True, False, True, False)
    Dim mySubScript(6) As Boolean = Array As Boolean(False, True, False, False, False, True)   
    Dim myUnderline(6) As Boolean = Array As Boolean(True, False, True, False, True, False)
    Dim myStrikeThrough(6) As Boolean = Array As Boolean(True, True, False, False, True, False)
    Dim myTextSize(6) As Int = Array As Int(35, 30, 35, 40, 45, 55)
    Dim myTextBackColor(6) As Int = Array As Int(Colors.Red, Colors.Transparent, Colors.Green, Colors.Transparent, Colors.Transparent, Colors.Transparent)
   
    bbt1.TextToDisplay = myTextToDisplay
    bbt1.TextToDisplayColor = mytextcolor
    bbt1.TextTypeface = myTypeFace
    bbt1.SuperScript = mySuperScript
    bbt1.SubScript = mySubScript
    bbt1.TextUnderline = myUnderline
    bbt1.TextStrikeThrough = myStrikeThrough
    bbt1.TheTextSize = myTextSize
    bbt1.TextBackgroundColor = myTextBackColor
   
    bbt1.ShowText
   

End Sub

Sub Activity_Resume

End Sub

Sub Activity_Pause (UserClosed As Boolean)

End Sub

BabushkaText
Author: Johan Schoeman
Version: 1
  • BabushkaText
    Fields:
    • TYPEFACE_BOLD As Int
    • TYPEFACE_BOLD_ITALIC As Int
    • TYPEFACE_ITALIC As Int
    • TYPEFACE_NORMAL As Int
    • ba As BA
    Methods:
    • BringToFront
    • DesignerCreateView (base As PanelWrapper, lw As LabelWrapper, props As Map)
    • Initialize (EventName As String)
    • Invalidate
    • Invalidate2 (arg0 As Rect)
    • Invalidate3 (arg0 As Int, arg1 As Int, arg2 As Int, arg3 As Int)
    • IsInitialized As Boolean
    • RemoveView
    • RequestFocus As Boolean
    • SendToBack
    • SetBackgroundImage (arg0 As Bitmap)
    • SetColorAnimated (arg0 As Int, arg1 As Int, arg2 As Int)
    • SetLayout (arg0 As Int, arg1 As Int, arg2 As Int, arg3 As Int)
    • SetLayoutAnimated (arg0 As Int, arg1 As Int, arg2 As Int, arg3 As Int, arg4 As Int)
    • SetTextColorAnimated (arg0 As Int, arg1 As Int)
    • SetTextSizeAnimated (arg0 As Int, arg1 As Float)
    • SetVisibleAnimated (arg0 As Int, arg1 As Boolean)
    • ShowText
    • changeTextColor (textColor As Int)
      Change text color of all pieces of textview.
    • display
      Call this method when you're done adding {@link babushkatext.BabushkaText.Piece}s
      and want this TextView to display the final, styled version of it's String contents.
      You MUST also call this method whenever you make a modification to the text of a Piece that
      has already been displayed.
    • removePiece (location As Int)
      Removes the Piece at this specified location. The underlying data structure is a
      {@link java.util.List}, so expect the same type of behaviour.
      location: the index of the Piece to remove
    • reset
      Resets the styling of this view and sets it's content to an empty String.
    Properties:
    • Background As Drawable
    • Color As Int [write only]
    • Enabled As Boolean
    • Gravity As Int
    • Height As Int
    • Left As Int
    • SubScript() As Boolean [write only]
    • SuperScript() As Boolean [write only]
    • Tag As Object
    • Text As String
    • TextBackgroundColor() As Int [write only]
    • TextColor As Int
    • TextSize As Float
    • TextStrikeThrough() As Boolean [write only]
    • TextToDisplay() As String [write only]
    • TextToDisplayColor() As Int [write only]
    • TextTypeface() As Int [write only]
    • TextUnderline() As Boolean [write only]
    • TheTextSize() As Int [write only]
    • Top As Int
    • Typeface As Typeface
    • Visible As Boolean
    • Width As Int
 

Attachments

  • b4aBabushkaText.zip
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  • TheJavaCode.zip
    55.2 KB · Views: 262
  • BabushkaTextLibFiles.zip
    8.9 KB · Views: 280
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