Without using opengl, I want to draw a couple square bitmaps as a trapezoid.
ie: /_\
Now I can do it by manually shrinking each line, but I was hoping there was faster API to do it.
I've read drawbitmapmesh should do it, but our canvas object doesnt support it.
ABExtDrawing apparently adds that, so I'll look in on it.
ie: /_\
Now I can do it by manually shrinking each line, but I was hoping there was faster API to do it.
I've read drawbitmapmesh should do it, but our canvas object doesnt support it.
ABExtDrawing apparently adds that, so I'll look in on it.
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