Using the streamer object to record audio on some devices makes the voice recognitions unavaillable ...
after pressing a button that raise vr.listen action then an audio problem is raised by google voice recognition window
I have tried initialising streamer with initialize2 method in activity_create with audiosource 0,1,,2,3 but I could not solved the problem
What's the problem ? ...
after pressing a button that raise vr.listen action then an audio problem is raised by google voice recognition window
I have tried initialising streamer with initialize2 method in activity_create with audiosource 0,1,,2,3 but I could not solved the problem
What's the problem ? ...
B4X:
'streamer.Initialize("streamer", mSampleRate, mMono, mBitRate, streamer.VOLUME_MUSIC)
streamer.Initialize2(1,"streamer", mSampleRate, mMono, mBitRate, streamer.VOLUME_MUSIC)