I maybe a bit off in this, but the topic's name refer an emulator...
The sicussion is, as I understand it, about the fact that the designer screen is diferent in the device as in the desktop (correct me if I'm wrong)...
Yes, as im most cases the desktop behaves diferently than the device....
I've never had problems regarding placing the controls visualy in either platforms, but I came to realize that it is more secure to place them in code...
If you set the screen resolution to the same as in the device, you still get some diferences in the sizes in some controls like combobox and srollbars...
The problem is, although Basic4ppc is a "cross platform" ( as I call it ), it was primarely created to work in the device, withe the extra ability to code in the desktop....
Except for some special cases, I start by placing the controls in the device and then, when the coding begins to height on battery time, I turn to the desktop... This for me has been the best practice...
I also always keep in mind that, since the native control in Basic4ppc are double pixeled, they might show differently in diferent screen resolutions in the desktop, but still maintain their ratio....
So for me, yes this is an anoyance, but there are few, not that many, other things that complicate our coding than this litle thing...