Sarkis,
Presumably you are running on an emulator - It should do everything that a 'real' Android will do, albeit a bit slower, including a touch event. Alternatively you could just call the Object_Touch subroutine directly.
You can disable the panel with object.enabled = false, but that will disable the whole object not just the 'touch' event. To disable just one event you could set a global variable and within the touch event handler don't do anything if the variable is 'true'.
Douglas