Erel,
I got basic Java knowledge, and a simple tutorial for a simple library would be very helpful as a starter. I would never bother with Java, but I badly need a wrapper for GLWallpaperService lib which is not available for b4a. I need to develope a lot of live wallpapers, even though most programmers don't take them seriously. I can do them in Eclipse and Java no problem, it is not that complicated, but I got a lot of stuff in b4a that has to be incorporated in every app I make. So, at this point I might face exporting my b4a stuff as .jar or .java files and going back to Java, which sucks as I don't like that language and it's very time consuming to develope in Eclipse.
My main reason when buying B4A was live wallpaper library and widgets library. I also really value B4A community and excellent support. Too bad the basic canvas live wallpapers on Android cannot be HW accelerated and LWP performance using existing b4a library doesn't cut it for me, it's just not smooth enough and draws too much resources. So I must use this GLWallpaperService library or anything that can HW accelerate my LWPs.
I understand it's a complicated matter, but I have no choice but try to wrap some Java lib that will do it for me. I like B4A and would prefer to stay within it. Just need a library that will make HW accelerated LWP possible, 2D is fine (for now).
By the way, any suggestions in that regard will be greatly appreciated.