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AcceleratedSurface

Written by F. Leneuf-Magaud

List of types:

AcceleratedSurface
AS_Canvas
AS_ImageUtils
AS_Object
AS_Path
AS_Text
AS_Texture

AcceleratedSurface


This is an 'Activity Object', it cannot be declared under Sub Process_Globals.

Events:

Draw(AC As AS_Canvas)
Touch(Action As Int, X As Int, Y As Int, Event As Object)
Update(ElapsedTime As Long)

Members:


  Background As android.graphics.drawable.Drawable

  Bitmap As BitmapWrapper [read only]

  BringToFront

  Color As Int [write only]

  ElapsedTimeSinceLastDraw As Long

  Enabled As Boolean

  Height As Int

  Initialize (EventPrefix As String, IsHardwareAccelerated As Boolean)

  Invalidate

  Invalidate2 (arg0 As android.graphics.Rect)

  Invalidate3 (arg0 As Int, arg1 As Int, arg2 As Int, arg3 As Int)

  IsHardwareAccelerated As Boolean [read only]

  IsInitialized As Boolean

  Left As Int

  RemoveView

  RequestFocus As Boolean

  SendToBack

  SetBackgroundImage (arg0 As android.graphics.Bitmap)

  SetLayout (arg0 As Int, arg1 As Int, arg2 As Int, arg3 As Int)

  StartRegularDraw (Interval As Int)

  StartRegularUpdateAndDraw (Interval As Int)

  StopRegularDraw

  Tag As Object

  Top As Int

  Visible As Boolean

  Width As Int

Members description:

Background As android.graphics.drawable.Drawable
Bitmap As BitmapWrapper [read only]
Returns a screenshot of the current contents of the view.
BringToFront
Color As Int [write only]
ElapsedTimeSinceLastDraw As Long
Gets the elapsed time (in milliseconds) since the last Draw event.
Returns always 0 if StartRegularDraw was not called.
Enabled As Boolean
Height As Int
Initialize (EventPrefix As String, IsHardwareAccelerated As Boolean)
Initializes the accelerated surface.
IsHardwareAccelerated: This setting should be set to true to benefit from the hardware acceleration.
It is ignored by Android versions prior to Honeycomb (3.0, API 11).
Invalidate
Invalidate2 (arg0 As android.graphics.Rect)
Invalidate3 (arg0 As Int, arg1 As Int, arg2 As Int, arg3 As Int)
IsHardwareAccelerated As Boolean [read only]
Gets whether the view is hardware accelerated.
If the view is not hardware accelerated under Android 3 or +, check that you set IsHardwareAccelerated
to true in Initialize and that you added SetApplicationAttribute(android:hardwareAccelerated, "true")
to the manifest.
IsInitialized As Boolean
Left As Int
RemoveView
RequestFocus As Boolean
SendToBack
SetBackgroundImage (arg0 As android.graphics.Bitmap)
SetLayout (arg0 As Int, arg1 As Int, arg2 As Int, arg3 As Int)
StartRegularDraw (Interval As Int)
Fires automatically the Draw event at regular intervals (in milliseconds).
This function will attempt to honor the requested interval, but the actual delay
between Draw events may be different, depending on system load and capabilities.
StartRegularUpdateAndDraw (Interval As Int)
Fires automatically an Update event and a Draw event at regular intervals (in milliseconds).
This function will attempt to honor the requested interval, but the actual delay
between events may be different, depending on system load and capabilities.
StopRegularDraw
Stops the timer started with StartRegularDraw or StartRegularUpdateAndDraw.
Tag As Object
Top As Int
Visible As Boolean
Width As Int

AS_Canvas


Events:

None

Members:


  ALIGN_CENTER As android.graphics.Paint.Align

  ALIGN_LEFT As android.graphics.Paint.Align

  ALIGN_RIGHT As android.graphics.Paint.Align

  CameraComputeMatrix

  CameraRestore

  CameraRotateX (deg As Float)

  CameraRotateY (deg As Float)

  CameraRotateZ (deg As Float)

  CameraSave

  CameraSetLocation (x As Float, y As Float, z As Float)

  CameraTranslate (x As Float, y As Float, z As Float)

  ClipPath (Path As Object)

  ClipRect (Rect As RectWrapper)

  CreateLayer (LayerRect As RectWrapper) As Int

  DrawArc (OvalRect As RectWrapper, StartAngle As Float, SweepAngle As Float, Wedge As Boolean, Color As Int, Filled As Boolean, StrokeWidth As Float, Filter As Boolean)

  DrawBitmap (Bmp As BitmapWrapper, SrcRect As android.graphics.Rect, DestRect As android.graphics.Rect)

  DrawBitmapAt (Bmp As BitmapWrapper, Left As Int, Top As Int)

  DrawBitmapMesh (Bmp As BitmapWrapper, MeshWidth As Int, MeshHeight As Int, Verts() As Float, VertOffset As Int)

  DrawBitmapObjectWithMatrixAt (objBmp As AS_Object, Left As Int, Top As Int)

  DrawBitmapWithMatrixAt (Bmp As BitmapWrapper, Left As Int, Top As Int, Filter As Boolean)

  DrawCircle (x As Float, y As Float, Radius As Float, Color As Int, Filled As Boolean, StrokeWidth As Float, Filter As Boolean)

  DrawColor (Color As Int)

  DrawDrawable (drawable As android.graphics.drawable.Drawable, DestRect As RectWrapper)

  DrawLine (x1 As Float, y1 As Float, x2 As Float, y2 As Float, Color As Int, StrokeWidth As Float, Filter As Boolean)

  DrawObjectAt (Obj As AS_Object, X As Float, Y As Float)

  DrawOval (Rect As RectWrapper, Color As Int, Filled As Boolean, StrokeWidth As Float, Filter As Boolean)

  DrawPath (Path As Object, Color As Int, Filled As Boolean, StrokeWidth As Float, Filter As Boolean)

  DrawPoint (x As Float, y As Float, Color As Int)

  DrawRect (Rect As RectWrapper, Color As Int, Filled As Boolean, StrokeWidth As Float, Filter As Boolean)

  DrawRoundRect (Rect As RectWrapper, Color As Int, CornerRadius As Float, Filled As Boolean, StrokeWidth As Float, Filter As Boolean)

  DrawText (Text As String, x As Float, y As Float, Typeface As TypefaceWrapper, TextSize As Float, Color As Int, Align As android.graphics.Paint.Align)

  DrawTextObject (objText As AS_Text, Text As String, X As Float, Y As Float, Align As android.graphics.Paint.Align)

  DrawTextOnPath (Text As String, x1 As Float, y1 As Float, x2 As Float, y2 As Float, x3 As Float, y3 As Float, x4 As Float, y4 As Float, Typeface As TypefaceWrapper, TextSize As Float, Color As Int, Align As android.graphics.Paint.Align)

  ImportCamera (c As android.graphics.Camera)

  ImportMatrix (m As android.graphics.Matrix)

  MatrixPostRotate (degrees As Float)

  MatrixPostRotate2 (degrees As Float, px As Float, py As Float)

  MatrixPostScale (sx As Float, sy As Float)

  MatrixPostSkew (sx As Float, sy As Float)

  MatrixPostTranslate (dx As Float, dy As Float)

  MatrixSetRotate (degrees As Float) As AS_Canvas

  MatrixSetRotate2 (degrees As Float, px As Float, py As Float) As AS_Canvas

  MatrixSetScale (sx As Float, sy As Float) As AS_Canvas

  MatrixSetSinCos (sinValue As Float, cosValue As Float, px As Float, py As Float) As AS_Canvas

  MatrixSetSkew (sx As Float, sy As Float) As AS_Canvas

  MatrixSetSkew2 (sx As Float, sy As Float, px As Float, py As Float) As AS_Canvas

  MatrixSetTranslate (dx As Float, dy As Float) As AS_Canvas

  MeasureStringHeight (Text As String, Typeface As TypefaceWrapper, TextSize As Float) As Int

  MeasureStringWidth (Text As String, Typeface As TypefaceWrapper, TextSize As Float) As Float

  RemoveClip

  RestoreState

  RotateCanvas (Degrees As Float)

  RotateCanvasAround (Degrees As Float, PivotX As Float, PivotY As Float)

  SaveState

  ScaleCanvas (ScaleX As Float, ScaleY As Float)

  SkewCanvas (SkewX As Float, SkewY As Float)

  TransferLayer

  TranslateCanvas (dX As Float, dY As Float)

Members description:

ALIGN_CENTER As android.graphics.Paint.Align
ALIGN_LEFT As android.graphics.Paint.Align
ALIGN_RIGHT As android.graphics.Paint.Align
CameraComputeMatrix
Computes the matrix corresponding to the current transformation and copies it to the internal matrix.
CameraRestore
Restores the saved state, if any.
CameraRotateX (deg As Float)
Applies a rotation transform around the X axis.
deg: The angle of rotation around the X axis, in degrees
CameraRotateY (deg As Float)
Applies a rotation transform around the Y axis.
deg: The angle of rotation around the Y axis, in degrees
CameraRotateZ (deg As Float)
Applies a rotation transform around the Z axis.
deg: The angle of rotation around the Z axis, in degrees
CameraSave
Saves the camera state. Each Save should be balanced with a call to Restore.
CameraSetLocation (x As Float, y As Float, z As Float)
Sets the location of the camera. The default location is set at 0, 0, -8.
x: The x location of the camera
y: The y location of the camera
z: The z location of the camera
minSDK=12
CameraTranslate (x As Float, y As Float, z As Float)
Applies a translation transform on all three axis.
x: The distance to translate by on the X axis
y: The distance to translate by on the Y axis
z: The distance to translate by on the Z axis
ClipPath (Path As Object)
Clips the drawing area to the given path. The path may be an instance of the Path class or an instance of the AS_Path class.
Warning: This does not work if the hardware acceleration is enabled.
ClipRect (Rect As RectWrapper)
Clips the drawing area to the given rectangle.
CreateLayer (LayerRect As RectWrapper) As Int
Redirects all subsequent drawings in a separate layer until you call TransferLayer.
LayerRect: Rectangular coordinates of the layer.
DrawArc (OvalRect As RectWrapper, StartAngle As Float, SweepAngle As Float, Wedge As Boolean, Color As Int, Filled As Boolean, StrokeWidth As Float, Filter As Boolean)
Draws the specified arc, which will be scaled to fit inside the specified oval.
OvalRect: The bounds of oval used to define the shape and size of the arc.
StartAngle: Starting angle (in degrees) where the arc begins.
SweepAngle: Sweep angle (in degrees) measured clockwise.
Wedge: Whether the center of the oval closes the arc to draw a wedge.
Filled: Whether the arc will be filled.
StrokeWidth: The stroke width. Relevant when Filled = False.
Filter: Whether the edges are smoothed out.
DrawBitmap (Bmp As BitmapWrapper, SrcRect As android.graphics.Rect, DestRect As android.graphics.Rect)
Draws the given bitmap.
SrcRect: The subset of the bitmap that will be drawn. If Null then the complete bitmap will be drawn.
DestRect: The rectangle that the bitmap will be drawn into.
DrawBitmapAt (Bmp As BitmapWrapper, Left As Int, Top As Int)
Draws the given bitmap at the specified position.
DrawBitmapMesh (Bmp As BitmapWrapper, MeshWidth As Int, MeshHeight As Int, Verts() As Float, VertOffset As Int)
Draws the given bitmap through a mesh.
The mesh vertices are evenly distributed across the bitmap. There are MeshWidth+1 vertices across, and MeshHeight+1 vertices down. The Verts array is accessed in row-major order, so that the first MeshWidth+1 vertices are distributed across the top of the bitmap from left to right.
MeshWidth: The number of columns in the mesh. Nothing is drawn if this is 0.
MeshHeight: The number of rows in the mesh. Nothing is drawn if this is 0.
Verts: Array of x,y pairs, specifying where the mesh should be drawn. There must be at least (MeshWidth+1)*(MeshHeight+1)*2+VertOffset values in the array.
VertOffset: Number of Verts elements to skip before drawing.
DrawBitmapObjectWithMatrixAt (objBmp As AS_Object, Left As Int, Top As Int)
Transforms the given bitmap object with the internal matrix and draws it at the specified position.
DrawBitmapWithMatrixAt (Bmp As BitmapWrapper, Left As Int, Top As Int, Filter As Boolean)
Transforms the given bitmap with the internal matrix and draws it at the specified position.
Filter: Filtering affects the sampling of the bitmap when it is transformed. True = best quality.
DrawCircle (x As Float, y As Float, Radius As Float, Color As Int, Filled As Boolean, StrokeWidth As Float, Filter As Boolean)
Draws a circle.
x: The x-coordinate of the center of the circle to be drawn.
y: The y-coordinate of the center of the circle to be drawn.
Radius: The radius of the circle to be drawn.
Filled: Whether the circle will be filled.
StrokeWidth: The stroke width. Relevant when Filled = False.
Filter: Whether the edges are smoothed out.
DrawColor (Color As Int)
Fills the entire canvas with the given color.
DrawDrawable (drawable As android.graphics.drawable.Drawable, DestRect As RectWrapper)
Draws a Drawable into the specified rectangle.
DrawLine (x1 As Float, y1 As Float, x2 As Float, y2 As Float, Color As Int, StrokeWidth As Float, Filter As Boolean)
Draws a line from (x1, y1) to (x2, y2).
StrokeWidth: Width of the line.
Filter: Whether the edges are smoothed out.
DrawObjectAt (Obj As AS_Object, X As Float, Y As Float)
Draws an AS_Object.
X,Y: For circles, X and Y define the position of the centre. For other objects, they define the position of the upper left corner.
DrawOval (Rect As RectWrapper, Color As Int, Filled As Boolean, StrokeWidth As Float, Filter As Boolean)
Draws an oval shape.
Rect: The rectangle bounds of the oval to be drawn.
Filled: Whether the oval will be filled.
StrokeWidth: The stroke width. Relevant when Filled = False.
Filter: Whether the edges are smoothed out.
DrawPath (Path As Object, Color As Int, Filled As Boolean, StrokeWidth As Float, Filter As Boolean)
Draws the given path.
Path: The path to be drawn. It may be an instance of the Path class or an instance of the AS_Path class.
Filled: Whether the shape bounded by the path will be filled.
StrokeWidth: The stroke width. Relevant when Filled = False.
Filter: Whether the edges are smoothed out.
DrawPoint (x As Float, y As Float, Color As Int)
Draws a point at the specified position and color.
DrawRect (Rect As RectWrapper, Color As Int, Filled As Boolean, StrokeWidth As Float, Filter As Boolean)
Draws a rectangle.
Rect: The coordinates of the rectangle to be drawn.
Filled: Whether the rectangle will be filled.
StrokeWidth: The stroke width. Relevant when Filled = False.
Filter: Whether the edges are smoothed out.
DrawRoundRect (Rect As RectWrapper, Color As Int, CornerRadius As Float, Filled As Boolean, StrokeWidth As Float, Filter As Boolean)
Draws a rectangle with rounded corners.
Rect: The coordinates of the round-rect to be drawn.
CornerRadius: The radius of the oval used to round the corners.
Filled: Whether the round-rect will be filled.
StrokeWidth: The stroke width. Relevant when Filled = False.
Filter: Whether the edges are smoothed out.
DrawText (Text As String, x As Float, y As Float, Typeface As TypefaceWrapper, TextSize As Float, Color As Int, Align As android.graphics.Paint.Align)
Draws the text.
Text: The text to be drawn.
x,y: The origin point.
Typeface: Typeface (font) to use.
TextSize: Size of text. This value is automatically scaled so do not scale it yourself.
Align: The alignment related to the origin. One of the ALIGN constants.
DrawTextObject (objText As AS_Text, Text As String, X As Float, Y As Float, Align As android.graphics.Paint.Align)
Draws an AS_Text object.
Text: The text to be drawn.
X,Y: The origin point.
Align: The alignment related to the origin. One of the ALIGN constants.
DrawTextOnPath (Text As String, x1 As Float, y1 As Float, x2 As Float, y2 As Float, x3 As Float, y3 As Float, x4 As Float, y4 As Float, Typeface As TypefaceWrapper, TextSize As Float, Color As Int, Align As android.graphics.Paint.Align)
Draws the text along the specified path.
Warning: This does not work under Honeycomb or ICS if the hardware acceleration is enabled.
Text: The text to be drawn.
x1,y1: The coordinates of the start point.
x2,y2,x3,y3: The coordinates of the intermediate points.
x4,y4: The coordinates of the end point.
Typeface: Typeface (font) to use.
TextSize: Size of text. This value is automatically scaled so do not scale it yourself.
Align: The alignment related to the origin. One of the ALIGN constants.
ImportCamera (c As android.graphics.Camera)
Imports a Camera from another library.
ImportMatrix (m As android.graphics.Matrix)
Imports a Matrix from another library.
MatrixPostRotate (degrees As Float)
Postconcats the internal matrix with the specified rotation.
MatrixPostRotate2 (degrees As Float, px As Float, py As Float)
Postconcats the internal matrix with the specified rotation.
px,py: The coordinates of the pivot point.
MatrixPostScale (sx As Float, sy As Float)
Postconcats the internal matrix with the specified scale.
MatrixPostSkew (sx As Float, sy As Float)
Postconcats the internal matrix with the specified skew.
MatrixPostTranslate (dx As Float, dy As Float)
Postconcats the internal matrix with the specified translation.
MatrixSetRotate (degrees As Float) As AS_Canvas
Sets the internal matrix to rotate around (0,0) by the specified number of degrees.
MatrixSetRotate2 (degrees As Float, px As Float, py As Float) As AS_Canvas
Sets the internal matrix to rotate by the specified number of degrees, with a pivot point at (px, py).
MatrixSetScale (sx As Float, sy As Float) As AS_Canvas
Sets the internal matrix to scale by sx and sy.
MatrixSetSinCos (sinValue As Float, cosValue As Float, px As Float, py As Float) As AS_Canvas
Sets the internal matrix to rotate by the specified sine and cosine values, with a pivot point at (px, py).
The pivot point is the coordinate that should remain unchanged by the specified transformation.
MatrixSetSkew (sx As Float, sy As Float) As AS_Canvas
Sets the internal matrix to skew by sx and sy.
MatrixSetSkew2 (sx As Float, sy As Float, px As Float, py As Float) As AS_Canvas
Sets the internal matrix to skew by sx and sy, with a pivot point at (px, py).
MatrixSetTranslate (dx As Float, dy As Float) As AS_Canvas
Sets the internal matrix to translate by (dx, dy).
MeasureStringHeight (Text As String, Typeface As TypefaceWrapper, TextSize As Float) As Int
Returns the height of the given text.
MeasureStringWidth (Text As String, Typeface As TypefaceWrapper, TextSize As Float) As Float
Returns the width of the given text.
RemoveClip
Removes the clipping set by ClipPath or ClipRect.
RestoreState
Restores the canvas state saved with SaveState.
Undoes the following functions called after SaveState:
RotateCanvas, RotateCanvasAround, ScaleCanvas, SkewCanvas, TranslateCanvas, ClipPath, and ClipRect.
The drawings stay unchanged.
RotateCanvas (Degrees As Float)
Rotates all subsequent drawings around the canvas center by the specified number of degrees.
RotateCanvasAround (Degrees As Float, PivotX As Float, PivotY As Float)
Rotates all subsequent drawings around the pivot coordinates by the specified number of degrees.
SaveState
Saves the current state of the canvas. Each SaveState should be balanced with a call to RestoreState.

In this example of rotation, only the rectangle is rotated:
AC.SaveState
AC.RotateCanvas(45)
AC.DrawRect(rctRect, Colors.Red, True, 0, True)
AC.RestoreState
AC.DrawOval(rctOval, Colors.Blue, True, 0, True)
ScaleCanvas (ScaleX As Float, ScaleY As Float)
Scales all subsequent drawings by ScaleX, ScaleY.
SkewCanvas (SkewX As Float, SkewY As Float)
Skews all subsequent drawings by SkewX, SkewY.
TransferLayer
Transfers the layer to the canvas and deletes it.
TranslateCanvas (dX As Float, dY As Float)
Translates all subsequent drawings by dX, dY.

AS_ImageUtils


Events:

None

Members:


  AlterColors (srcBmp As BitmapWrapper, Alpha As Int, Hue As Int, Saturation As Float) As android.graphics.Bitmap

  CreateScaledBitmap (srcBmp As BitmapWrapper, dstWidth As Int, dstHeight As Int, filter As Boolean) As android.graphics.Bitmap

  Crop (srcBmp As BitmapWrapper, x As Int, y As Int, width As Int, height As Int) As android.graphics.Bitmap

  GetDensity (srcBmp As BitmapWrapper) As Int

  GetImageDimensions (Dir As String, FileName As String) As Map

  GetPixels (src As BitmapWrapper, Pixels() As Int, offset As Int, stride As Int, x As Int, y As Int, width As Int, height As Int)

  LoadNinePatchDrawable (Name As String) As android.graphics.drawable.Drawable

  LoadScaledBitmap (Dir As String, FileName As String, dstWidth As Int, dstHeight As Int, Filter As Boolean) As android.graphics.Bitmap

  LoadSystemDrawable (Name As String) As android.graphics.drawable.Drawable

  MakeMutable (srcBmp As BitmapWrapper) As android.graphics.Bitmap

  ReduceColors (srcBmp As BitmapWrapper) As android.graphics.Bitmap

  SetDensity (srcBmp As BitmapWrapper, Density As Int)

Members description:

AlterColors (srcBmp As BitmapWrapper, Alpha As Int, Hue As Int, Saturation As Float) As android.graphics.Bitmap
Changes the transparency, hue and saturation of the given bitmap, and returns the result.
The bitmap must be mutable.
Alpha: From -1 to 255. -1 = no change, 0 = transparent, 255 = opaque.
Hue: From 0 to 360. 0 or 360 = no change.
Saturation: 0 = gray-scale, 1 = no change.
CreateScaledBitmap (srcBmp As BitmapWrapper, dstWidth As Int, dstHeight As Int, filter As Boolean) As android.graphics.Bitmap
Creates a new bitmap scaled from an existing bitmap.
If the specified width and height are the same as the current width and height of the source bitmap, the source bitmap is returned and no new bitmap is created.
srcBmp: The source bitmap.
dstWidth: The new bitmap's desired width.
dstHeight: The new bitmap's desired height.
filter: True if the source should be filtered.
Crop (srcBmp As BitmapWrapper, x As Int, y As Int, width As Int, height As Int) As android.graphics.Bitmap
Creates a new bitmap by removing the outer parts of another one.
srcBmp: The source bitmap.
x,y: Coordinates of the cropping rectangle.
width,height: Size of the cropping rectangle.
GetDensity (srcBmp As BitmapWrapper) As Int
Gets the density of the given bitmap.
GetImageDimensions (Dir As String, FileName As String) As Map
Returns a Map containing the dimensions of the given image (keys = "height" and "width").
The image is not loaded in memory.
This function does not work with images in the assets folder.
GetPixels (src As BitmapWrapper, Pixels() As Int, offset As Int, stride As Int, x As Int, y As Int, width As Int, height As Int)
Returns in Pixels() a copy of the data in the bitmap. Each value is a packed int representing a Color.
The stride parameter allows the caller to allow for gaps in the returned pixels array between rows.
For normal packed results, just pass width for the stride value.
Pixels: The array to receive the bitmap's colors
offset: The first index to write into Pixels()
stride: The number of entries in Pixels() to skip between rows (must be >= bitmap's width). Can be negative.
x: The x coordinate of the first pixel to read from the bitmap
y: The y coordinate of the first pixel to read from the bitmap
width: The number of pixels to read from each row
height: The number of rows to read
LoadNinePatchDrawable (Name As String) As android.graphics.drawable.Drawable
Gets a 9-patch drawable from the application resources.
LoadScaledBitmap (Dir As String, FileName As String, dstWidth As Int, dstHeight As Int, Filter As Boolean) As android.graphics.Bitmap
Loads and rescales a bitmap.
dstWidth: The new bitmap's desired width or -1 to keep the original width.
dstHeight: The new bitmap's desired height or -1 to keep the original height.
Filter: If True, improves the sampling quality.
LoadSystemDrawable (Name As String) As android.graphics.drawable.Drawable
Gets a drawable from the Android system resources.
MakeMutable (srcBmp As BitmapWrapper) As android.graphics.Bitmap
Returns a mutable bitmap from an immutable one.
ReduceColors (srcBmp As BitmapWrapper) As android.graphics.Bitmap
Converts a bitmap from the format ARGB_8888 to the format RGB_565 to save memory.
The returned bitmap is mutable.
SetDensity (srcBmp As BitmapWrapper, Density As Int)
Changes the density of the given bitmap.

AS_Object


Events:

None

Members:


  AddToPathEffect (Effect As Int, Value As Float, Combine As Boolean) As AS_Object

  ChangeArcAngles (StartAngle As Float, SweepAngle As Float)

  ChangeBitmap (SrcBmp As BitmapWrapper)

  ChangeCircleRadius (Radius As Float)

  ChangePath (Path As Object)

  ChangeWidthHeight (Width As Int, Height As Int)

  Clone (ObjToCopy As AS_Object) As AS_Object

  CreateArc (Width As Int, Height As Int, StartAngle As Float, SweepAngle As Float, Wedge As Boolean, Filter As Boolean) As AS_Object

  CreateBitmap (SrcBmp As BitmapWrapper, Filter As Boolean) As AS_Object

  CreateBitmap2 (SrcBmp As BitmapWrapper, SrcRect As RectWrapper, Width As Int, Height As Int, Filter As Boolean) As AS_Object

  CreateCircle (Radius As Float, Filter As Boolean) As AS_Object

  CreateLine (DeltaX As Float, DeltaY As Float, Filter As Boolean) As AS_Object

  CreateOval (Width As Int, Height As Int, Filter As Boolean) As AS_Object

  CreatePath (Path As Object, Filter As Boolean) As AS_Object

  CreatePoint As AS_Object

  CreateRect (Width As Int, Height As Int, Filter As Boolean) As AS_Object

  CreateRoundRect (Width As Int, Height As Int, CornerRadiusX As Float, CornerRadiusY As Float, Filter As Boolean) As AS_Object

  GetAlpha As Int

  GetColor As Int

  GetHeight As Int

  GetWidth As Int

  IsInitialized As Boolean [read only]

  MODE_CLEAR As android.graphics.PorterDuff.Mode

  MODE_DARKEN As android.graphics.PorterDuff.Mode

  MODE_DST_ATOP As android.graphics.PorterDuff.Mode

  MODE_DST_IN As android.graphics.PorterDuff.Mode

  MODE_DST_OUT As android.graphics.PorterDuff.Mode

  MODE_DST_OVER As android.graphics.PorterDuff.Mode

  MODE_LIGHTEN As android.graphics.PorterDuff.Mode

  MODE_MULTIPLY As android.graphics.PorterDuff.Mode

  MODE_SCREEN As android.graphics.PorterDuff.Mode

  MODE_SRC_ATOP As android.graphics.PorterDuff.Mode

  MODE_SRC_IN As android.graphics.PorterDuff.Mode

  MODE_SRC_OUT As android.graphics.PorterDuff.Mode

  MODE_SRC_OVER As android.graphics.PorterDuff.Mode

  MODE_XOR As android.graphics.PorterDuff.Mode

  Paint As android.graphics.Paint

  PATHEFFECT_CLEAR As Int

  PATHEFFECT_DASH_ALTERNATE As Int

  PATHEFFECT_DASH_REGULAR As Int

  PATHEFFECT_DASH_SEGMENTED As Int

  PATHEFFECT_DISTORTED As Int

  PATHEFFECT_ROUNDED As Int

  PATHEFFECT_STYLE_MORPH As android.graphics.PathDashPathEffect.Style

  PATHEFFECT_STYLE_ROTATE As android.graphics.PathDashPathEffect.Style

  PATHEFFECT_STYLE_TRANSLATE As android.graphics.PathDashPathEffect.Style

  SetAlpha (Alpha As Int)

  SetColor (Color As Int) As AS_Object

  SetLightingColorFilter (Multiply As Int, Add As Int) As AS_Object

  SetPathEffect (Effect As Int, Value As Float) As AS_Object

  SetPathEffect2 (Shape As Object, Spacing As Float, Style As android.graphics.PathDashPathEffect.Style) As AS_Object

  SetPorterDuffColorFilter (SrcColor As Int, PDMode As android.graphics.PorterDuff.Mode) As AS_Object

  SetStyle (style As android.graphics.Paint.Style, StrokeWidth As Int) As AS_Object

  SetTexture (texture As AS_Texture) As AS_Object

  SetXferMode (PDMode As android.graphics.PorterDuff.Mode) As AS_Object

  STYLE_FILL As android.graphics.Paint.Style

  STYLE_FILL_AND_STROKE As android.graphics.Paint.Style

  STYLE_STROKE As android.graphics.Paint.Style

Members description:

AddToPathEffect (Effect As Int, Value As Float, Combine As Boolean) As AS_Object
Adds a patheffect to the current patheffect. This only affects drawing with a style set to STROKE or FILL_AND_STROKE.
Effect: One of the PATHEFFECT constants.
Value: Value of the effect (for dash effects, it defines the dash size and interval).
Combine: If True, the two effects are combined. Otherwise they are just superimposed.
ChangeArcAngles (StartAngle As Float, SweepAngle As Float)
Changes the angles of an arc object.
StartAngle: Starting angle (in degrees) where the arc begins.
SweepAngle: Sweep angle (in degrees) measured clockwise.
ChangeBitmap (SrcBmp As BitmapWrapper)
Replaces the bitmap of a bitmap object.
ChangeCircleRadius (Radius As Float)
Changes the radius of a circle object.
ChangePath (Path As Object)
Changes the path of a path object.
ChangeWidthHeight (Width As Int, Height As Int)
Changes the width and height of an object (if it has such properties).
Clone (ObjToCopy As AS_Object) As AS_Object
Clones an existing AS_Object.
CreateArc (Width As Int, Height As Int, StartAngle As Float, SweepAngle As Float, Wedge As Boolean, Filter As Boolean) As AS_Object
Creates an arc object.
Width,Height: Size of the oval used to define the shape and size of the arc.
StartAngle: Starting angle (in degrees) where the arc begins.
SweepAngle: Sweep angle (in degrees) measured clockwise.
Wedge: Whether the center of the oval closes the arc to draw a wedge.
Filter: Whether the edges are smoothed out.
CreateBitmap (SrcBmp As BitmapWrapper, Filter As Boolean) As AS_Object
Creates a bitmap object.
Filter: Filtering affects the sampling of bitmaps when they are rescaled. True = best quality.
CreateBitmap2 (SrcBmp As BitmapWrapper, SrcRect As RectWrapper, Width As Int, Height As Int, Filter As Boolean) As AS_Object
Creates a bitmap object.
SrcRect: The subset of the bitmap that will be drawn. If Null then the complete bitmap will be drawn.
Width,Height: Size of the rectangle that the bitmap will be drawn into.
Filter: Filtering affects the sampling of bitmaps when they are rescaled. True = best quality.
CreateCircle (Radius As Float, Filter As Boolean) As AS_Object
Creates a circle object.
Radius: The radius of the circle to be drawn.
Filter: Whether the edges are smoothed out.
CreateLine (DeltaX As Float, DeltaY As Float, Filter As Boolean) As AS_Object
Creates a line object
DeltaX,DeltaY: Offsets from the starting position used to calculate the ending position.
Filter: Whether the edges are smoothed out.
CreateOval (Width As Int, Height As Int, Filter As Boolean) As AS_Object
Creates an oval object.
Width,Height: Size of the oval to be drawn.
Filter: Whether the edges are smoothed out.
CreatePath (Path As Object, Filter As Boolean) As AS_Object
Creates a path object.
Path: An instance of the Path class or an instance of the AS_Path class.
Filter: Whether the edges are smoothed out.
CreatePoint As AS_Object
Creates a point object.
CreateRect (Width As Int, Height As Int, Filter As Boolean) As AS_Object
Creates a rectangle object.
Width,Height: Size of the rectangle to be drawn.
Filter: Whether the edges are smoothed out.
CreateRoundRect (Width As Int, Height As Int, CornerRadiusX As Float, CornerRadiusY As Float, Filter As Boolean) As AS_Object
Creates a rectangle object with rounded corners.
Width,Height: Size of the round-rect to be drawn.
CornerRadiusX: The x-radius of the oval used to round the corners.
CornerRadiusY: The y-radius of the oval used to round the corners.
Filter: Whether the edges are smoothed out.
GetAlpha As Int
Returns the alpha value of the object color.
GetColor As Int
Gets the object color.
GetHeight As Int
Gets the height of an object (if it has such a property).
GetWidth As Int
Gets the width of an object (if it has such a property).
IsInitialized As Boolean [read only]
MODE_CLEAR As android.graphics.PorterDuff.Mode
MODE_DARKEN As android.graphics.PorterDuff.Mode
MODE_DST_ATOP As android.graphics.PorterDuff.Mode
MODE_DST_IN As android.graphics.PorterDuff.Mode
MODE_DST_OUT As android.graphics.PorterDuff.Mode
MODE_DST_OVER As android.graphics.PorterDuff.Mode
MODE_LIGHTEN As android.graphics.PorterDuff.Mode
MODE_MULTIPLY As android.graphics.PorterDuff.Mode
MODE_SCREEN As android.graphics.PorterDuff.Mode
MODE_SRC_ATOP As android.graphics.PorterDuff.Mode
MODE_SRC_IN As android.graphics.PorterDuff.Mode
MODE_SRC_OUT As android.graphics.PorterDuff.Mode
MODE_SRC_OVER As android.graphics.PorterDuff.Mode
MODE_XOR As android.graphics.PorterDuff.Mode
Paint As android.graphics.Paint
Gets/sets the internal Paint.
PATHEFFECT_CLEAR As Int
PATHEFFECT_DASH_ALTERNATE As Int
PATHEFFECT_DASH_REGULAR As Int
PATHEFFECT_DASH_SEGMENTED As Int
PATHEFFECT_DISTORTED As Int
PATHEFFECT_ROUNDED As Int
PATHEFFECT_STYLE_MORPH As android.graphics.PathDashPathEffect.Style
PATHEFFECT_STYLE_ROTATE As android.graphics.PathDashPathEffect.Style
PATHEFFECT_STYLE_TRANSLATE As android.graphics.PathDashPathEffect.Style
SetAlpha (Alpha As Int)
Sets the alpha value of the object color, leaving its R,G,B values unchanged.
SetColor (Color As Int) As AS_Object
Paints the object with the given color.
If this function is called after SetTexture, SetTexture is ignored.
SetLightingColorFilter (Multiply As Int, Add As Int) As AS_Object
Adds a colorfilter that multiplies the RGB channels by one color, and then adds a second color,
pinning the result for each component to [0..255].
If this function is called after SetPorterDuffColorFilter, SetPorterDuffColorFilter is ignored.
SetPathEffect (Effect As Int, Value As Float) As AS_Object
Sets a patheffect. This only affects drawing with a style set to STROKE or FILL_AND_STROKE.
Effect: One of the PATHEFFECT constants.
Value: Value of the effect (for dash effects, it defines the dash size and interval).
SetPathEffect2 (Shape As Object, Spacing As Float, Style As android.graphics.PathDashPathEffect.Style) As AS_Object
Stamps the contour of the object with the specified shape. This only applies to drawings with a style set to STROKE or FILL_AND_STROKE.
Shape: An instance of the Path class or an instance of the AS_Path class.
Spacing: Spacing between each stamp of shape.
Style: How to transform the shape at each position as it is stamped. One of the PATHEFFECT_STYLE constants.
SetPorterDuffColorFilter (SrcColor As Int, PDMode As android.graphics.PorterDuff.Mode) As AS_Object
Adds a colorfilter that uses the specified color and Porter-Duff mode.
Warning: some modes may have a different result depending on whether the hardware acceleration is enabled or not.
If this function is called after SetLightingColorFilter, SetLightingColorFilter is ignored.
PDMode: One of the MODE constants or Null.
SetStyle (style As android.graphics.Paint.Style, StrokeWidth As Int) As AS_Object
Defines whether the object will be filled or stroked, or both.
Style: One of the STYLE constants.
StrokeWidth: The stroke width. Relevant when Style <> STYLE_FILL.
SetTexture (texture As AS_Texture) As AS_Object
Paints the object with the given texture.
If this function is called after SetColor, SetColor is ignored.
SetXferMode (PDMode As android.graphics.PorterDuff.Mode) As AS_Object
Adds a transfer-mode in the drawing pipeline that uses the specified Porter-Duff mode.
Warning: some modes may have a different result depending on whether the hardware acceleration is enabled or not.
PDMode: One of the MODE constants or Null.
STYLE_FILL As android.graphics.Paint.Style
STYLE_FILL_AND_STROKE As android.graphics.Paint.Style
STYLE_STROKE As android.graphics.Paint.Style

AS_Path


Events:

None

Members:


  AddPath (PathToAppend As AS_Path) As AS_Path

  ArcTo (OvalRect As RectWrapper, StartAngle As Float, SweepAngle As Float) As AS_Path

  Close

  ComputeBounds (rctBounds As RectWrapper)

  CubicTo (x1 As Float, y1 As Float, x2 As Float, y2 As Float, x3 As Float, y3 As Float) As AS_Path

  FILLTYPE_EVENODD As android.graphics.Path.FillType

  FILLTYPE_INVERSE_EVENODD As android.graphics.Path.FillType

  FILLTYPE_INVERSE_WINDING As android.graphics.Path.FillType

  FILLTYPE_WINDING As android.graphics.Path.FillType

  ImportPath (p As android.graphics.Path)

  Initialize (x As Float, y As Float)

  IsInitialized As Boolean [read only]

  LineTo (x As Float, y As Float) As AS_Path

  MoveTo (x As Float, y As Float) As AS_Path

  QuadTo (x1 As Float, y1 As Float, x2 As Float, y2 As Float) As AS_Path

  rCubicTo (dx1 As Float, dy1 As Float, dx2 As Float, dy2 As Float, dx3 As Float, dy3 As Float) As AS_Path

  Reset

  rLineTo (dx As Float, dy As Float) As AS_Path

  rMoveTo (dx As Float, dy As Float) As AS_Path

  rQuadTo (dx1 As Float, dy1 As Float, dx2 As Float, dy2 As Float) As AS_Path

  SetFillType (FT As android.graphics.Path.FillType) As AS_Path

  ToggleInverseFillType

Members description:

AddPath (PathToAppend As AS_Path) As AS_Path
Adds a copy of the given path to the current path.
ArcTo (OvalRect As RectWrapper, StartAngle As Float, SweepAngle As Float) As AS_Path
Appends the specified arc to the path as a new contour.
An automatic LineTo is added to connect the current contour to the start of the arc.
OvalRect: The bounds of oval used to define the shape and size of the arc.
StartAngle: Starting angle (in degrees) where the arc begins.
SweepAngle: Sweep angle (in degrees) measured clockwise.
Close
Closes the current contour. If the current point is not equal to the first point of the contour, a line segment is automatically added.
ComputeBounds (rctBounds As RectWrapper)
Computes the bounds of the control points of the path, and writes the answer into rctBounds.
CubicTo (x1 As Float, y1 As Float, x2 As Float, y2 As Float, x3 As Float, y3 As Float) As AS_Path
Adds a cubic bezier from the last point, approaching control points (x1,y1) and (x2,y2), and ending at (x3,y3).
FILLTYPE_EVENODD As android.graphics.Path.FillType
FILLTYPE_INVERSE_EVENODD As android.graphics.Path.FillType
FILLTYPE_INVERSE_WINDING As android.graphics.Path.FillType
FILLTYPE_WINDING As android.graphics.Path.FillType
ImportPath (p As android.graphics.Path)
Imports a Path from another library.
Initialize (x As Float, y As Float)
Initializes the AS_Path object and sets its beginning point to (x,y).
IsInitialized As Boolean [read only]
LineTo (x As Float, y As Float) As AS_Path
Adds a line from the last point to the specified point (x,y).
MoveTo (x As Float, y As Float) As AS_Path
Sets the beginning of the next contour to the point (x,y).
QuadTo (x1 As Float, y1 As Float, x2 As Float, y2 As Float) As AS_Path
Adds a quadratic bezier from the last point, approaching control point (x1,y1), and ending at (x2,y2).
rCubicTo (dx1 As Float, dy1 As Float, dx2 As Float, dy2 As Float, dx3 As Float, dy3 As Float) As AS_Path
Same as CubicTo, but the coordinates are considered relative to the current point on this contour.
Reset
Clears any lines and curves from the path, making it empty.
rLineTo (dx As Float, dy As Float) As AS_Path
Same as LineTo, but the coordinates are considered relative to the last point on this contour.
rMoveTo (dx As Float, dy As Float) As AS_Path
Sets the beginning of the next contour relative to the last point on the previous contour.
rQuadTo (dx1 As Float, dy1 As Float, dx2 As Float, dy2 As Float) As AS_Path
Same as QuadTo, but the coordinates are considered relative to the last point on this contour.
SetFillType (FT As android.graphics.Path.FillType) As AS_Path
Sets the path's fill type.
FT: One of the FILLTYPE constants.
ToggleInverseFillType
Toggles the INVERSE state of the fill type.

AS_Text


Events:

None

Members:


  Clone (ObjToCopy As AS_Text) As AS_Text

  CreateText (Typeface As TypefaceWrapper, Filter As Boolean) As AS_Text

  GetAlpha As Int

  GetColor As Int

  GetSize As Float

  IsInitialized As Boolean [read only]

  MeasureStringHeight (Text As String) As Int

  MeasureStringWidth (Text As String) As Float

  Paint As android.graphics.Paint

  ReplaceTypeface (NewTypeface As TypefaceWrapper)

  SetAlpha (Alpha As Int)

  SetBold (Enabled As Boolean) As AS_Text

  SetColor (Color As Int) As AS_Text

  SetLightingColorFilter (Multiply As Int, Add As Int) As AS_Text

  SetPath (Path As Object) As AS_Text

  SetScaleX (ScaleX As Float) As AS_Text

  SetShadow (dX As Float, dY As Float, Radius As Float, Color As Int) As AS_Text

  SetSize (TextSize As Float) As AS_Text

  SetSkewX (SkewX As Float) As AS_Text

  SetStyle (style As android.graphics.Paint.Style, StrokeWidth As Int) As AS_Text

  SetTexture (texture As AS_Texture) As AS_Text

  SetUnderline (Enabled As Boolean) As AS_Text

  STYLE_FILL As android.graphics.Paint.Style

  STYLE_FILL_AND_STROKE As android.graphics.Paint.Style

  STYLE_STROKE As android.graphics.Paint.Style

Members description:

Clone (ObjToCopy As AS_Text) As AS_Text
Clones an existing AS_Text.
CreateText (Typeface As TypefaceWrapper, Filter As Boolean) As AS_Text
Creates a text object.
Typeface: Typeface (font) to use.
Filter: Whether the edges are smoothed out.
GetAlpha As Int
Returns the alpha value of the text color.
GetColor As Int
Gets the text color.
GetSize As Float
Gets the text size.
IsInitialized As Boolean [read only]
MeasureStringHeight (Text As String) As Int
Returns the height of the given text.
MeasureStringWidth (Text As String) As Float
Returns the width of the given text.
Paint As android.graphics.Paint
Gets/sets the internal Paint.
ReplaceTypeface (NewTypeface As TypefaceWrapper)
Replaces the typeface (font).
SetAlpha (Alpha As Int)
Sets the alpha value of the text color, leaving its R,G,B values unchanged.
SetBold (Enabled As Boolean) As AS_Text
Enables or disables bold text.
SetColor (Color As Int) As AS_Text
Paints the text with the given color.
If this function is called after SetTexture, SetTexture is ignored.
SetLightingColorFilter (Multiply As Int, Add As Int) As AS_Text
Adds a colorfilter that multiplies the RGB channels by one color, and then adds a second color,
pinning the result for each component to [0..255].
SetPath (Path As Object) As AS_Text
Sets the path along which the text will be drawn.
Warning: Nothing will be drawn under Honeycomb or ICS if the hardware acceleration is enabled.
Path: An instance of the Path class or an instance of the AS_Path class.
SetScaleX (ScaleX As Float) As AS_Text
Sets the text's horizontal scale factor.
SetShadow (dX As Float, dY As Float, Radius As Float, Color As Int) As AS_Text
Adds a shadow layer below the main layer, with the specified offset, blur radius and color.
If radius is 0, then the shadow layer is removed.
SetSize (TextSize As Float) As AS_Text
Sets the text size. This value is automatically scaled so do not scale it yourself.
SetSkewX (SkewX As Float) As AS_Text
Sets the text's horizontal skew factor.
SetStyle (style As android.graphics.Paint.Style, StrokeWidth As Int) As AS_Text
Defines whether the text will be filled or stroked, or both.
Style: One of the STYLE constants.
StrokeWidth: The stroke width. Relevant when Style <> STYLE_FILL.
SetTexture (texture As AS_Texture) As AS_Text
Paints the text with the given texture.
If this function is called after SetColor, SetColor is ignored.
SetUnderline (Enabled As Boolean) As AS_Text
Enables or disables underline text.
This may not work as expected depending on the OS version and the chosen style.
STYLE_FILL As android.graphics.Paint.Style
STYLE_FILL_AND_STROKE As android.graphics.Paint.Style
STYLE_STROKE As android.graphics.Paint.Style

AS_Texture


Events:

None

Members:


  CreateLinearGradient (X0 As Float, Y0 As Float, X1 As Float, Y1 As Float, Colors() As Int, TileMode As android.graphics.Shader.TileMode) As AS_Texture

  CreateRadialGradient (X As Float, Y As Float, Radius As Float, Colors() As Int, TileMode As android.graphics.Shader.TileMode) As AS_Texture

  CreateSweepGradient (X As Float, Y As Float, Colors() As Int) As AS_Texture

  CreateWithBitmap (Image As BitmapWrapper, ModeX As android.graphics.Shader.TileMode, ModeY As android.graphics.Shader.TileMode) As AS_Texture

  IsInitialized As Boolean [read only]

  Merge (Tex1 As AS_Texture, Tex2 As AS_Texture, MergeMode As android.graphics.PorterDuff.Mode) As AS_Texture

  MERGEMODE_DARKEN As android.graphics.PorterDuff.Mode

  MERGEMODE_LIGHTEN As android.graphics.PorterDuff.Mode

  MERGEMODE_MULTIPLY As android.graphics.PorterDuff.Mode

  MERGEMODE_SCREEN As android.graphics.PorterDuff.Mode

  MERGEMODE_TEX1_ATOP As android.graphics.PorterDuff.Mode

  MERGEMODE_TEX1_IN As android.graphics.PorterDuff.Mode

  MERGEMODE_TEX1_OUT As android.graphics.PorterDuff.Mode

  MERGEMODE_TEX1_OVER As android.graphics.PorterDuff.Mode

  MERGEMODE_TEX2_ATOP As android.graphics.PorterDuff.Mode

  MERGEMODE_TEX2_IN As android.graphics.PorterDuff.Mode

  MERGEMODE_TEX2_OUT As android.graphics.PorterDuff.Mode

  MERGEMODE_TEX2_OVER As android.graphics.PorterDuff.Mode

  MERGEMODE_XOR As android.graphics.PorterDuff.Mode

  TILEMODE_CLAMP As android.graphics.Shader.TileMode

  TILEMODE_MIRROR As android.graphics.Shader.TileMode

  TILEMODE_REPEAT As android.graphics.Shader.TileMode

  Translate (OffsetX As Int, OffsetY As Int)

Members description:

CreateLinearGradient (X0 As Float, Y0 As Float, X1 As Float, Y1 As Float, Colors() As Int, TileMode As android.graphics.Shader.TileMode) As AS_Texture
Creates a texture with a linear gradient. This texture can be repeated or mirrored.
X0: The x-coordinate for the start of the gradient line.
Y0: The y-coordinate for the start of the gradient line.
X1: The x-coordinate for the end of the gradient line.
Y1: The y-coordinate for the end of the gradient line.
Colors: The colors to be distributed along the gradient line. There must be at least 2 colors in the array.
TileMode: one of the TILEMODE constants.
CreateRadialGradient (X As Float, Y As Float, Radius As Float, Colors() As Int, TileMode As android.graphics.Shader.TileMode) As AS_Texture
Creates a texture with a radial gradient. This texture can be repeated or mirrored.
X: The x-coordinate of the center of the circle.
Y: The y-coordinate of the center of the circle.
Radius: Must be positive. The radius of the circle for this gradient.
Colors: The colors to be distributed between the center and edge of the circle. There must be at least 2 colors in the array.
TileMode: one of the TILEMODE constants.
CreateSweepGradient (X As Float, Y As Float, Colors() As Int) As AS_Texture
Creates a texture with a sweep gradient.
X: The x-coordinate of the center.
Y: The y-coordinate of the center.
Colors: The colors to be distributed around the center. There must be at least 2 colors in the array.
CreateWithBitmap (Image As BitmapWrapper, ModeX As android.graphics.Shader.TileMode, ModeY As android.graphics.Shader.TileMode) As AS_Texture
Creates a texture with the given bitmap. This texture can be repeated or mirrored.
Image: a bitmap containing the texture image.
ModeX,ModeY: one of the TILEMODE constants for each axis.
IsInitialized As Boolean [read only]
Merge (Tex1 As AS_Texture, Tex2 As AS_Texture, MergeMode As android.graphics.PorterDuff.Mode) As AS_Texture
Merges two textures of different types (a bitmap and a radial gradient for example).
The returned texture cannot be merged with another texture.
Tex1,Tex2: the textures to merge. They must be of different types.
MergeMode: one of the MERGEMODE constants.
MERGEMODE_DARKEN As android.graphics.PorterDuff.Mode
MERGEMODE_LIGHTEN As android.graphics.PorterDuff.Mode
MERGEMODE_MULTIPLY As android.graphics.PorterDuff.Mode
MERGEMODE_SCREEN As android.graphics.PorterDuff.Mode
MERGEMODE_TEX1_ATOP As android.graphics.PorterDuff.Mode
MERGEMODE_TEX1_IN As android.graphics.PorterDuff.Mode
MERGEMODE_TEX1_OUT As android.graphics.PorterDuff.Mode
MERGEMODE_TEX1_OVER As android.graphics.PorterDuff.Mode
MERGEMODE_TEX2_ATOP As android.graphics.PorterDuff.Mode
MERGEMODE_TEX2_IN As android.graphics.PorterDuff.Mode
MERGEMODE_TEX2_OUT As android.graphics.PorterDuff.Mode
MERGEMODE_TEX2_OVER As android.graphics.PorterDuff.Mode
MERGEMODE_XOR As android.graphics.PorterDuff.Mode
TILEMODE_CLAMP As android.graphics.Shader.TileMode
TILEMODE_MIRROR As android.graphics.Shader.TileMode
TILEMODE_REPEAT As android.graphics.Shader.TileMode
Translate (OffsetX As Int, OffsetY As Int)
Translates the origin point.
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