iOS Question correct way to Open external files with your app

n3t

Member
Licensed User
From iOS Tutorial I try set my App as Target for all type o document.
First Question:
for all file type is sufficent to add
#PlistExtra:<string>public.content (kUTTypeContent)</string>
or I need a single string for any file?

Second Question:
I add the below code in my app but from Fhoto (as sample) when I click on "Share button) my app is not displayed.
I'm missing something?

'Code module
#Region Project Attributes
#ApplicationLabel: Cloud2DriveMobile
#Version: 1.0.0
'Orientation possible values: Portrait, LandscapeLeft, LandscapeRight and PortraitUpsideDown
#iPhoneOrientations: Portrait
#iPadOrientations: Portrait

'registered extension
#PlistExtra:<key>CFBundleDocumentTypes</key>
#PlistExtra:<array><dict><key>CFBundleTypeIconFiles</key><array/>
#PlistExtra:<key>CFBundleTypeName</key><string>C2D Files</string>
#PlistExtra:<key>LSItemContentTypes</key><array>
#PlistExtra:<string>public.content (kUTTypeContent)</string>
#PlistExtra:<string>public.png (kUTTypePNG)</string>
#PlistExtra:<string>public.jpeg (kUTTypeJPEG)</string>
#PlistExtra:<string>public.tiff (kUTTypeTIFF)</string>
#PlistExtra:<string>public.avi</string>
#PlistExtra:<string>public.mpeg-4 (kUTTypeMPEG4)</string>
#PlistExtra:<string>public.mp3 (kUTTypeMP3)</string>
#PlistExtra:</array></dict></array>
#End Region

PS: Tested in Debug mode and also Release Mode
 
Last edited:

n3t

Member
Licensed User
Same result on a Ipad Mini 1° version with iOS 7.1.2.
My app is not visible from other apps.

thanks
 
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