Hello, I like to split my programs in "sections", when them grow over certain size. Is there, in B4A, some directive like PHP "include" that I can use to make a long source more readable ? In short: may I do something like this:
#include "Process100.txt" ' all the instructions for my Process #100
#include "Process200.txt" ' the same for Process #200
putting two files called Process100.txt and Process200.txt in the same folder of main, then have them automatically included at compile time ?
Or:
it's possible to put in the source some "start marker" and "stop marker" that will hide the source in the middle, and make it visible again with some ctrl-Q typing ? I remember this feature was present in the old 16-bit GFW-Basic compiler for Windows...
Please, note that I can't split my application in modules due to many reasons that is long to explain, so it will be very useful to move around the code viewing it as list of includes, or hidden titled blocks.
Thank you for attention, I'll wait for some answer...
#include "Process100.txt" ' all the instructions for my Process #100
#include "Process200.txt" ' the same for Process #200
putting two files called Process100.txt and Process200.txt in the same folder of main, then have them automatically included at compile time ?
Or:
it's possible to put in the source some "start marker" and "stop marker" that will hide the source in the middle, and make it visible again with some ctrl-Q typing ? I remember this feature was present in the old 16-bit GFW-Basic compiler for Windows...
Please, note that I can't split my application in modules due to many reasons that is long to explain, so it will be very useful to move around the code viewing it as list of includes, or hidden titled blocks.
Thank you for attention, I'll wait for some answer...