I was trying out what was possible to enter in #PlistExtra and tried adding a to see if that worked:
Resulted in this really weird (and unrelated, as far as I can tell) error when compiling:
(I didn't post this as a bug as my gut feeling is that it's caused by something on the XCode side of things - probably out of reach for Erel.)
B4X:
#PlistExtra:<key>NSLocationAlwaysUsageDescription</key><string>This is a test</string>
Resulted in this really weird (and unrelated, as far as I can tell) error when compiling:
B4X:
B4i Version: 4.40
Parsing code. (0.11s)
Compiling code. (0.72s)
Compiling layouts code. (0.04s)
Compiling debugger engine code. (3.21s)
Building Xcode project (0.23s)
Sending data to remote compiler. Error
Out: Build settings from command line:
ARCHS = arm64
CODE_SIGN_IDENTITY = iPhone
CONFIGURATION_BUILD_DIR = /Users/administrator/Documents/UploadedProjects/<user id>/Payload
OTHER_CODE_SIGN_FLAGS = --keychain <user id>
PRODUCT_NAME = Wienerdog
PROVISIONING_PROFILE = <redacted>
=== BUILD TARGET B4iProject OF PROJECT B4iProject WITH CONFIGURATION Release ===
Check dependencies
Bundle identifier is missing. B4iProject doesn't have a bundle identifier for the Release build configuration. Add a value for PRODUCT_BUNDLE_IDENTIFIER in the build settings editor.
Code signing is required for product type 'Application' in SDK 'iOS 10.1'
Error: ** BUILD FAILED **
The following build commands failed:
Check dependencies
(1 failure)
(I didn't post this as a bug as my gut feeling is that it's caused by something on the XCode side of things - probably out of reach for Erel.)