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applyToCanvas (mCanvas As CanvasWrapper)
dotWithNormal (dx As Float, dy As Float, dz As Float) As Float
GetMatrix (matrix As ABMatrix)
Initialize
restore
rotate (x As Float, y As Float, z As Float)
rotateX (deg As Float)
rotateY (deg As Float)
rotateZ (deg As Float)
save
SetLocation (x As Float, y As Float, z As Float)
translate (x As Float, y As Float, z As Float)
applyToCanvas (mCanvas As CanvasWrapper)
dotWithNormal (dx As Float, dy As Float, dz As Float) As Float
GetMatrix (matrix As ABMatrix)
Initialize
restore
rotate (x As Float, y As Float, z As Float)
rotateX (deg As Float)
rotateY (deg As Float)
rotateZ (deg As Float)
save
SetLocation (x As Float, y As Float, z As Float)
translate (x As Float, y As Float, z As Float)
Array() As Float [read only]
Initialize
Initialize2 (src() As Float)
Initialize3 (src As ABColorMatrix)
postConcat (postmatrix As ABColorMatrix)
preConcat (prematrix As ABColorMatrix)
reset
Set (src() As Float)
Set2 (src As ABColorMatrix)
setConcat (matA As ABColorMatrix, matB As ABColorMatrix)
SetRGB2YUV
SetRotate (axis As Int, degrees As Float)
SetSaturation (sat As Float)
SetScale (rScale As Float, gScale As Float, bScale As Float, aScale As Float)
SetYUV2RGB
Array() As Float [read only]
Initialize
Initialize2 (src() As Float)
Initialize3 (src As ABColorMatrix)
postConcat (postmatrix As ABColorMatrix)
preConcat (prematrix As ABColorMatrix)
reset
Set (src() As Float)
Set2 (src As ABColorMatrix)
setConcat (matA As ABColorMatrix, matB As ABColorMatrix)
SetRGB2YUV
SetRotate (axis As Int, degrees As Float)
SetSaturation (sat As Float)
SetScale (rScale As Float, gScale As Float, bScale As Float, aScale As Float)
SetYUV2RGB
ALL_SAVE_FLAG As Int
CLIP_SAVE_FLAG As Int
CLIP_TO_LAYER_SAVE_FLAG As Int
clipPath (mCanvas As CanvasWrapper, path As ABPath, op As Int) As Boolean
clipPath2 (mCanvas As CanvasWrapper, path As ABPath) As Boolean
clipRect (mCanvas As CanvasWrapper, rect As android.graphics.Rect, op As Int) As Boolean
clipRect2 (mCanvas As CanvasWrapper, left As Int, top As Int, right As Int, bottom As Int) As Boolean
clipRegion (mCanvas As CanvasWrapper, region As ABRegion) As Boolean
concat (mCanvas As CanvasWrapper, matrix As ABMatrix)
drawArc (mCanvas As CanvasWrapper, oval As ABRectF, startAngle As Float, sweepAngle As Float, useCenter As Boolean, paint As ABPaint)
drawARGB (mCanvas As CanvasWrapper, a As Int, r As Int, g As Int, b As Int)
drawBitmap (mCanvas As CanvasWrapper, bitmap As android.graphics.Bitmap, src As android.graphics.Rect, dst As android.graphics.Rect, paint As ABPaint)
drawBitmap2 (mCanvas As CanvasWrapper, bitmap As android.graphics.Bitmap, left As Float, top As Float, paint As ABPaint)
drawBitmap3 (mCanvas As CanvasWrapper, colors() As Int, offset As Int, stride As Int, x As Int, y As Int, width As Int, height As Int, hasAlpha As Boolean, paint As ABPaint)
drawBitmap4 (mCanvas As CanvasWrapper, bitmap As android.graphics.Bitmap, matrix As ABMatrix, paint As ABPaint)
drawBitmapMesh (mCanvas As CanvasWrapper, bitmap As android.graphics.Bitmap, meshWidth As Int, meshHeight As Int, verts() As Float, vertOffset As Int, colors() As Int, colorOffset As Int, paint As ABPaint)
drawCircle (mCanvas As CanvasWrapper, cx As Float, cy As Float, radius As Float, paint As ABPaint)
drawColor (mCanvas As CanvasWrapper, color As Int)
drawColor2 (mCanvas As CanvasWrapper, color As Int, mode As Int)
drawLine (mCanvas As CanvasWrapper, startX As Float, startY As Float, stopX As Float, stopY As Float, paint As ABPaint)
drawLines (mCanvas As CanvasWrapper, pts() As Float, paint As ABPaint)
drawLines2 (mCanvas As CanvasWrapper, pts() As Float, offset As Int, count As Int, paint As ABPaint)
drawOval (mCanvas As CanvasWrapper, oval As ABRectF, paint As ABPaint)
drawPaint (mCanvas As CanvasWrapper, paint As ABPaint)
drawPath (mCanvas As CanvasWrapper, path As ABPath, paint As ABPaint)
drawPoint (mCanvas As CanvasWrapper, x As Float, y As Float, paint As ABPaint)
drawPoints (mCanvas As CanvasWrapper, pts() As Float, offset As Int, count As Int, paint As ABPaint)
drawPoints2 (mCanvas As CanvasWrapper, pts() As Float, paint As ABPaint)
drawPosText (mCanvas As CanvasWrapper, text As String, pos() As Float, paint As ABPaint)
drawRect (mCanvas As CanvasWrapper, rect As android.graphics.Rect, paint As ABPaint)
drawRect2 (mCanvas As CanvasWrapper, left As Float, top As Float, right As Float, bottom As Float, paint As ABPaint)
drawRGB (mCanvas As CanvasWrapper, r As Int, g As Int, b As Int)
drawRoundRect (mCanvas As CanvasWrapper, rect As ABRectF, rx As Float, ry As Float, paint As ABPaint)
drawText (mCanvas As CanvasWrapper, text As String, x As Float, y As Float, paint As ABPaint)
drawText2 (mCanvas As CanvasWrapper, text As String, start As Int, end As Int, x As Float, y As Float, paint As ABPaint)
drawTextOnPath (mCanvas As CanvasWrapper, text As String, path As ABPath, hOffset As Float, vOffset As Float, paint As ABPaint)
drawVertices (mCanvas As CanvasWrapper, mode As Int, vertexCount As Int, verts() As Float, vertOffset As Int, texs() As Float, texOffset As Int, colors() As Int, colorOffset As Int, indices() As Short, indexOffset As Int, indexCount As Int, paint As ABPaint)
EdgeType_AA As Int
EdgeType_BW As Int
FULL_COLOR_LAYER_SAVE_FLAG As Int
GetClipBounds (mCanvas As CanvasWrapper) As android.graphics.Rect
GetDensity (mCanvas As CanvasWrapper) As Int
GetHeight (mCanvas As CanvasWrapper) As Int
GetMatrix (mCanvas As CanvasWrapper) As ABMatrix
GetMaximumBitmapHeight (mCanvas As CanvasWrapper) As Int
GetMaximumBitmapWidth (mCanvas As CanvasWrapper) As Int
GetSaveCount (mCanvas As CanvasWrapper) As Int
GetWidth (mCanvas As CanvasWrapper) As Int
HAS_ALPHA_LAYER_SAVE_FLAG As Int
isHardwareAccelerated (mCanvas As CanvasWrapper) As Boolean
isOpaque (mCanvas As CanvasWrapper) As Boolean
MATRIX_SAVE_FLAG As Int
PorterDuffMode_ADD As Int
PorterDuffMode_CLEAR As Int
PorterDuffMode_DARKEN As Int
PorterDuffMode_DST As Int
PorterDuffMode_DST_ATOP As Int
PorterDuffMode_DST_IN As Int
PorterDuffMode_DST_OUT As Int
PorterDuffMode_DST_OVER As Int
PorterDuffMode_LIGHTEN As Int
PorterDuffMode_MULTIPLY As Int
PorterDuffMode_OVERLAY As Int
PorterDuffMode_SCREEN As Int
PorterDuffMode_SRC As Int
PorterDuffMode_SRC_ATOP As Int
PorterDuffMode_SRC_IN As Int
PorterDuffMode_SRC_OUT As Int
PorterDuffMode_SRC_OVER As Int
PorterDuffMode_XOR As Int
quickReject (mCanvas As CanvasWrapper, path As ABPath, type As Int) As Boolean
quickReject2 (mCanvas As CanvasWrapper, left As Float, top As Float, right As Float, bottom As Float, type As Int) As Boolean
quickReject3 (mCanvas As CanvasWrapper, rect As ABRectF, type As Int) As Boolean
RegionOp_DIFFERENCE As Int
RegionOp_INTERSECT As Int
RegionOp_REPLACE As Int
RegionOp_REVERSE_DIFFERENCE As Int
RegionOp_UNION As Int
RegionOp_XOR As Int
restore (mCanvas As CanvasWrapper)
restoreToCount (mCanvas As CanvasWrapper, saveCount As Int)
rotate (mCanvas As CanvasWrapper, degrees As Float)
rotate2 (mCanvas As CanvasWrapper, degrees As Float, px As Float, py As Float)
save (mCanvas As CanvasWrapper) As Int
save2 (mCanvas As CanvasWrapper, saveFlags As Int) As Int
saveLayer (mCanvas As CanvasWrapper, bounds As ABRectF, paint As ABPaint, saveFlags As Int) As Int
saveLayer2 (mCanvas As CanvasWrapper, left As Float, top As Float, right As Float, bottom As Float, paint As ABPaint, saveFlags As Int) As Int
saveLayerAlpha (mCanvas As CanvasWrapper, bounds As ABRectF, alpha As Int, saveFlags As Int) As Int
saveLayerAlpha2 (mCanvas As CanvasWrapper, left As Float, top As Float, right As Float, bottom As Float, alpha As Int, saveFlags As Int) As Int
scale (mCanvas As CanvasWrapper, sx As Float, sy As Float)
scale2 (mCanvas As CanvasWrapper, sx As Float, sy As Float, px As Float, py As Float)
SetBitmap (mCanvas As CanvasWrapper, bitmap As android.graphics.Bitmap)
SetDensity (mCanvas As CanvasWrapper, density As Int)
SetMatrix (mCanvas As CanvasWrapper, matrix As ABMatrix)
SetPaintFlagsDrawFilter (mCanvas As CanvasWrapper, clearBits As Int, setBits As Int)
skew (mCanvas As CanvasWrapper, sx As Float, sy As Float)
translate (mCanvas As CanvasWrapper, dx As Float, dy As Float)
VertexMode_TRIANGLE_FAN As Int
VertexMode_TRIANGLE_STRIP As Int
VertexMode_TRIANGLES As Int
ALL_SAVE_FLAG As Int
CLIP_SAVE_FLAG As Int
CLIP_TO_LAYER_SAVE_FLAG As Int
clipPath (mCanvas As CanvasWrapper, path As ABPath, op As Int) As Boolean
clipPath2 (mCanvas As CanvasWrapper, path As ABPath) As Boolean
clipRect (mCanvas As CanvasWrapper, rect As android.graphics.Rect, op As Int) As Boolean
clipRect2 (mCanvas As CanvasWrapper, left As Int, top As Int, right As Int, bottom As Int) As Boolean
clipRegion (mCanvas As CanvasWrapper, region As ABRegion) As Boolean
concat (mCanvas As CanvasWrapper, matrix As ABMatrix)
drawArc (mCanvas As CanvasWrapper, oval As ABRectF, startAngle As Float, sweepAngle As Float, useCenter As Boolean, paint As ABPaint)
drawARGB (mCanvas As CanvasWrapper, a As Int, r As Int, g As Int, b As Int)
drawBitmap (mCanvas As CanvasWrapper, bitmap As android.graphics.Bitmap, src As android.graphics.Rect, dst As android.graphics.Rect, paint As ABPaint)
drawBitmap2 (mCanvas As CanvasWrapper, bitmap As android.graphics.Bitmap, left As Float, top As Float, paint As ABPaint)
drawBitmap3 (mCanvas As CanvasWrapper, colors() As Int, offset As Int, stride As Int, x As Int, y As Int, width As Int, height As Int, hasAlpha As Boolean, paint As ABPaint)
drawBitmap4 (mCanvas As CanvasWrapper, bitmap As android.graphics.Bitmap, matrix As ABMatrix, paint As ABPaint)
drawBitmapMesh (mCanvas As CanvasWrapper, bitmap As android.graphics.Bitmap, meshWidth As Int, meshHeight As Int, verts() As Float, vertOffset As Int, colors() As Int, colorOffset As Int, paint As ABPaint)
drawCircle (mCanvas As CanvasWrapper, cx As Float, cy As Float, radius As Float, paint As ABPaint)
drawColor (mCanvas As CanvasWrapper, color As Int)
drawColor2 (mCanvas As CanvasWrapper, color As Int, mode As Int)
drawLine (mCanvas As CanvasWrapper, startX As Float, startY As Float, stopX As Float, stopY As Float, paint As ABPaint)
drawLines (mCanvas As CanvasWrapper, pts() As Float, paint As ABPaint)
drawLines2 (mCanvas As CanvasWrapper, pts() As Float, offset As Int, count As Int, paint As ABPaint)
drawOval (mCanvas As CanvasWrapper, oval As ABRectF, paint As ABPaint)
drawPaint (mCanvas As CanvasWrapper, paint As ABPaint)
drawPath (mCanvas As CanvasWrapper, path As ABPath, paint As ABPaint)
drawPoint (mCanvas As CanvasWrapper, x As Float, y As Float, paint As ABPaint)
drawPoints (mCanvas As CanvasWrapper, pts() As Float, offset As Int, count As Int, paint As ABPaint)
drawPoints2 (mCanvas As CanvasWrapper, pts() As Float, paint As ABPaint)
drawPosText (mCanvas As CanvasWrapper, text As String, pos() As Float, paint As ABPaint)
drawRect (mCanvas As CanvasWrapper, rect As android.graphics.Rect, paint As ABPaint)
drawRect2 (mCanvas As CanvasWrapper, left As Float, top As Float, right As Float, bottom As Float, paint As ABPaint)
drawRGB (mCanvas As CanvasWrapper, r As Int, g As Int, b As Int)
drawRoundRect (mCanvas As CanvasWrapper, rect As ABRectF, rx As Float, ry As Float, paint As ABPaint)
drawText (mCanvas As CanvasWrapper, text As String, x As Float, y As Float, paint As ABPaint)
drawText2 (mCanvas As CanvasWrapper, text As String, start As Int, end As Int, x As Float, y As Float, paint As ABPaint)
drawTextOnPath (mCanvas As CanvasWrapper, text As String, path As ABPath, hOffset As Float, vOffset As Float, paint As ABPaint)
drawVertices (mCanvas As CanvasWrapper, mode As Int, vertexCount As Int, verts() As Float, vertOffset As Int, texs() As Float, texOffset As Int, colors() As Int, colorOffset As Int, indices() As Short, indexOffset As Int, indexCount As Int, paint As ABPaint)
EdgeType_AA As Int
EdgeType_BW As Int
FULL_COLOR_LAYER_SAVE_FLAG As Int
GetClipBounds (mCanvas As CanvasWrapper) As android.graphics.Rect
GetDensity (mCanvas As CanvasWrapper) As Int
GetHeight (mCanvas As CanvasWrapper) As Int
GetMatrix (mCanvas As CanvasWrapper) As ABMatrix
GetMaximumBitmapHeight (mCanvas As CanvasWrapper) As Int
GetMaximumBitmapWidth (mCanvas As CanvasWrapper) As Int
GetSaveCount (mCanvas As CanvasWrapper) As Int
GetWidth (mCanvas As CanvasWrapper) As Int
HAS_ALPHA_LAYER_SAVE_FLAG As Int
isHardwareAccelerated (mCanvas As CanvasWrapper) As Boolean
isOpaque (mCanvas As CanvasWrapper) As Boolean
MATRIX_SAVE_FLAG As Int
PorterDuffMode_ADD As Int
PorterDuffMode_CLEAR As Int
PorterDuffMode_DARKEN As Int
PorterDuffMode_DST As Int
PorterDuffMode_DST_ATOP As Int
PorterDuffMode_DST_IN As Int
PorterDuffMode_DST_OUT As Int
PorterDuffMode_DST_OVER As Int
PorterDuffMode_LIGHTEN As Int
PorterDuffMode_MULTIPLY As Int
PorterDuffMode_OVERLAY As Int
PorterDuffMode_SCREEN As Int
PorterDuffMode_SRC As Int
PorterDuffMode_SRC_ATOP As Int
PorterDuffMode_SRC_IN As Int
PorterDuffMode_SRC_OUT As Int
PorterDuffMode_SRC_OVER As Int
PorterDuffMode_XOR As Int
quickReject (mCanvas As CanvasWrapper, path As ABPath, type As Int) As Boolean
quickReject2 (mCanvas As CanvasWrapper, left As Float, top As Float, right As Float, bottom As Float, type As Int) As Boolean
quickReject3 (mCanvas As CanvasWrapper, rect As ABRectF, type As Int) As Boolean
RegionOp_DIFFERENCE As Int
RegionOp_INTERSECT As Int
RegionOp_REPLACE As Int
RegionOp_REVERSE_DIFFERENCE As Int
RegionOp_UNION As Int
RegionOp_XOR As Int
restore (mCanvas As CanvasWrapper)
restoreToCount (mCanvas As CanvasWrapper, saveCount As Int)
rotate (mCanvas As CanvasWrapper, degrees As Float)
rotate2 (mCanvas As CanvasWrapper, degrees As Float, px As Float, py As Float)
save (mCanvas As CanvasWrapper) As Int
save2 (mCanvas As CanvasWrapper, saveFlags As Int) As Int
saveLayer (mCanvas As CanvasWrapper, bounds As ABRectF, paint As ABPaint, saveFlags As Int) As Int
saveLayer2 (mCanvas As CanvasWrapper, left As Float, top As Float, right As Float, bottom As Float, paint As ABPaint, saveFlags As Int) As Int
saveLayerAlpha (mCanvas As CanvasWrapper, bounds As ABRectF, alpha As Int, saveFlags As Int) As Int
saveLayerAlpha2 (mCanvas As CanvasWrapper, left As Float, top As Float, right As Float, bottom As Float, alpha As Int, saveFlags As Int) As Int
scale (mCanvas As CanvasWrapper, sx As Float, sy As Float)
scale2 (mCanvas As CanvasWrapper, sx As Float, sy As Float, px As Float, py As Float)
SetBitmap (mCanvas As CanvasWrapper, bitmap As android.graphics.Bitmap)
SetDensity (mCanvas As CanvasWrapper, density As Int)
SetMatrix (mCanvas As CanvasWrapper, matrix As ABMatrix)
SetPaintFlagsDrawFilter (mCanvas As CanvasWrapper, clearBits As Int, setBits As Int)
skew (mCanvas As CanvasWrapper, sx As Float, sy As Float)
translate (mCanvas As CanvasWrapper, dx As Float, dy As Float)
VertexMode_TRIANGLE_FAN As Int
VertexMode_TRIANGLE_STRIP As Int
VertexMode_TRIANGLES As Int
equals (obj As Object) As Boolean
getValues (values() As Float)
Initialize
Initialize2 (src As ABMatrix)
invert (inverse As ABMatrix) As Boolean
isIdentity As Boolean
mapPoints (dst() As Float, dstIndex As Int, src() As Float, srcIndex As Int, pointCount As Int)
mapPoints2 (pts() As Float)
mapPoints3 (dst() As Float, src() As Float)
mapRadius (radius As Float) As Float
mapRect (dst As ABRectF, src As ABRectF) As Boolean
mapVectors (dst() As Float, src() As Float)
mapVectors2 (vecs() As Float)
mapVectors3 (dst() As Float, dstIndex As Int, src() As Float, srcIndex As Int, vectorCount As Int)
MatrixScaleToFit_CENTER As Int
MatrixScaleToFit_END As Int
MatrixScaleToFit_FILL As Int
MatrixScaleToFit_START As Int
MPERSP_0 As Int
MPERSP_1 As Int
MPERSP_2 As Int
MSCALE_X As Int
MSCALE_Y As Int
MSKEW_X As Int
MSKEW_Y As Int
MTRANS_X As Int
MTRANS_Y As Int
postConcat (other As ABMatrix) As Boolean
postRotate (degrees As Float) As Boolean
postScale (sx As Float, sy As Float) As Boolean
postSkew (kx As Float, ky As Float) As Boolean
postTranslate (dx As Float, dy As Float) As Boolean
preConcat (other As ABMatrix) As Boolean
preRotate (degrees As Float) As Boolean
preScale (sx As Float, sy As Float) As Boolean
preSkew (kx As Float, ky As Float) As Boolean
preTranslate (dx As Float, dy As Float) As Boolean
rectStaysRect As Boolean
reset
Rotate As Float [write only]
Set (src As ABMatrix)
setConcat (a As ABMatrix, b As ABMatrix) As Boolean
setPolyToPoly (src() As Float, srcIndex As Int, dst() As Float, dstIndex As Int, pointCount As Int) As Boolean
setRectToRect (src As ABRectF, dst As ABRectF, stf As Int) As Boolean
setRotate2 (degrees As Float, px As Float, py As Float)
setScale (sx As Float, sy As Float)
setScale2 (sx As Float, sy As Float, px As Float, py As Float)
setSinCos (sinValue As Float, cosValue As Float)
setSinCos2 (sinValue As Float, cosValue As Float, px As Float, py As Float)
setSkew (kx As Float, ky As Float)
setSkew2 (kx As Float, ky As Float, px As Float, py As Float)
setTranslate (dx As Float, dy As Float)
Values() As Float [write only]
equals (obj As Object) As Boolean
getValues (values() As Float)
Initialize
Initialize2 (src As ABMatrix)
invert (inverse As ABMatrix) As Boolean
isIdentity As Boolean
mapPoints (dst() As Float, dstIndex As Int, src() As Float, srcIndex As Int, pointCount As Int)
mapPoints2 (pts() As Float)
mapPoints3 (dst() As Float, src() As Float)
mapRadius (radius As Float) As Float
mapRect (dst As ABRectF, src As ABRectF) As Boolean
mapVectors (dst() As Float, src() As Float)
mapVectors2 (vecs() As Float)
mapVectors3 (dst() As Float, dstIndex As Int, src() As Float, srcIndex As Int, vectorCount As Int)
MatrixScaleToFit_CENTER As Int
MatrixScaleToFit_END As Int
MatrixScaleToFit_FILL As Int
MatrixScaleToFit_START As Int
MPERSP_0 As Int
MPERSP_1 As Int
MPERSP_2 As Int
MSCALE_X As Int
MSCALE_Y As Int
MSKEW_X As Int
MSKEW_Y As Int
MTRANS_X As Int
MTRANS_Y As Int
postConcat (other As ABMatrix) As Boolean
postRotate (degrees As Float) As Boolean
postScale (sx As Float, sy As Float) As Boolean
postSkew (kx As Float, ky As Float) As Boolean
postTranslate (dx As Float, dy As Float) As Boolean
preConcat (other As ABMatrix) As Boolean
preRotate (degrees As Float) As Boolean
preScale (sx As Float, sy As Float) As Boolean
preSkew (kx As Float, ky As Float) As Boolean
preTranslate (dx As Float, dy As Float) As Boolean
rectStaysRect As Boolean
reset
Rotate As Float [write only]
Set (src As ABMatrix)
setConcat (a As ABMatrix, b As ABMatrix) As Boolean
setPolyToPoly (src() As Float, srcIndex As Int, dst() As Float, dstIndex As Int, pointCount As Int) As Boolean
setRectToRect (src As ABRectF, dst As ABRectF, stf As Int) As Boolean
setRotate2 (degrees As Float, px As Float, py As Float)
setScale (sx As Float, sy As Float)
setScale2 (sx As Float, sy As Float, px As Float, py As Float)
setSinCos (sinValue As Float, cosValue As Float)
setSinCos2 (sinValue As Float, cosValue As Float, px As Float, py As Float)
setSkew (kx As Float, ky As Float)
setSkew2 (kx As Float, ky As Float, px As Float, py As Float)
setTranslate (dx As Float, dy As Float)
Values() As Float [write only]
addRasterizerLayer (paint As ABPaint)
addRasterizerLayer2 (paint As ABPaint, dx As Float, dy As Float)
Align_CENTER As Int
Align_LEFT As Int
Align_RIGHT As Int
AvoidXfermodeMode_AVOID As Int
AvoidXfermodeMode_TARGET As Int
Blur_INNER As Int
Blur_NORMAL As Int
Blur_OUTER As Int
Blur_SOLID As Int
breakText (text As String, measureForwards As Boolean, maxWidth As Float, measuredWidth() As Float) As Int
Cap_BUTT As Int
Cap_ROUND As Int
Cap_SQUARE As Int
ClearLayerRasterizer
clearShadowLayer
DoPathEffectCompose
DoPathEffectSingle (EffectNum1Or2 As Int)
DoPathEffectSum
DoShaderComposeXfermodeAvoid (opColor As Int, tolerance As Int, mode As Int)
DoShaderComposeXfermodePixelXor (opColor As Int)
DoShaderComposeXfermodePorterduffMode (mode As Int)
DoShaderSingle (Shader1Or2 As Int)
flag_ANTI_ALIAS_FLAG As Int
flag_DEV_KERN_TEXT_FLAG As Int
flag_DITHER_FLAG As Int
flag_FAKE_BOLD_TEXT_FLAG As Int
flag_FILTER_BITMAP_FLAG As Int
flag_HINTING_OFF As Int
flag_HINTING_ON As Int
flag_LINEAR_TEXT_FLAG As Int
flag_STRIKE_THRU_TEXT_FLAG As Int
flag_SUBPIXEL_TEXT_FLAG As Int
flag_UNDERLINE_TEXT_FLAG As Int
FontMetricsAscent As Float
FontMetricsBottom As Float
FontMetricsDescent As Float
FontMetricsLeading As Float
FontMetricsTop As Float
GetAlpha As Int
GetAscent As Float
GetColor As Int
GetDescent As Float
GetFillPath (src As ABPath, dst As ABPath) As Boolean
GetFlags As Int
GetFontSpacing As Float
GetHinting As Int
GetStrokeCap As Int
GetStrokeJoin As Int
GetStrokeMiter As Float
GetStrokeWidth As Float
GetStyle As Int
GetTextAlign As Int
GetTextBounds (text As String, start As Int, end As Int, bounds As android.graphics.Rect)
GetTextPath (text As String, start As Int, end As Int, x As Float, y As Float, path As ABPath)
GetTextScaleX As Float
GetTextSize As Float
GetTextSkewX As Float
GetTextWidths (text As String, widths() As Float) As Int
GetTypeface As android.graphics.Typeface
Initialize
Initialize2 (flags As Int)
Initialize3 (paint As ABPaint)
isAntiAlias As Boolean
isDither As Boolean
isFakeBoldText As Boolean
isFilterBitmap As Boolean
isLinearText As Boolean
isStrikeThruText As Boolean
isSubpixelText As Boolean
isUnderlineText As Boolean
Join_BEVEL As Int
Join_MITER As Int
Join_ROUND As Int
measureText (text As String) As Float
PathDashPathEffectStyle_MORPH As Int
PathDashPathEffectStyle_ROTATE As Int
PathDashPathEffectStyle_TRANSLATE As Int
PorterDuffMode_ADD As Int
PorterDuffMode_CLEAR As Int
PorterDuffMode_DARKEN As Int
PorterDuffMode_DST As Int
PorterDuffMode_DST_ATOP As Int
PorterDuffMode_DST_IN As Int
PorterDuffMode_DST_OUT As Int
PorterDuffMode_DST_OVER As Int
PorterDuffMode_LIGHTEN As Int
PorterDuffMode_MULTIPLY As Int
PorterDuffMode_OVERLAY As Int
PorterDuffMode_SCREEN As Int
PorterDuffMode_SRC As Int
PorterDuffMode_SRC_ATOP As Int
PorterDuffMode_SRC_IN As Int
PorterDuffMode_SRC_OUT As Int
PorterDuffMode_SRC_OVER As Int
PorterDuffMode_XOR As Int
reset
Set (src As ABPaint)
SetAlpha (a As Int)
SetAntiAlias (aa As Boolean)
SetARGB (a As Int, r As Int, g As Int, b As Int)
SetAvoidXfermode (opColor As Int, tolerance As Int, mode As Int)
SetBitmapShader (Shader1Or2 As Int, bitmap As android.graphics.Bitmap, tileX As Int, tileY As Int)
SetBlurMaskFilter (radius As Float, style As Int)
SetColor (color As Int)
SetColorMatrixColorFilter (array() As Float)
SetColorMatrixColorFilter2 (mat As ABColorMatrix)
SetCornerPathEffect (EffectNum1Or2 As Int, radius As Float)
SetDashPathEffect (EffectNum1Or2 As Int, intervals() As Float, phase As Float)
SetDiscretePathEffect (EffectNum1Or2 As Int, segmentLength As Float, deviation As Float)
SetDither (dither As Boolean)
SetEmbossMaskFilter (direction() As Float, ambient As Float, specular As Float, blurRadius As Float)
SetFakeBoldText (fakeBoldText As Boolean)
SetFilterBitmap (filter As Boolean)
SetFlags (flags As Int)
SetHinting (mode As Int)
SetLayerRasterizer
SetLightingColorFilter (mul As Int, add As Int)
SetLinearGradient (Shader1Or2 As Int, x0 As Float, y0 As Float, x1 As Float, y1 As Float, colors() As Int, positions() As Float, tile As Int)
SetLinearGradient2 (Shader1Or2 As Int, x0 As Float, y0 As Float, x1 As Float, y1 As Float, color0 As Int, color1 As Int, tile As Int)
SetLinearText (linearText As Boolean)
SetLocalMatrix (Shader1Or2 As Int, localM As ABMatrix)
SetPathDashPathEffect (EffectNum1Or2 As Int, shape As android.graphics.Path, advance As Float, phase As Float, style As Int)
SetPixelXorXfermode (opColor As Int)
SetPorterDuffColorFilter (srcColor As Int, mode As Int)
SetPorterDuffXfermode (mode As Int)
SetRadialGradient (Shader1Or2 As Int, x As Float, y As Float, radius As Float, colors() As Int, positions() As Float, tile As Int)
SetRadialGradient2 (Shader1Or2 As Int, x As Float, y As Float, radius As Float, color0 As Int, color1 As Int, tile As Int)
SetShadowLayer (radius As Float, dx As Float, dy As Float, color As Int)
SetStrikeThruText (strikeThruText As Boolean)
SetStrokeCap (cap As Int)
SetStrokeJoin (join As Int)
SetStrokeMiter (miter As Float)
SetStrokeWidth (width As Float)
SetStyle (style As Int)
SetSubpixelText (subpixelText As Boolean)
SetSweepGradient (Shader1Or2 As Int, cx As Float, cy As Float, colors() As Int, positions() As Float)
SetSweepGradient2 (Shader1Or2 As Int, cx As Float, cy As Float, color0 As Int, color1 As Int)
SetTextAlign (align As Int)
SetTextScaleX (scaleX As Float)
SetTextSize (textSize As Float)
SetTextSkewX (skewX As Float)
setTypeface (typeface As android.graphics.Typeface) As android.graphics.Typeface
SetUnderlineText (underlineText As Boolean)
ShaderTileMode_CLAMP As Int
ShaderTileMode_MIRROR As Int
ShaderTileMode_REPEAT As Int
Style_FILL As Int
Style_FILL_AND_STROKE As Int
Style_STROKE As Int
addRasterizerLayer (paint As ABPaint)
addRasterizerLayer2 (paint As ABPaint, dx As Float, dy As Float)
Align_CENTER As Int
Align_LEFT As Int
Align_RIGHT As Int
AvoidXfermodeMode_AVOID As Int
AvoidXfermodeMode_TARGET As Int
Blur_INNER As Int
Blur_NORMAL As Int
Blur_OUTER As Int
Blur_SOLID As Int
breakText (text As String, measureForwards As Boolean, maxWidth As Float, measuredWidth() As Float) As Int
Cap_BUTT As Int
Cap_ROUND As Int
Cap_SQUARE As Int
ClearLayerRasterizer
clearShadowLayer
DoPathEffectCompose
DoPathEffectSingle (EffectNum1Or2 As Int)
DoPathEffectSum
DoShaderComposeXfermodeAvoid (opColor As Int, tolerance As Int, mode As Int)
DoShaderComposeXfermodePixelXor (opColor As Int)
DoShaderComposeXfermodePorterduffMode (mode As Int)
DoShaderSingle (Shader1Or2 As Int)
flag_ANTI_ALIAS_FLAG As Int
flag_DEV_KERN_TEXT_FLAG As Int
flag_DITHER_FLAG As Int
flag_FAKE_BOLD_TEXT_FLAG As Int
flag_FILTER_BITMAP_FLAG As Int
flag_HINTING_OFF As Int
flag_HINTING_ON As Int
flag_LINEAR_TEXT_FLAG As Int
flag_STRIKE_THRU_TEXT_FLAG As Int
flag_SUBPIXEL_TEXT_FLAG As Int
flag_UNDERLINE_TEXT_FLAG As Int
FontMetricsAscent As Float
FontMetricsBottom As Float
FontMetricsDescent As Float
FontMetricsLeading As Float
FontMetricsTop As Float
GetAlpha As Int
GetAscent As Float
GetColor As Int
GetDescent As Float
GetFillPath (src As ABPath, dst As ABPath) As Boolean
GetFlags As Int
GetFontSpacing As Float
GetHinting As Int
GetStrokeCap As Int
GetStrokeJoin As Int
GetStrokeMiter As Float
GetStrokeWidth As Float
GetStyle As Int
GetTextAlign As Int
GetTextBounds (text As String, start As Int, end As Int, bounds As android.graphics.Rect)
GetTextPath (text As String, start As Int, end As Int, x As Float, y As Float, path As ABPath)
GetTextScaleX As Float
GetTextSize As Float
GetTextSkewX As Float
GetTextWidths (text As String, widths() As Float) As Int
GetTypeface As android.graphics.Typeface
Initialize
Initialize2 (flags As Int)
Initialize3 (paint As ABPaint)
isAntiAlias As Boolean
isDither As Boolean
isFakeBoldText As Boolean
isFilterBitmap As Boolean
isLinearText As Boolean
isStrikeThruText As Boolean
isSubpixelText As Boolean
isUnderlineText As Boolean
Join_BEVEL As Int
Join_MITER As Int
Join_ROUND As Int
measureText (text As String) As Float
PathDashPathEffectStyle_MORPH As Int
PathDashPathEffectStyle_ROTATE As Int
PathDashPathEffectStyle_TRANSLATE As Int
PorterDuffMode_ADD As Int
PorterDuffMode_CLEAR As Int
PorterDuffMode_DARKEN As Int
PorterDuffMode_DST As Int
PorterDuffMode_DST_ATOP As Int
PorterDuffMode_DST_IN As Int
PorterDuffMode_DST_OUT As Int
PorterDuffMode_DST_OVER As Int
PorterDuffMode_LIGHTEN As Int
PorterDuffMode_MULTIPLY As Int
PorterDuffMode_OVERLAY As Int
PorterDuffMode_SCREEN As Int
PorterDuffMode_SRC As Int
PorterDuffMode_SRC_ATOP As Int
PorterDuffMode_SRC_IN As Int
PorterDuffMode_SRC_OUT As Int
PorterDuffMode_SRC_OVER As Int
PorterDuffMode_XOR As Int
reset
Set (src As ABPaint)
SetAlpha (a As Int)
SetAntiAlias (aa As Boolean)
SetARGB (a As Int, r As Int, g As Int, b As Int)
SetAvoidXfermode (opColor As Int, tolerance As Int, mode As Int)
SetBitmapShader (Shader1Or2 As Int, bitmap As android.graphics.Bitmap, tileX As Int, tileY As Int)
SetBlurMaskFilter (radius As Float, style As Int)
SetColor (color As Int)
SetColorMatrixColorFilter (array() As Float)
SetColorMatrixColorFilter2 (mat As ABColorMatrix)
SetCornerPathEffect (EffectNum1Or2 As Int, radius As Float)
SetDashPathEffect (EffectNum1Or2 As Int, intervals() As Float, phase As Float)
SetDiscretePathEffect (EffectNum1Or2 As Int, segmentLength As Float, deviation As Float)
SetDither (dither As Boolean)
SetEmbossMaskFilter (direction() As Float, ambient As Float, specular As Float, blurRadius As Float)
SetFakeBoldText (fakeBoldText As Boolean)
SetFilterBitmap (filter As Boolean)
SetFlags (flags As Int)
SetHinting (mode As Int)
SetLayerRasterizer
SetLightingColorFilter (mul As Int, add As Int)
SetLinearGradient (Shader1Or2 As Int, x0 As Float, y0 As Float, x1 As Float, y1 As Float, colors() As Int, positions() As Float, tile As Int)
SetLinearGradient2 (Shader1Or2 As Int, x0 As Float, y0 As Float, x1 As Float, y1 As Float, color0 As Int, color1 As Int, tile As Int)
SetLinearText (linearText As Boolean)
SetLocalMatrix (Shader1Or2 As Int, localM As ABMatrix)
SetPathDashPathEffect (EffectNum1Or2 As Int, shape As android.graphics.Path, advance As Float, phase As Float, style As Int)
SetPixelXorXfermode (opColor As Int)
SetPorterDuffColorFilter (srcColor As Int, mode As Int)
SetPorterDuffXfermode (mode As Int)
SetRadialGradient (Shader1Or2 As Int, x As Float, y As Float, radius As Float, colors() As Int, positions() As Float, tile As Int)
SetRadialGradient2 (Shader1Or2 As Int, x As Float, y As Float, radius As Float, color0 As Int, color1 As Int, tile As Int)
SetShadowLayer (radius As Float, dx As Float, dy As Float, color As Int)
SetStrikeThruText (strikeThruText As Boolean)
SetStrokeCap (cap As Int)
SetStrokeJoin (join As Int)
SetStrokeMiter (miter As Float)
SetStrokeWidth (width As Float)
SetStyle (style As Int)
SetSubpixelText (subpixelText As Boolean)
SetSweepGradient (Shader1Or2 As Int, cx As Float, cy As Float, colors() As Int, positions() As Float)
SetSweepGradient2 (Shader1Or2 As Int, cx As Float, cy As Float, color0 As Int, color1 As Int)
SetTextAlign (align As Int)
SetTextScaleX (scaleX As Float)
SetTextSize (textSize As Float)
SetTextSkewX (skewX As Float)
setTypeface (typeface As android.graphics.Typeface) As android.graphics.Typeface
SetUnderlineText (underlineText As Boolean)
ShaderTileMode_CLAMP As Int
ShaderTileMode_MIRROR As Int
ShaderTileMode_REPEAT As Int
Style_FILL As Int
Style_FILL_AND_STROKE As Int
Style_STROKE As Int
addArc (oval As ABRectF, startAngle As Float, sweepAngle As Float)
addCircle (x As Float, y As Float, radius As Float, dir As Int)
addOval (oval As ABRectF, dir As Int)
addPath (src As ABPath)
addPath2 (src As ABPath, matrix As ABMatrix)
addPath3 (src As ABPath, dx As Float, dy As Float)
addRect (rect As ABRectF, dir As Int)
addRect2 (left As Float, top As Float, right As Float, bottom As Float, dir As Int)
addRoundRect (rect As ABRectF, rx As Float, ry As Float, dir As Int)
addRoundRect2 (rect As ABRectF, radii() As Float, dir As Int)
arcTo (oval As ABRectF, startAngle As Float, sweepAngle As Float)
arcTo2 (oval As ABRectF, startAngle As Float, sweepAngle As Float, forceMoveTo As Boolean)
close
computeBounds (bounds As ABRectF, exact As Boolean)
cubicTo (x1 As Float, y1 As Float, x2 As Float, y2 As Float, x3 As Float, y3 As Float)
Direction_CCW As Int
Direction_CW As Int
FillType_EVEN_ODD As Int
FillType_INVERSE_EVEN_ODD As Int
FillType_INVERSE_WINDING As Int
FillType_WINDING As Int
GetDirection As Int
GetFillType As Int
incReverse (extraPtCount As Int)
Initialize
Initialize2 (path As ABPath)
isEmpty As Boolean
isInverseFillType As Boolean
isRect (rect As ABRectF) As Boolean
lineTo (x As Float, y As Float)
moveTo (x As Float, y As Float)
offset (dx As Float, dy As Float)
offset2 (dx As Float, dy As Float, dst As ABPath)
quadTo (x1 As Float, y1 As Float, x2 As Float, y2 As Float)
rCubicTo (x1 As Float, y1 As Float, x2 As Float, y2 As Float, x3 As Float, y3 As Float)
reset
rewind
rLineTo (dx As Float, dy As Float)
rMoveTo (dx As Float, dy As Float)
rQuadTo (dx1 As Float, dy1 As Float, dx2 As Float, dy2 As Float)
SetDirection (value As Int)
SetFillType (value As Int)
SetLastPoint (dx As Float, dy As Float)
toggleInverseFillType
transform (matrix As ABMatrix)
transform2 (matrix As ABMatrix, path As ABPath)
addArc (oval As ABRectF, startAngle As Float, sweepAngle As Float)
addCircle (x As Float, y As Float, radius As Float, dir As Int)
addOval (oval As ABRectF, dir As Int)
addPath (src As ABPath)
addPath2 (src As ABPath, matrix As ABMatrix)
addPath3 (src As ABPath, dx As Float, dy As Float)
addRect (rect As ABRectF, dir As Int)
addRect2 (left As Float, top As Float, right As Float, bottom As Float, dir As Int)
addRoundRect (rect As ABRectF, rx As Float, ry As Float, dir As Int)
addRoundRect2 (rect As ABRectF, radii() As Float, dir As Int)
arcTo (oval As ABRectF, startAngle As Float, sweepAngle As Float)
arcTo2 (oval As ABRectF, startAngle As Float, sweepAngle As Float, forceMoveTo As Boolean)
close
computeBounds (bounds As ABRectF, exact As Boolean)
cubicTo (x1 As Float, y1 As Float, x2 As Float, y2 As Float, x3 As Float, y3 As Float)
Direction_CCW As Int
Direction_CW As Int
FillType_EVEN_ODD As Int
FillType_INVERSE_EVEN_ODD As Int
FillType_INVERSE_WINDING As Int
FillType_WINDING As Int
GetDirection As Int
GetFillType As Int
incReverse (extraPtCount As Int)
Initialize
Initialize2 (path As ABPath)
isEmpty As Boolean
isInverseFillType As Boolean
isRect (rect As ABRectF) As Boolean
lineTo (x As Float, y As Float)
moveTo (x As Float, y As Float)
offset (dx As Float, dy As Float)
offset2 (dx As Float, dy As Float, dst As ABPath)
quadTo (x1 As Float, y1 As Float, x2 As Float, y2 As Float)
rCubicTo (x1 As Float, y1 As Float, x2 As Float, y2 As Float, x3 As Float, y3 As Float)
reset
rewind
rLineTo (dx As Float, dy As Float)
rMoveTo (dx As Float, dy As Float)
rQuadTo (dx1 As Float, dy1 As Float, dx2 As Float, dy2 As Float)
SetDirection (value As Int)
SetFillType (value As Int)
SetLastPoint (dx As Float, dy As Float)
toggleInverseFillType
transform (matrix As ABMatrix)
transform2 (matrix As ABMatrix, path As ABPath)
Bottom As Float
CenterX As Float [read only]
CenterY As Float [read only]
Initialize (left As Float, top As Float, right As Float, bottom As Float)
isInitialized As Boolean
Left As Float
Right As Float
Top As Float
Bottom As Float
CenterX As Float [read only]
CenterY As Float [read only]
Initialize (left As Float, top As Float, right As Float, bottom As Float)
isInitialized As Boolean
Left As Float
Right As Float
Top As Float
BoundaryPath As ABPath [read only]
Bounds As android.graphics.Rect [read only]
contains (x As Int, y As Int) As Boolean
equals (obj As Object) As Boolean
getBoundaryPath (path As ABPath) As Boolean
getBounds (r As android.graphics.Rect) As Boolean
Initialize
Initialize2 (region As ABRegion)
Initialize3 (rect As android.graphics.Rect)
Initialize4 (left As Int, top As Int, right As Int, bottom As Int)
isComplex As Boolean
isEmpty As Boolean
isRect As Boolean
op (r As android.graphics.Rect, op As Int) As Boolean
op2 (left As Int, top As Int, right As Int, bottom As Int, op As Int) As Boolean
op3 (region As ABRegion, op As Int) As Boolean
op4 (rect As android.graphics.Rect, region As ABRegion, op As Int) As Boolean
op5 (region1 As ABRegion, region2 As ABRegion, op As Int) As Boolean
quickContains (left As Int, top As Int, right As Int, bottom As Int) As Boolean
quickReject (left As Int, top As Int, right As Int, bottom As Int) As Boolean
RegionOp_DIFFERENCE As Int
RegionOp_INTERSECT As Int
RegionOp_REPLACE As Int
RegionOp_REVERSE_DIFFERENCE As Int
RegionOp_UNION As Int
RegionOp_XOR As Int
Set (left As Int, top As Int, right As Int, bottom As Int) As Boolean
Set2 (r As android.graphics.Rect) As Boolean
set3 (region As ABRegion) As Boolean
setEmpty
setPath (path As ABPath, clip As ABRegion) As Boolean
toString As String
translate (dx As Int, dy As Int)
translate2 (dx As Int, dy As Int, dst As ABRegion)
union (r As android.graphics.Rect) As Boolean
BoundaryPath As ABPath [read only]
Bounds As android.graphics.Rect [read only]
contains (x As Int, y As Int) As Boolean
equals (obj As Object) As Boolean
getBoundaryPath (path As ABPath) As Boolean
getBounds (r As android.graphics.Rect) As Boolean
Initialize
Initialize2 (region As ABRegion)
Initialize3 (rect As android.graphics.Rect)
Initialize4 (left As Int, top As Int, right As Int, bottom As Int)
isComplex As Boolean
isEmpty As Boolean
isRect As Boolean
op (r As android.graphics.Rect, op As Int) As Boolean
op2 (left As Int, top As Int, right As Int, bottom As Int, op As Int) As Boolean
op3 (region As ABRegion, op As Int) As Boolean
op4 (rect As android.graphics.Rect, region As ABRegion, op As Int) As Boolean
op5 (region1 As ABRegion, region2 As ABRegion, op As Int) As Boolean
quickContains (left As Int, top As Int, right As Int, bottom As Int) As Boolean
quickReject (left As Int, top As Int, right As Int, bottom As Int) As Boolean
RegionOp_DIFFERENCE As Int
RegionOp_INTERSECT As Int
RegionOp_REPLACE As Int
RegionOp_REVERSE_DIFFERENCE As Int
RegionOp_UNION As Int
RegionOp_XOR As Int
Set (left As Int, top As Int, right As Int, bottom As Int) As Boolean
Set2 (r As android.graphics.Rect) As Boolean
set3 (region As ABRegion) As Boolean
setEmpty
setPath (path As ABPath, clip As ABRegion) As Boolean
toString As String
translate (dx As Int, dy As Int)
translate2 (dx As Int, dy As Int, dst As ABRegion)
union (r As android.graphics.Rect) As Boolean
getAbsDiff (rgb1 As Int, rgb2 As Int) As Int
getB (ARGB As Int) As Byte
getG (ARGB As Int) As Byte
getMaxDiff (ARGB1 As Int, ARGB2 As Int) As Int
getProportionateDiff (ARGB1 As Int, ARGB2 As Int) As Int
getR (ARGB As Int) As Byte
getSqrDiff (rgb1 As Int, rgb2 As Int) As Int
getVecDiff (ARGB As Int, ARGBTarg As Int, ARGBVec As Int) As Int
toRgb (R As Byte, G As Byte, B As Byte) As Int
toSignedByte (b As Byte) As Byte
toString (ARGB As Int) As String
toUnsignedInt (b As Byte) As Int
getAbsDiff (rgb1 As Int, rgb2 As Int) As Int
getB (ARGB As Int) As Byte
getG (ARGB As Int) As Byte
getMaxDiff (ARGB1 As Int, ARGB2 As Int) As Int
getProportionateDiff (ARGB1 As Int, ARGB2 As Int) As Int
getR (ARGB As Int) As Byte
getSqrDiff (rgb1 As Int, rgb2 As Int) As Int
getVecDiff (ARGB As Int, ARGBTarg As Int, ARGBVec As Int) As Int
toRgb (R As Byte, G As Byte, B As Byte) As Int
toSignedByte (b As Byte) As Byte
toString (ARGB As Int) As String
toUnsignedInt (b As Byte) As Int