I'm try to scroll a gamewindow(from Sprites lib).My GameWin have size 240*1700 pixels.I see a 2 ways: 1)create a big(of my size) GW with all sprites and place it to a big panel.and now i can move panel with GW.It is work OK but i can't create a big GW on device (I get a OutOfMemory)!This way is not good 2)create a small GW (240*320 for example) and now if i want scroll, i redraw back image and move all sprites. this way doesn't get a OutOfMemory but when i try scroll smoothly (for example on 7 pixel every step) it is very-very sloooow! This way isn't usable! Can anyone help?:sign0148:i'm work with Physical Algorithm for my game many time and now i only can't scroll my window!