Screen resolutions

Discussion in 'Questions (Windows Mobile)' started by Cor, Nov 22, 2008.

  1. Cor

    Cor Active Member Licensed User

  2. Cableguy

    Cableguy Expert Licensed User

    1st question answer:

    All resolutions are now usable....
    For QVGA you can use the "force QVGA" compilation mode, wich will make your app work as QVGA even in VGA screens
    For vga you can use a vga sized form and place the controls there...But you can only see the results after compiling...
    According to EREL, a VGA enable form designer WILL be available in a future release...

    2nd Question Answer:

    Flo is supported up to a surtain point...
    Simple gestures, like swiping across the screen, can be easely detected, but you problably have to use the FormExDevice to be able (if possible) to swipe over control and still catch the gesture...
  3. N1c0_ds

    N1c0_ds Active Member Licensed User

    Screen resolutions should be dynamic. You can use ForceQVGA to have VGA screens act like QVGA screens, but the best way is to resize the controls at launch and at rotation. This way you can support every resolution including square screens and 480x800 screens.
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