IMHO one of quite time consuming part of developing in B4A is using third party libraries and classes.
First you need to find it (if more then one -> select better one), then learn how to use it which is not consistent (naturally each developer use his own logic), then list through complete thread to find any issues and solutions ..
Some of components which would be expected to exist on android developement (like "iphone" whell view, JSON/XML parser, Google maps, MySql, etc.) should be naturally implemented uniformly into B4A. Yes I know, all this exists through 3rd party, but it's not consistent ..
Please implement it somehow (as much as possible) into core distribution of b4a, document properly ..
First you need to find it (if more then one -> select better one), then learn how to use it which is not consistent (naturally each developer use his own logic), then list through complete thread to find any issues and solutions ..
Some of components which would be expected to exist on android developement (like "iphone" whell view, JSON/XML parser, Google maps, MySql, etc.) should be naturally implemented uniformly into B4A. Yes I know, all this exists through 3rd party, but it's not consistent ..
Please implement it somehow (as much as possible) into core distribution of b4a, document properly ..