Hi.
Is it possible to read the key states of the keyboard at any given part of the code?
For example, I'd like to know whether any of the arrow keys are being held down at a particular point. Something like this:
It seems I can't rely on normal events.
Is this possible?
(explanation: I want the user to be able to move an image around, as he wishes, using arrow keys)
Is it possible to read the key states of the keyboard at any given part of the code?
For example, I'd like to know whether any of the arrow keys are being held down at a particular point. Something like this:
B4X:
If Keyboard.IsKeyDown("RIGHT_ARROW") Then MoveToTheRight
Is this possible?
(explanation: I want the user to be able to move an image around, as he wishes, using arrow keys)