Press on the image to return to the main documentation page.
|
GL_ACTIVE_TEXTURE As Int
GL_ADD As Int
GL_ADD_SIGNED As Int
GL_ALIASED_LINE_WIDTH_RANGE As Int
GL_ALIASED_POINT_SIZE_RANGE As Int
GL_ALPHA As Int
GL_ALPHA_BITS As Int
GL_ALPHA_SCALE As Int
GL_ALPHA_TEST As Int
GL_ALPHA_TEST_FUNC As Int
GL_ALPHA_TEST_REF As Int
GL_ALWAYS As Int
GL_AMBIENT As Int
GL_AMBIENT_AND_DIFFUSE As Int
GL_AND As Int
GL_AND_INVERTED As Int
GL_AND_REVERSE As Int
GL_ARRAY_BUFFER As Int
GL_ARRAY_BUFFER_BINDING As Int
GL_BACK As Int
GL_BLEND As Int
GL_BLEND_DST As Int
GL_BLEND_DST_ALPHA As Int
GL_BLEND_DST_RGB As Int
GL_BLEND_EQUATION As Int
GL_BLEND_EQUATION_ALPHA As Int
GL_BLEND_EQUATION_RGB As Int
GL_BLEND_SRC As Int
GL_BLEND_SRC_ALPHA As Int
GL_BLEND_SRC_RGB As Int
GL_BLUE_BITS As Int
GL_BUFFER_ACCESS As Int
GL_BUFFER_SIZE As Int
GL_BUFFER_USAGE As Int
GL_BYTE As Int
GL_CCW As Int
GL_CLAMP_TO_EDGE As Int
GL_CLEAR As Int
GL_CLIENT_ACTIVE_TEXTURE As Int
GL_CLIP_PLANE0 As Int
GL_CLIP_PLANE1 As Int
GL_CLIP_PLANE2 As Int
GL_CLIP_PLANE3 As Int
GL_CLIP_PLANE4 As Int
GL_CLIP_PLANE5 As Int
GL_COLOR_ARRAY As Int
GL_COLOR_ARRAY_BUFFER_BINDING As Int
GL_COLOR_ARRAY_POINTER As Int
GL_COLOR_ARRAY_SIZE As Int
GL_COLOR_ARRAY_STRIDE As Int
GL_COLOR_ARRAY_TYPE As Int
GL_COLOR_ATTACHMENT0_OES As Int
GL_COLOR_ATTACHMENT1_OES As Int
GL_COLOR_ATTACHMENT10_OES As Int
GL_COLOR_ATTACHMENT11_OES As Int
GL_COLOR_ATTACHMENT12_OES As Int
GL_COLOR_ATTACHMENT13_OES As Int
GL_COLOR_ATTACHMENT14_OES As Int
GL_COLOR_ATTACHMENT15_OES As Int
GL_COLOR_ATTACHMENT2_OES As Int
GL_COLOR_ATTACHMENT3_OES As Int
GL_COLOR_ATTACHMENT4_OES As Int
GL_COLOR_ATTACHMENT5_OES As Int
GL_COLOR_ATTACHMENT6_OES As Int
GL_COLOR_ATTACHMENT7_OES As Int
GL_COLOR_ATTACHMENT8_OES As Int
GL_COLOR_ATTACHMENT9_OES As Int
GL_COLOR_BUFFER_BIT As Int
GL_COLOR_CLEAR_VALUE As Int
GL_COLOR_LOGIC_OP As Int
GL_COLOR_MATERIAL As Int
GL_COLOR_WRITEMASK As Int
GL_COMBINE As Int
GL_COMBINE_ALPHA As Int
GL_COMBINE_RGB As Int
GL_COMPRESSED_TEXTURE_FORMATS As Int
GL_CONSTANT As Int
GL_CONSTANT_ATTENUATION As Int
GL_COORD_REPLACE_OES As Int
GL_COPY As Int
GL_COPY_INVERTED As Int
GL_CULL_FACE As Int
GL_CULL_FACE_MODE As Int
GL_CURRENT_COLOR As Int
GL_CURRENT_NORMAL As Int
GL_CURRENT_TEXTURE_COORDS As Int
GL_CW As Int
GL_DECAL As Int
GL_DECR As Int
GL_DECR_WRAP As Int
GL_DEPTH_ATTACHMENT_OES As Int
GL_DEPTH_BITS As Int
GL_DEPTH_BUFFER_BIT As Int
GL_DEPTH_CLEAR_VALUE As Int
GL_DEPTH_COMPONENT As Int
GL_DEPTH_COMPONENT16 As Int
GL_DEPTH_COMPONENT24 As Int
GL_DEPTH_COMPONENT32 As Int
GL_DEPTH_FUNC As Int
GL_DEPTH_RANGE As Int
GL_DEPTH_TEST As Int
GL_DEPTH_WRITEMASK As Int
GL_DIFFUSE As Int
GL_DITHER As Int
GL_DONT_CARE As Int
GL_DOT3_RGB As Int
GL_DOT3_RGBA As Int
GL_DST_ALPHA As Int
GL_DST_COLOR As Int
GL_DYNAMIC_DRAW As Int
GL_ELEMENT_ARRAY_BUFFER As Int
GL_ELEMENT_ARRAY_BUFFER_BINDING As Int
GL_EMISSION As Int
GL_EQUAL As Int
GL_EQUIV As Int
GL_EXP As Int
GL_EXP2 As Int
GL_EXTENSIONS As Int
GL_FALSE As Int
GL_FASTEST As Int
GL_FIXED As Int
GL_FLAT As Int
GL_FLOAT As Int
GL_FOG As Int
GL_FOG_COLOR As Int
GL_FOG_DENSITY As Int
GL_FOG_END As Int
GL_FOG_HINT As Int
GL_FOG_MODE As Int
GL_FOG_START As Int
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES As Int
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES As Int
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES As Int
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES As Int
GL_FRAMEBUFFER_BINDING_OES As Int
GL_FRAMEBUFFER_COMPLETE_OES As Int
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES As Int
GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES As Int
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES As Int
GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES As Int
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES As Int
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES As Int
GL_FRAMEBUFFER_OES As Int
GL_FRAMEBUFFER_UNSUPPORTED_OES As Int
GL_FRONT As Int
GL_FRONT_AND_BACK As Int
GL_FRONT_FACE As Int
GL_FUNC_ADD As Int
GL_FUNC_REVERSE_SUBTRACT As Int
GL_FUNC_SUBTRACT As Int
GL_GENERATE_MIPMAP As Int
GL_GENERATE_MIPMAP_HINT As Int
GL_GEQUAL As Int
GL_GREATER As Int
GL_GREEN_BITS As Int
GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES As Int
GL_IMPLEMENTATION_COLOR_READ_TYPE_OES As Int
GL_INCR As Int
GL_INCR_WRAP As Int
GL_INTERPOLATE As Int
GL_INVALID_ENUM As Int
GL_INVALID_FRAMEBUFFER_OPERATION_OES As Int
GL_INVALID_OPERATION As Int
GL_INVALID_VALUE As Int
GL_INVERT As Int
GL_KEEP As Int
GL_LEQUAL As Int
GL_LESS As Int
GL_LIGHT_MODEL_AMBIENT As Int
GL_LIGHT_MODEL_TWO_SIDE As Int
GL_LIGHT0 As Int
GL_LIGHT1 As Int
GL_LIGHT2 As Int
GL_LIGHT3 As Int
GL_LIGHT4 As Int
GL_LIGHT5 As Int
GL_LIGHT6 As Int
GL_LIGHT7 As Int
GL_LIGHTING As Int
GL_LINE_LOOP As Int
GL_LINE_SMOOTH As Int
GL_LINE_SMOOTH_HINT As Int
GL_LINE_STRIP As Int
GL_LINE_WIDTH As Int
GL_LINEAR As Int
GL_LINEAR_ATTENUATION As Int
GL_LINEAR_MIPMAP_LINEAR As Int
GL_LINEAR_MIPMAP_NEAREST As Int
GL_LINES As Int
GL_LOGIC_OP_MODE As Int
GL_LUMINANCE As Int
GL_LUMINANCE_ALPHA As Int
GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES As Int
GL_MATRIX_INDEX_ARRAY_OES As Int
GL_MATRIX_INDEX_ARRAY_POINTER_OES As Int
GL_MATRIX_INDEX_ARRAY_SIZE_OES As Int
GL_MATRIX_INDEX_ARRAY_STRIDE_OES As Int
GL_MATRIX_INDEX_ARRAY_TYPE_OES As Int
GL_MATRIX_MODE As Int
GL_MATRIX_PALETTE_OES As Int
GL_MAX_CLIP_PLANES As Int
GL_MAX_COLOR_ATTACHMENTS_OES As Int
GL_MAX_CUBE_MAP_TEXTURE_SIZE As Int
GL_MAX_ELEMENTS_INDICES As Int
GL_MAX_ELEMENTS_VERTICES As Int
GL_MAX_LIGHTS As Int
GL_MAX_MODELVIEW_STACK_DEPTH As Int
GL_MAX_PALETTE_MATRICES_OES As Int
GL_MAX_PROJECTION_STACK_DEPTH As Int
GL_MAX_RENDERBUFFER_SIZE_OES As Int
GL_MAX_TEXTURE_SIZE As Int
GL_MAX_TEXTURE_STACK_DEPTH As Int
GL_MAX_TEXTURE_UNITS As Int
GL_MAX_VERTEX_UNITS_OES As Int
GL_MAX_VIEWPORT_DIMS As Int
GL_MIRRORED_REPEAT As Int
GL_MODELVIEW As Int
GL_MODELVIEW_MATRIX As Int
GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES As Int
GL_MODELVIEW_STACK_DEPTH As Int
GL_MODULATE As Int
GL_MULTISAMPLE As Int
GL_NAND As Int
GL_NEAREST As Int
GL_NEAREST_MIPMAP_LINEAR As Int
GL_NEAREST_MIPMAP_NEAREST As Int
GL_NEVER As Int
GL_NICEST As Int
GL_NO_ERROR As Int
GL_NOOP As Int
GL_NOR As Int
GL_NORMAL_ARRAY As Int
GL_NORMAL_ARRAY_BUFFER_BINDING As Int
GL_NORMAL_ARRAY_POINTER As Int
GL_NORMAL_ARRAY_STRIDE As Int
GL_NORMAL_ARRAY_TYPE As Int
GL_NORMAL_MAP As Int
GL_NORMALIZE As Int
GL_NOTEQUAL As Int
GL_NUM_COMPRESSED_TEXTURE_FORMATS As Int
GL_ONE As Int
GL_ONE_MINUS_DST_ALPHA As Int
GL_ONE_MINUS_DST_COLOR As Int
GL_ONE_MINUS_SRC_ALPHA As Int
GL_ONE_MINUS_SRC_COLOR As Int
GL_OPERAND0_ALPHA As Int
GL_OPERAND0_RGB As Int
GL_OPERAND1_ALPHA As Int
GL_OPERAND1_RGB As Int
GL_OPERAND2_ALPHA As Int
GL_OPERAND2_RGB As Int
GL_OR As Int
GL_OR_INVERTED As Int
GL_OR_REVERSE As Int
GL_OUT_OF_MEMORY As Int
GL_PACK_ALIGNMENT As Int
GL_PALETTE4_R5_G6_B5_OES As Int
GL_PALETTE4_RGB5_A1_OES As Int
GL_PALETTE4_RGB8_OES As Int
GL_PALETTE4_RGBA4_OES As Int
GL_PALETTE4_RGBA8_OES As Int
GL_PALETTE8_R5_G6_B5_OES As Int
GL_PALETTE8_RGB5_A1_OES As Int
GL_PALETTE8_RGB8_OES As Int
GL_PALETTE8_RGBA4_OES As Int
GL_PALETTE8_RGBA8_OES As Int
GL_PERSPECTIVE_CORRECTION_HINT As Int
GL_POINT_DISTANCE_ATTENUATION As Int
GL_POINT_FADE_THRESHOLD_SIZE As Int
GL_POINT_SIZE As Int
GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES As Int
GL_POINT_SIZE_ARRAY_OES As Int
GL_POINT_SIZE_ARRAY_POINTER_OES As Int
GL_POINT_SIZE_ARRAY_STRIDE_OES As Int
GL_POINT_SIZE_ARRAY_TYPE_OES As Int
GL_POINT_SIZE_MAX As Int
GL_POINT_SIZE_MIN As Int
GL_POINT_SMOOTH As Int
GL_POINT_SMOOTH_HINT As Int
GL_POINT_SPRITE_OES As Int
GL_POINTS As Int
GL_POLYGON_OFFSET_FACTOR As Int
GL_POLYGON_OFFSET_FILL As Int
GL_POLYGON_OFFSET_UNITS As Int
GL_POLYGON_SMOOTH_HINT As Int
GL_POSITION As Int
GL_PREVIOUS As Int
GL_PRIMARY_COLOR As Int
GL_PROJECTION As Int
GL_PROJECTION_MATRIX As Int
GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES As Int
GL_PROJECTION_STACK_DEPTH As Int
GL_QUADRATIC_ATTENUATION As Int
GL_RED_BITS As Int
GL_REFLECTION_MAP As Int
GL_RENDERBUFFER_ALPHA_SIZE_OES As Int
GL_RENDERBUFFER_BINDING_OES As Int
GL_RENDERBUFFER_BLUE_SIZE_OES As Int
GL_RENDERBUFFER_DEPTH_SIZE_OES As Int
GL_RENDERBUFFER_GREEN_SIZE_OES As Int
GL_RENDERBUFFER_HEIGHT_OES As Int
GL_RENDERBUFFER_INTERNAL_FORMAT_OES As Int
GL_RENDERBUFFER_OES As Int
GL_RENDERBUFFER_RED_SIZE_OES As Int
GL_RENDERBUFFER_STENCIL_SIZE_OES As Int
GL_RENDERBUFFER_WIDTH_OES As Int
GL_RENDERER As Int
GL_REPEAT As Int
GL_REPLACE As Int
GL_RESCALE_NORMAL As Int
GL_RGB As Int
GL_RGB_SCALE As Int
GL_RGB5_A1 As Int
GL_RGB565_OES As Int
GL_RGB8 As Int
GL_RGBA As Int
GL_RGBA4 As Int
GL_RGBA8 As Int
GL_SAMPLE_ALPHA_TO_COVERAGE As Int
GL_SAMPLE_ALPHA_TO_ONE As Int
GL_SAMPLE_BUFFERS As Int
GL_SAMPLE_COVERAGE As Int
GL_SAMPLE_COVERAGE_INVERT As Int
GL_SAMPLE_COVERAGE_VALUE As Int
GL_SAMPLES As Int
GL_SCISSOR_BOX As Int
GL_SCISSOR_TEST As Int
GL_SET As Int
GL_SHADE_MODEL As Int
GL_SHININESS As Int
GL_SHORT As Int
GL_SMOOTH As Int
GL_SMOOTH_LINE_WIDTH_RANGE As Int
GL_SMOOTH_POINT_SIZE_RANGE As Int
GL_SPECULAR As Int
GL_SPOT_CUTOFF As Int
GL_SPOT_DIRECTION As Int
GL_SPOT_EXPONENT As Int
GL_SRC_ALPHA As Int
GL_SRC_ALPHA_SATURATE As Int
GL_SRC_COLOR As Int
GL_SRC0_ALPHA As Int
GL_SRC0_RGB As Int
GL_SRC1_ALPHA As Int
GL_SRC1_RGB As Int
GL_SRC2_ALPHA As Int
GL_SRC2_RGB As Int
GL_STACK_OVERFLOW As Int
GL_STACK_UNDERFLOW As Int
GL_STATIC_DRAW As Int
GL_STENCIL_ATTACHMENT_OES As Int
GL_STENCIL_BITS As Int
GL_STENCIL_BUFFER_BIT As Int
GL_STENCIL_CLEAR_VALUE As Int
GL_STENCIL_FAIL As Int
GL_STENCIL_FUNC As Int
GL_STENCIL_INDEX As Int
GL_STENCIL_INDEX1_OES As Int
GL_STENCIL_INDEX4_OES As Int
GL_STENCIL_INDEX8_OES As Int
GL_STENCIL_PASS_DEPTH_FAIL As Int
GL_STENCIL_PASS_DEPTH_PASS As Int
GL_STENCIL_REF As Int
GL_STENCIL_TEST As Int
GL_STENCIL_VALUE_MASK As Int
GL_STENCIL_WRITEMASK As Int
GL_STR As Int
GL_SUBPIXEL_BITS As Int
GL_SUBTRACT As Int
GL_TEXTURE As Int
GL_TEXTURE_2D As Int
GL_TEXTURE_BINDING_2D As Int
GL_TEXTURE_BINDING_CUBE_MAP As Int
GL_TEXTURE_COORD_ARRAY As Int
GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING As Int
GL_TEXTURE_COORD_ARRAY_POINTER As Int
GL_TEXTURE_COORD_ARRAY_SIZE As Int
GL_TEXTURE_COORD_ARRAY_STRIDE As Int
GL_TEXTURE_COORD_ARRAY_TYPE As Int
GL_TEXTURE_CROP_RECT_OES As Int
GL_TEXTURE_CUBE_MAP As Int
GL_TEXTURE_CUBE_MAP_NEGATIVE_X As Int
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y As Int
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z As Int
GL_TEXTURE_CUBE_MAP_POSITIVE_X As Int
GL_TEXTURE_CUBE_MAP_POSITIVE_Y As Int
GL_TEXTURE_CUBE_MAP_POSITIVE_Z As Int
GL_TEXTURE_ENV As Int
GL_TEXTURE_ENV_COLOR As Int
GL_TEXTURE_ENV_MODE As Int
GL_TEXTURE_GEN_MODE As Int
GL_TEXTURE_GEN_STR As Int
GL_TEXTURE_MAG_FILTER As Int
GL_TEXTURE_MATRIX As Int
GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES As Int
GL_TEXTURE_MIN_FILTER As Int
GL_TEXTURE_STACK_DEPTH As Int
GL_TEXTURE_WRAP_S As Int
GL_TEXTURE_WRAP_T As Int
GL_TEXTURE0 As Int
GL_TEXTURE1 As Int
GL_TEXTURE10 As Int
GL_TEXTURE11 As Int
GL_TEXTURE12 As Int
GL_TEXTURE13 As Int
GL_TEXTURE14 As Int
GL_TEXTURE15 As Int
GL_TEXTURE16 As Int
GL_TEXTURE17 As Int
GL_TEXTURE18 As Int
GL_TEXTURE19 As Int
GL_TEXTURE2 As Int
GL_TEXTURE20 As Int
GL_TEXTURE21 As Int
GL_TEXTURE22 As Int
GL_TEXTURE23 As Int
GL_TEXTURE24 As Int
GL_TEXTURE25 As Int
GL_TEXTURE26 As Int
GL_TEXTURE27 As Int
GL_TEXTURE28 As Int
GL_TEXTURE29 As Int
GL_TEXTURE3 As Int
GL_TEXTURE30 As Int
GL_TEXTURE31 As Int
GL_TEXTURE4 As Int
GL_TEXTURE5 As Int
GL_TEXTURE6 As Int
GL_TEXTURE7 As Int
GL_TEXTURE8 As Int
GL_TEXTURE9 As Int
GL_TRIANGLE_FAN As Int
GL_TRIANGLE_STRIP As Int
GL_TRIANGLES As Int
GL_TRUE As Int
GL_UNPACK_ALIGNMENT As Int
GL_UNSIGNED_BYTE As Int
GL_UNSIGNED_SHORT As Int
GL_UNSIGNED_SHORT_4_4_4_4 As Int
GL_UNSIGNED_SHORT_5_5_5_1 As Int
GL_UNSIGNED_SHORT_5_6_5 As Int
GL_VENDOR As Int
GL_VERSION As Int
GL_VERTEX_ARRAY As Int
GL_VERTEX_ARRAY_BUFFER_BINDING As Int
GL_VERTEX_ARRAY_POINTER As Int
GL_VERTEX_ARRAY_SIZE As Int
GL_VERTEX_ARRAY_STRIDE As Int
GL_VERTEX_ARRAY_TYPE As Int
GL_VIEWPORT As Int
GL_WEIGHT_ARRAY_BUFFER_BINDING_OES As Int
GL_WEIGHT_ARRAY_OES As Int
GL_WEIGHT_ARRAY_POINTER_OES As Int
GL_WEIGHT_ARRAY_SIZE_OES As Int
GL_WEIGHT_ARRAY_STRIDE_OES As Int
GL_WEIGHT_ARRAY_TYPE_OES As Int
GL_WRITE_ONLY As Int
GL_XOR As Int
GL_ZERO As Int
glActiveTexture (texture As Int)
glAlphaFunc (func As Int, ref As Float)
glAlphaFuncx (func As Int, ref As Int)
glBindBuffer (target As Int, buffer As Int)
glBindFramebufferOES (target As Int, framebuffer As Int)
glBindRenderbufferOES (target As Int, renderbuffer As Int)
glBindTexture (target As Int, texture As Int)
glBlendEquation (mode As Int)
glBlendEquationSeparate (modeRGB As Int, modeAlpha As Int)
glBlendFunc (sfactor As Int, dfactor As Int)
glBlendFuncSeparate (srcRGB As Int, dstRGB As Int, srcAlpha As Int, dstAlpha As Int)
glBufferDataf (target As Int, size As Int, data() As Float, usage As Int)
glBufferSubDataf (target As Int, offset As Int, data() As Float)
glCheckFramebufferStatusOES (target As Int) As Int
glClear (mask As Int)
glClearColor (red As Float, green As Float, blue As Float, alpha As Float)
glClearColorx (red As Int, green As Int, blue As Int, alpha As Int)
glClearDepthf (depth As Float)
glClearDepthx (depth As Int)
glClearStencil (s As Int)
glClientActiveTexture (texture As Int)
glClipPlanef (plane As Int, equation() As Float, offset As Int)
glClipPlanex (plane As Int, equation() As Int, offset As Int)
glColor4f (red As Float, green As Float, blue As Float, alpha As Float)
glColor4ub (red As Byte, green As Byte, blue As Byte, alpha As Byte)
glColor4x (red As Int, green As Int, blue As Int, alpha As Int)
glColorMask (red As Boolean, green As Boolean, blue As Boolean, alpha As Boolean)
glColorPointer2 (size As Int, type As Int, stride As Int, offset As Int)
glColorPointerf (size As Int, stride As Int, colors() As Float)
glCopyTexImage2D (target As Int, level As Int, internalformat As Int, x As Int, y As Int, width As Int, height As Int, border As Int)
glCopyTexSubImage2D (target As Int, level As Int, xoffset As Int, yoffset As Int, x As Int, y As Int, width As Int, height As Int)
glCullFace (mode As Int)
glCurrentPaletteMatrixOES (matrixpaletteindex As Int)
glDeleteBuffers (n As Int, buffers() As Int, offset As Int)
glDeleteFramebuffersOES (n As Int, framebuffers() As Int, offset As Int)
glDeleteRenderbuffersOES (n As Int, renderbuffers() As Int, offset As Int)
glDeleteTextures (n As Int, textures() As Int, offset As Int)
glDepthFunc (func As Int)
glDepthMask (flag As Boolean)
glDepthRangef (zNear As Float, zFar As Float)
glDepthRangex (zNear As Int, zFar As Int)
glDisable (cap As Int)
glDisableClientState (array As Int)
glDrawArrays (mode As Int, first As Int, count As Int)
glDrawElements (mode As Int, count As Int, indices() As Short)
glDrawElements2 (mode As Int, count As Int, type As Int, offset As Int)
glDrawTexfOES (x As Float, y As Float, z As Float, width As Float, height As Float)
glDrawTexfvOES (coords() As Float, offset As Int)
glDrawTexiOES (x As Int, y As Int, z As Int, width As Int, height As Int)
glDrawTexivOES (coords() As Int, offset As Int)
glDrawTexsOES (x As Short, y As Short, z As Short, width As Short, height As Short)
glDrawTexsvOES (coords() As Short, offset As Int)
glDrawTexxOES (x As Int, y As Int, z As Int, width As Int, height As Int)
glDrawTexxvOES (coords() As Int, offset As Int)
glEnable (cap As Int)
glEnableClientState (array As Int)
glFinish
glFlush
glFogf (pname As Int, param As Float)
glFogfv (pname As Int, params() As Float, offset As Int)
glFogx (pname As Int, param As Int)
glFogxv (pname As Int, params() As Int, offset As Int)
glFramebufferRenderbufferOES (target As Int, attachment As Int, renderbuffertarget As Int, renderbuffer As Int)
glFramebufferTexture2DOES (target As Int, attachment As Int, textarget As Int, texture As Int, level As Int)
glFrontFace (mode As Int)
glFrustumf (left As Float, right As Float, bottom As Float, top As Float, zNear As Float, zFar As Float)
glFrustumx (left As Int, right As Int, bottom As Int, top As Int, zNear As Int, zFar As Int)
glGenBuffers (n As Int, buffers() As Int, offset As Int)
glGenerateMipmapOES (target As Int)
glGenFramebuffersOES (n As Int, framebuffers() As Int, offset As Int)
glGenRenderbuffersOES (n As Int, renderbuffers() As Int, offset As Int)
glGenTextures (n As Int, textures() As Int, offset As Int)
glGetBooleanv (pname As Int, params() As Boolean, offset As Int)
glGetBufferParameteriv (target As Int, pname As Int, params() As Int, offset As Int)
glGetClipPlanef (pname As Int, eqn() As Float, offset As Int)
glGetClipPlanex (pname As Int, eqn() As Int, offset As Int)
glGetError As Int
glGetFixedv (pname As Int, params() As Int, offset As Int)
glGetFloatv (pname As Int, params() As Float, offset As Int)
glGetFramebufferAttachmentParameterivOES (target As Int, attachment As Int, pname As Int, params() As Int, offset As Int)
glGetIntegerv (pname As Int, params() As Int, offset As Int)
glGetLightfv (light As Int, pname As Int, params() As Float, offset As Int)
glGetLightxv (light As Int, pname As Int, params() As Int, offset As Int)
glGetMaterialfv (face As Int, pname As Int, params() As Float, offset As Int)
glGetMaterialxv (face As Int, pname As Int, params() As Int, offset As Int)
glGetPointerv (pname As Int, params() As Int)
glGetRenderbufferParameterivOES (target As Int, pname As Int, params() As Int, offset As Int)
glGetString (name As Int) As String
glGetTexEnviv (env As Int, pname As Int, params() As Int, offset As Int)
glGetTexEnvxv (env As Int, pname As Int, params() As Int, offset As Int)
glGetTexGenfv (coord As Int, pname As Int, params() As Float, offset As Int)
glGetTexGeniv (coord As Int, pname As Int, params() As Int, offset As Int)
glGetTexGenxv (coord As Int, pname As Int, params() As Int, offset As Int)
glGetTexParameterfv (target As Int, pname As Int, params() As Float, offset As Int)
glGetTexParameteriv (target As Int, pname As Int, params() As Int, offset As Int)
glGetTexParameterxv (target As Int, pname As Int, params() As Int, offset As Int)
glHint (target As Int, mode As Int)
glIsBuffer (buffer As Int) As Boolean
glIsEnabled (cap As Int) As Boolean
glIsFramebufferOES (framebuffer As Int) As Boolean
glIsRenderbufferOES (renderbuffer As Int) As Boolean
glIsTexture (texture As Int) As Boolean
glLightf (light As Int, pname As Int, param As Float)
glLightfv (light As Int, pname As Int, params() As Float, offset As Int)
glLightModelf (pname As Int, param As Float)
glLightModelfv (pname As Int, params() As Float, offset As Int)
glLightModelx (pname As Int, param As Int)
glLightModelxv (pname As Int, params() As Int, offset As Int)
glLightx (light As Int, pname As Int, param As Int)
glLightxv (light As Int, pname As Int, params() As Int, offset As Int)
glLineWidth (width As Float)
glLineWidthx (width As Int)
glLoadIdentity
glLoadMatrixf (m() As Float, offset As Int)
glLoadMatrixx (m() As Int, offset As Int)
glLoadPaletteFromModelViewMatrixOES
glLogicOp (opcode As Int)
glMaterialf (face As Int, pname As Int, param As Float)
glMaterialfv (face As Int, pname As Int, params() As Float, offset As Int)
glMaterialx (face As Int, pname As Int, param As Int)
glMaterialxv (face As Int, pname As Int, params() As Int, offset As Int)
glMatrixIndexPointerOES (size As Int, type As Int, stride As Int, pointer() As Byte)
glMatrixIndexPointerOES2 (size As Int, type As Int, stride As Int, offset As Int)
glMatrixMode (mode As Int)
glMultiTexCoord4f (target As Int, s As Float, t As Float, r As Float, q As Float)
glMultiTexCoord4x (target As Int, s As Int, t As Int, r As Int, q As Int)
glMultMatrixf (m() As Float, offset As Int)
glMultMatrixx (m() As Int, offset As Int)
glNormal3f (nx As Float, ny As Float, nz As Float)
glNormal3x (nx As Int, ny As Int, nz As Int)
glNormalPointer (type As Int, stride As Int, offset As Int)
glNormalPointerf (stride As Int, pointer() As Float)
glOrthof (left As Float, right As Float, bottom As Float, top As Float, zNear As Float, zFar As Float)
glOrthox (left As Int, right As Int, bottom As Int, top As Int, zNear As Int, zFar As Int)
glPixelStorei (pname As Int, param As Int)
glPointParameterf (pname As Int, param As Float)
glPointParameterfv (pname As Int, params() As Float, offset As Int)
glPointParameterx (pname As Int, param As Int)
glPointParameterxv (pname As Int, params() As Int, offset As Int)
glPointSize (size As Float)
glPointSizePointerOESf (stride As Int, pointer() As Float)
glPointSizex (size As Int)
glPolygonOffset (factor As Float, units As Float)
glPolygonOffsetx (factor As Int, units As Int)
glPopMatrix
glPushMatrix
glQueryMatrixxOES (mantissa() As Int, mantissaOffset As Int, exponent() As Int, exponentOffset As Int) As Int
glReadPixelBitmap (x As Int, y As Int, width As Int, height As Int) As android.graphics.Bitmap
glReadPixels (x As Int, y As Int, width As Int, height As Int) As Int()
glRenderbufferStorageOES (target As Int, internalformat As Int, width As Int, height As Int)
glRotatef (angle As Float, x As Float, y As Float, z As Float)
glRotatex (angle As Int, x As Int, y As Int, z As Int)
glSampleCoverage (value As Float, invert As Boolean)
glSampleCoveragex (value As Int, invert As Boolean)
glScalef (x As Float, y As Float, z As Float)
glScalex (x As Int, y As Int, z As Int)
glScissor (x As Int, y As Int, width As Int, height As Int)
glShadeModel (mode As Int)
glStencilFunc (func As Int, ref As Int, mask As Int)
glStencilMask (mask As Int)
glStencilOp (fail As Int, zfail As Int, zpass As Int)
glTexCoordPointer (size As Int, type As Int, stride As Int, offset As Int)
glTexCoordPointerf (size As Int, stride As Int, pointer() As Float)
glTexEnvf (target As Int, pname As Int, param As Float)
glTexEnvfv (target As Int, pname As Int, params() As Float, offset As Int)
glTexEnvi (target As Int, pname As Int, param As Int)
glTexEnviv (target As Int, pname As Int, params() As Int, offset As Int)
glTexEnvx (target As Int, pname As Int, param As Int)
glTexEnvxv (target As Int, pname As Int, params() As Int, offset As Int)
glTexGenf (coord As Int, pname As Int, param As Float)
glTexGenfv (coord As Int, pname As Int, params() As Float, offset As Int)
glTexGeni (coord As Int, pname As Int, param As Int)
glTexGeniv (coord As Int, pname As Int, params() As Int, offset As Int)
glTexGenx (coord As Int, pname As Int, param As Int)
glTexGenxv (coord As Int, pname As Int, params() As Int, offset As Int)
glTexImage2D (target As Int, level As Int, bitmap As android.graphics.Bitmap, border As Int)
glTexParameterf (target As Int, pname As Int, param As Float)
glTexParameterfv (target As Int, pname As Int, params() As Float, offset As Int)
glTexParameteri (target As Int, pname As Int, param As Int)
glTexParameteriv (target As Int, pname As Int, params() As Int, offset As Int)
glTexParameterx (target As Int, pname As Int, param As Int)
glTexParameterxv (target As Int, pname As Int, params() As Int, offset As Int)
glTexSubImage2D (target As Int, level As Int, xoffset As Int, yoffset As Int, bitmap As android.graphics.Bitmap)
glTranslatef (x As Float, y As Float, z As Float)
glTranslatex (x As Int, y As Int, z As Int)
gluErrorString (error As Int) As String
gluLookAt (eyeX As Float, eyeY As Float, eyeZ As Float, centerX As Float, centerY As Float, centerZ As Float, upX As Float, upY As Float, upZ As Float)
gluOrtho2D (left As Float, right As Float, bottom As Float, top As Float)
gluPerspective (fovy As Float, aspect As Float, zNear As Float, zFar As Float)
glVertexPointer2 (size As Int, type As Int, stride As Int, offset As Int)
glVertexPointerf (size As Int, points() As Float)
glViewport (x As Int, y As Int, width As Int, height As Int)
glWeightPointerOES (size As Int, type As Int, stride As Int, offset As Int)
glWeightPointerOESf (size As Int, type As Int, stride As Int, pointer() As Float)
Implements (glinterface As Int) As Boolean
InterfaceGL10 As Int
InterfaceGL10Ext As Int
InterfaceGL11 As Int
InterfaceGL11All As Int
InterfaceGL11Ext As Int
InterfaceGL11ExtensionPack As Int
Interfaces As Int
InterfacesString As String
Version As Double [read only]
GL_ACTIVE_TEXTURE As Int
GL_ADD As Int
GL_ADD_SIGNED As Int
GL_ALIASED_LINE_WIDTH_RANGE As Int
GL_ALIASED_POINT_SIZE_RANGE As Int
GL_ALPHA As Int
GL_ALPHA_BITS As Int
GL_ALPHA_SCALE As Int
GL_ALPHA_TEST As Int
GL_ALPHA_TEST_FUNC As Int
GL_ALPHA_TEST_REF As Int
GL_ALWAYS As Int
GL_AMBIENT As Int
GL_AMBIENT_AND_DIFFUSE As Int
GL_AND As Int
GL_AND_INVERTED As Int
GL_AND_REVERSE As Int
GL_ARRAY_BUFFER As Int
GL_ARRAY_BUFFER_BINDING As Int
GL_BACK As Int
GL_BLEND As Int
GL_BLEND_DST As Int
GL_BLEND_DST_ALPHA As Int
GL_BLEND_DST_RGB As Int
GL_BLEND_EQUATION As Int
GL_BLEND_EQUATION_ALPHA As Int
GL_BLEND_EQUATION_RGB As Int
GL_BLEND_SRC As Int
GL_BLEND_SRC_ALPHA As Int
GL_BLEND_SRC_RGB As Int
GL_BLUE_BITS As Int
GL_BUFFER_ACCESS As Int
GL_BUFFER_SIZE As Int
GL_BUFFER_USAGE As Int
GL_BYTE As Int
GL_CCW As Int
GL_CLAMP_TO_EDGE As Int
GL_CLEAR As Int
GL_CLIENT_ACTIVE_TEXTURE As Int
GL_CLIP_PLANE0 As Int
GL_CLIP_PLANE1 As Int
GL_CLIP_PLANE2 As Int
GL_CLIP_PLANE3 As Int
GL_CLIP_PLANE4 As Int
GL_CLIP_PLANE5 As Int
GL_COLOR_ARRAY As Int
GL_COLOR_ARRAY_BUFFER_BINDING As Int
GL_COLOR_ARRAY_POINTER As Int
GL_COLOR_ARRAY_SIZE As Int
GL_COLOR_ARRAY_STRIDE As Int
GL_COLOR_ARRAY_TYPE As Int
GL_COLOR_ATTACHMENT0_OES As Int
GL_COLOR_ATTACHMENT1_OES As Int
GL_COLOR_ATTACHMENT10_OES As Int
GL_COLOR_ATTACHMENT11_OES As Int
GL_COLOR_ATTACHMENT12_OES As Int
GL_COLOR_ATTACHMENT13_OES As Int
GL_COLOR_ATTACHMENT14_OES As Int
GL_COLOR_ATTACHMENT15_OES As Int
GL_COLOR_ATTACHMENT2_OES As Int
GL_COLOR_ATTACHMENT3_OES As Int
GL_COLOR_ATTACHMENT4_OES As Int
GL_COLOR_ATTACHMENT5_OES As Int
GL_COLOR_ATTACHMENT6_OES As Int
GL_COLOR_ATTACHMENT7_OES As Int
GL_COLOR_ATTACHMENT8_OES As Int
GL_COLOR_ATTACHMENT9_OES As Int
GL_COLOR_BUFFER_BIT As Int
GL_COLOR_CLEAR_VALUE As Int
GL_COLOR_LOGIC_OP As Int
GL_COLOR_MATERIAL As Int
GL_COLOR_WRITEMASK As Int
GL_COMBINE As Int
GL_COMBINE_ALPHA As Int
GL_COMBINE_RGB As Int
GL_COMPRESSED_TEXTURE_FORMATS As Int
GL_CONSTANT As Int
GL_CONSTANT_ATTENUATION As Int
GL_COORD_REPLACE_OES As Int
GL_COPY As Int
GL_COPY_INVERTED As Int
GL_CULL_FACE As Int
GL_CULL_FACE_MODE As Int
GL_CURRENT_COLOR As Int
GL_CURRENT_NORMAL As Int
GL_CURRENT_TEXTURE_COORDS As Int
GL_CW As Int
GL_DECAL As Int
GL_DECR As Int
GL_DECR_WRAP As Int
GL_DEPTH_ATTACHMENT_OES As Int
GL_DEPTH_BITS As Int
GL_DEPTH_BUFFER_BIT As Int
GL_DEPTH_CLEAR_VALUE As Int
GL_DEPTH_COMPONENT As Int
GL_DEPTH_COMPONENT16 As Int
GL_DEPTH_COMPONENT24 As Int
GL_DEPTH_COMPONENT32 As Int
GL_DEPTH_FUNC As Int
GL_DEPTH_RANGE As Int
GL_DEPTH_TEST As Int
GL_DEPTH_WRITEMASK As Int
GL_DIFFUSE As Int
GL_DITHER As Int
GL_DONT_CARE As Int
GL_DOT3_RGB As Int
GL_DOT3_RGBA As Int
GL_DST_ALPHA As Int
GL_DST_COLOR As Int
GL_DYNAMIC_DRAW As Int
GL_ELEMENT_ARRAY_BUFFER As Int
GL_ELEMENT_ARRAY_BUFFER_BINDING As Int
GL_EMISSION As Int
GL_EQUAL As Int
GL_EQUIV As Int
GL_EXP As Int
GL_EXP2 As Int
GL_EXTENSIONS As Int
GL_FALSE As Int
GL_FASTEST As Int
GL_FIXED As Int
GL_FLAT As Int
GL_FLOAT As Int
GL_FOG As Int
GL_FOG_COLOR As Int
GL_FOG_DENSITY As Int
GL_FOG_END As Int
GL_FOG_HINT As Int
GL_FOG_MODE As Int
GL_FOG_START As Int
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES As Int
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES As Int
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES As Int
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES As Int
GL_FRAMEBUFFER_BINDING_OES As Int
GL_FRAMEBUFFER_COMPLETE_OES As Int
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES As Int
GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES As Int
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES As Int
GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES As Int
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES As Int
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES As Int
GL_FRAMEBUFFER_OES As Int
GL_FRAMEBUFFER_UNSUPPORTED_OES As Int
GL_FRONT As Int
GL_FRONT_AND_BACK As Int
GL_FRONT_FACE As Int
GL_FUNC_ADD As Int
GL_FUNC_REVERSE_SUBTRACT As Int
GL_FUNC_SUBTRACT As Int
GL_GENERATE_MIPMAP As Int
GL_GENERATE_MIPMAP_HINT As Int
GL_GEQUAL As Int
GL_GREATER As Int
GL_GREEN_BITS As Int
GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES As Int
GL_IMPLEMENTATION_COLOR_READ_TYPE_OES As Int
GL_INCR As Int
GL_INCR_WRAP As Int
GL_INTERPOLATE As Int
GL_INVALID_ENUM As Int
GL_INVALID_FRAMEBUFFER_OPERATION_OES As Int
GL_INVALID_OPERATION As Int
GL_INVALID_VALUE As Int
GL_INVERT As Int
GL_KEEP As Int
GL_LEQUAL As Int
GL_LESS As Int
GL_LIGHT_MODEL_AMBIENT As Int
GL_LIGHT_MODEL_TWO_SIDE As Int
GL_LIGHT0 As Int
GL_LIGHT1 As Int
GL_LIGHT2 As Int
GL_LIGHT3 As Int
GL_LIGHT4 As Int
GL_LIGHT5 As Int
GL_LIGHT6 As Int
GL_LIGHT7 As Int
GL_LIGHTING As Int
GL_LINE_LOOP As Int
GL_LINE_SMOOTH As Int
GL_LINE_SMOOTH_HINT As Int
GL_LINE_STRIP As Int
GL_LINE_WIDTH As Int
GL_LINEAR As Int
GL_LINEAR_ATTENUATION As Int
GL_LINEAR_MIPMAP_LINEAR As Int
GL_LINEAR_MIPMAP_NEAREST As Int
GL_LINES As Int
GL_LOGIC_OP_MODE As Int
GL_LUMINANCE As Int
GL_LUMINANCE_ALPHA As Int
GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES As Int
GL_MATRIX_INDEX_ARRAY_OES As Int
GL_MATRIX_INDEX_ARRAY_POINTER_OES As Int
GL_MATRIX_INDEX_ARRAY_SIZE_OES As Int
GL_MATRIX_INDEX_ARRAY_STRIDE_OES As Int
GL_MATRIX_INDEX_ARRAY_TYPE_OES As Int
GL_MATRIX_MODE As Int
GL_MATRIX_PALETTE_OES As Int
GL_MAX_CLIP_PLANES As Int
GL_MAX_COLOR_ATTACHMENTS_OES As Int
GL_MAX_CUBE_MAP_TEXTURE_SIZE As Int
GL_MAX_ELEMENTS_INDICES As Int
GL_MAX_ELEMENTS_VERTICES As Int
GL_MAX_LIGHTS As Int
GL_MAX_MODELVIEW_STACK_DEPTH As Int
GL_MAX_PALETTE_MATRICES_OES As Int
GL_MAX_PROJECTION_STACK_DEPTH As Int
GL_MAX_RENDERBUFFER_SIZE_OES As Int
GL_MAX_TEXTURE_SIZE As Int
GL_MAX_TEXTURE_STACK_DEPTH As Int
GL_MAX_TEXTURE_UNITS As Int
GL_MAX_VERTEX_UNITS_OES As Int
GL_MAX_VIEWPORT_DIMS As Int
GL_MIRRORED_REPEAT As Int
GL_MODELVIEW As Int
GL_MODELVIEW_MATRIX As Int
GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES As Int
GL_MODELVIEW_STACK_DEPTH As Int
GL_MODULATE As Int
GL_MULTISAMPLE As Int
GL_NAND As Int
GL_NEAREST As Int
GL_NEAREST_MIPMAP_LINEAR As Int
GL_NEAREST_MIPMAP_NEAREST As Int
GL_NEVER As Int
GL_NICEST As Int
GL_NO_ERROR As Int
GL_NOOP As Int
GL_NOR As Int
GL_NORMAL_ARRAY As Int
GL_NORMAL_ARRAY_BUFFER_BINDING As Int
GL_NORMAL_ARRAY_POINTER As Int
GL_NORMAL_ARRAY_STRIDE As Int
GL_NORMAL_ARRAY_TYPE As Int
GL_NORMAL_MAP As Int
GL_NORMALIZE As Int
GL_NOTEQUAL As Int
GL_NUM_COMPRESSED_TEXTURE_FORMATS As Int
GL_ONE As Int
GL_ONE_MINUS_DST_ALPHA As Int
GL_ONE_MINUS_DST_COLOR As Int
GL_ONE_MINUS_SRC_ALPHA As Int
GL_ONE_MINUS_SRC_COLOR As Int
GL_OPERAND0_ALPHA As Int
GL_OPERAND0_RGB As Int
GL_OPERAND1_ALPHA As Int
GL_OPERAND1_RGB As Int
GL_OPERAND2_ALPHA As Int
GL_OPERAND2_RGB As Int
GL_OR As Int
GL_OR_INVERTED As Int
GL_OR_REVERSE As Int
GL_OUT_OF_MEMORY As Int
GL_PACK_ALIGNMENT As Int
GL_PALETTE4_R5_G6_B5_OES As Int
GL_PALETTE4_RGB5_A1_OES As Int
GL_PALETTE4_RGB8_OES As Int
GL_PALETTE4_RGBA4_OES As Int
GL_PALETTE4_RGBA8_OES As Int
GL_PALETTE8_R5_G6_B5_OES As Int
GL_PALETTE8_RGB5_A1_OES As Int
GL_PALETTE8_RGB8_OES As Int
GL_PALETTE8_RGBA4_OES As Int
GL_PALETTE8_RGBA8_OES As Int
GL_PERSPECTIVE_CORRECTION_HINT As Int
GL_POINT_DISTANCE_ATTENUATION As Int
GL_POINT_FADE_THRESHOLD_SIZE As Int
GL_POINT_SIZE As Int
GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES As Int
GL_POINT_SIZE_ARRAY_OES As Int
GL_POINT_SIZE_ARRAY_POINTER_OES As Int
GL_POINT_SIZE_ARRAY_STRIDE_OES As Int
GL_POINT_SIZE_ARRAY_TYPE_OES As Int
GL_POINT_SIZE_MAX As Int
GL_POINT_SIZE_MIN As Int
GL_POINT_SMOOTH As Int
GL_POINT_SMOOTH_HINT As Int
GL_POINT_SPRITE_OES As Int
GL_POINTS As Int
GL_POLYGON_OFFSET_FACTOR As Int
GL_POLYGON_OFFSET_FILL As Int
GL_POLYGON_OFFSET_UNITS As Int
GL_POLYGON_SMOOTH_HINT As Int
GL_POSITION As Int
GL_PREVIOUS As Int
GL_PRIMARY_COLOR As Int
GL_PROJECTION As Int
GL_PROJECTION_MATRIX As Int
GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES As Int
GL_PROJECTION_STACK_DEPTH As Int
GL_QUADRATIC_ATTENUATION As Int
GL_RED_BITS As Int
GL_REFLECTION_MAP As Int
GL_RENDERBUFFER_ALPHA_SIZE_OES As Int
GL_RENDERBUFFER_BINDING_OES As Int
GL_RENDERBUFFER_BLUE_SIZE_OES As Int
GL_RENDERBUFFER_DEPTH_SIZE_OES As Int
GL_RENDERBUFFER_GREEN_SIZE_OES As Int
GL_RENDERBUFFER_HEIGHT_OES As Int
GL_RENDERBUFFER_INTERNAL_FORMAT_OES As Int
GL_RENDERBUFFER_OES As Int
GL_RENDERBUFFER_RED_SIZE_OES As Int
GL_RENDERBUFFER_STENCIL_SIZE_OES As Int
GL_RENDERBUFFER_WIDTH_OES As Int
GL_RENDERER As Int
GL_REPEAT As Int
GL_REPLACE As Int
GL_RESCALE_NORMAL As Int
GL_RGB As Int
GL_RGB_SCALE As Int
GL_RGB5_A1 As Int
GL_RGB565_OES As Int
GL_RGB8 As Int
GL_RGBA As Int
GL_RGBA4 As Int
GL_RGBA8 As Int
GL_SAMPLE_ALPHA_TO_COVERAGE As Int
GL_SAMPLE_ALPHA_TO_ONE As Int
GL_SAMPLE_BUFFERS As Int
GL_SAMPLE_COVERAGE As Int
GL_SAMPLE_COVERAGE_INVERT As Int
GL_SAMPLE_COVERAGE_VALUE As Int
GL_SAMPLES As Int
GL_SCISSOR_BOX As Int
GL_SCISSOR_TEST As Int
GL_SET As Int
GL_SHADE_MODEL As Int
GL_SHININESS As Int
GL_SHORT As Int
GL_SMOOTH As Int
GL_SMOOTH_LINE_WIDTH_RANGE As Int
GL_SMOOTH_POINT_SIZE_RANGE As Int
GL_SPECULAR As Int
GL_SPOT_CUTOFF As Int
GL_SPOT_DIRECTION As Int
GL_SPOT_EXPONENT As Int
GL_SRC_ALPHA As Int
GL_SRC_ALPHA_SATURATE As Int
GL_SRC_COLOR As Int
GL_SRC0_ALPHA As Int
GL_SRC0_RGB As Int
GL_SRC1_ALPHA As Int
GL_SRC1_RGB As Int
GL_SRC2_ALPHA As Int
GL_SRC2_RGB As Int
GL_STACK_OVERFLOW As Int
GL_STACK_UNDERFLOW As Int
GL_STATIC_DRAW As Int
GL_STENCIL_ATTACHMENT_OES As Int
GL_STENCIL_BITS As Int
GL_STENCIL_BUFFER_BIT As Int
GL_STENCIL_CLEAR_VALUE As Int
GL_STENCIL_FAIL As Int
GL_STENCIL_FUNC As Int
GL_STENCIL_INDEX As Int
GL_STENCIL_INDEX1_OES As Int
GL_STENCIL_INDEX4_OES As Int
GL_STENCIL_INDEX8_OES As Int
GL_STENCIL_PASS_DEPTH_FAIL As Int
GL_STENCIL_PASS_DEPTH_PASS As Int
GL_STENCIL_REF As Int
GL_STENCIL_TEST As Int
GL_STENCIL_VALUE_MASK As Int
GL_STENCIL_WRITEMASK As Int
GL_STR As Int
GL_SUBPIXEL_BITS As Int
GL_SUBTRACT As Int
GL_TEXTURE As Int
GL_TEXTURE_2D As Int
GL_TEXTURE_BINDING_2D As Int
GL_TEXTURE_BINDING_CUBE_MAP As Int
GL_TEXTURE_COORD_ARRAY As Int
GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING As Int
GL_TEXTURE_COORD_ARRAY_POINTER As Int
GL_TEXTURE_COORD_ARRAY_SIZE As Int
GL_TEXTURE_COORD_ARRAY_STRIDE As Int
GL_TEXTURE_COORD_ARRAY_TYPE As Int
GL_TEXTURE_CROP_RECT_OES As Int
GL_TEXTURE_CUBE_MAP As Int
GL_TEXTURE_CUBE_MAP_NEGATIVE_X As Int
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y As Int
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z As Int
GL_TEXTURE_CUBE_MAP_POSITIVE_X As Int
GL_TEXTURE_CUBE_MAP_POSITIVE_Y As Int
GL_TEXTURE_CUBE_MAP_POSITIVE_Z As Int
GL_TEXTURE_ENV As Int
GL_TEXTURE_ENV_COLOR As Int
GL_TEXTURE_ENV_MODE As Int
GL_TEXTURE_GEN_MODE As Int
GL_TEXTURE_GEN_STR As Int
GL_TEXTURE_MAG_FILTER As Int
GL_TEXTURE_MATRIX As Int
GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES As Int
GL_TEXTURE_MIN_FILTER As Int
GL_TEXTURE_STACK_DEPTH As Int
GL_TEXTURE_WRAP_S As Int
GL_TEXTURE_WRAP_T As Int
GL_TEXTURE0 As Int
GL_TEXTURE1 As Int
GL_TEXTURE10 As Int
GL_TEXTURE11 As Int
GL_TEXTURE12 As Int
GL_TEXTURE13 As Int
GL_TEXTURE14 As Int
GL_TEXTURE15 As Int
GL_TEXTURE16 As Int
GL_TEXTURE17 As Int
GL_TEXTURE18 As Int
GL_TEXTURE19 As Int
GL_TEXTURE2 As Int
GL_TEXTURE20 As Int
GL_TEXTURE21 As Int
GL_TEXTURE22 As Int
GL_TEXTURE23 As Int
GL_TEXTURE24 As Int
GL_TEXTURE25 As Int
GL_TEXTURE26 As Int
GL_TEXTURE27 As Int
GL_TEXTURE28 As Int
GL_TEXTURE29 As Int
GL_TEXTURE3 As Int
GL_TEXTURE30 As Int
GL_TEXTURE31 As Int
GL_TEXTURE4 As Int
GL_TEXTURE5 As Int
GL_TEXTURE6 As Int
GL_TEXTURE7 As Int
GL_TEXTURE8 As Int
GL_TEXTURE9 As Int
GL_TRIANGLE_FAN As Int
GL_TRIANGLE_STRIP As Int
GL_TRIANGLES As Int
GL_TRUE As Int
GL_UNPACK_ALIGNMENT As Int
GL_UNSIGNED_BYTE As Int
GL_UNSIGNED_SHORT As Int
GL_UNSIGNED_SHORT_4_4_4_4 As Int
GL_UNSIGNED_SHORT_5_5_5_1 As Int
GL_UNSIGNED_SHORT_5_6_5 As Int
GL_VENDOR As Int
GL_VERSION As Int
GL_VERTEX_ARRAY As Int
GL_VERTEX_ARRAY_BUFFER_BINDING As Int
GL_VERTEX_ARRAY_POINTER As Int
GL_VERTEX_ARRAY_SIZE As Int
GL_VERTEX_ARRAY_STRIDE As Int
GL_VERTEX_ARRAY_TYPE As Int
GL_VIEWPORT As Int
GL_WEIGHT_ARRAY_BUFFER_BINDING_OES As Int
GL_WEIGHT_ARRAY_OES As Int
GL_WEIGHT_ARRAY_POINTER_OES As Int
GL_WEIGHT_ARRAY_SIZE_OES As Int
GL_WEIGHT_ARRAY_STRIDE_OES As Int
GL_WEIGHT_ARRAY_TYPE_OES As Int
GL_WRITE_ONLY As Int
GL_XOR As Int
GL_ZERO As Int
glActiveTexture (texture As Int)
glAlphaFunc (func As Int, ref As Float)
glAlphaFuncx (func As Int, ref As Int)
glBindBuffer (target As Int, buffer As Int)
glBindFramebufferOES (target As Int, framebuffer As Int)
glBindRenderbufferOES (target As Int, renderbuffer As Int)
glBindTexture (target As Int, texture As Int)
glBlendEquation (mode As Int)
glBlendEquationSeparate (modeRGB As Int, modeAlpha As Int)
glBlendFunc (sfactor As Int, dfactor As Int)
glBlendFuncSeparate (srcRGB As Int, dstRGB As Int, srcAlpha As Int, dstAlpha As Int)
glBufferDataf (target As Int, size As Int, data() As Float, usage As Int)
glBufferSubDataf (target As Int, offset As Int, data() As Float)
glCheckFramebufferStatusOES (target As Int) As Int
glClear (mask As Int)
glClearColor (red As Float, green As Float, blue As Float, alpha As Float)
glClearColorx (red As Int, green As Int, blue As Int, alpha As Int)
glClearDepthf (depth As Float)
glClearDepthx (depth As Int)
glClearStencil (s As Int)
glClientActiveTexture (texture As Int)
glClipPlanef (plane As Int, equation() As Float, offset As Int)
glClipPlanex (plane As Int, equation() As Int, offset As Int)
glColor4f (red As Float, green As Float, blue As Float, alpha As Float)
glColor4ub (red As Byte, green As Byte, blue As Byte, alpha As Byte)
glColor4x (red As Int, green As Int, blue As Int, alpha As Int)
glColorMask (red As Boolean, green As Boolean, blue As Boolean, alpha As Boolean)
glColorPointer2 (size As Int, type As Int, stride As Int, offset As Int)
glColorPointerf (size As Int, stride As Int, colors() As Float)
glCopyTexImage2D (target As Int, level As Int, internalformat As Int, x As Int, y As Int, width As Int, height As Int, border As Int)
glCopyTexSubImage2D (target As Int, level As Int, xoffset As Int, yoffset As Int, x As Int, y As Int, width As Int, height As Int)
glCullFace (mode As Int)
glCurrentPaletteMatrixOES (matrixpaletteindex As Int)
glDeleteBuffers (n As Int, buffers() As Int, offset As Int)
glDeleteFramebuffersOES (n As Int, framebuffers() As Int, offset As Int)
glDeleteRenderbuffersOES (n As Int, renderbuffers() As Int, offset As Int)
glDeleteTextures (n As Int, textures() As Int, offset As Int)
glDepthFunc (func As Int)
glDepthMask (flag As Boolean)
glDepthRangef (zNear As Float, zFar As Float)
glDepthRangex (zNear As Int, zFar As Int)
glDisable (cap As Int)
glDisableClientState (array As Int)
glDrawArrays (mode As Int, first As Int, count As Int)
glDrawElements (mode As Int, count As Int, indices() As Short)
glDrawElements2 (mode As Int, count As Int, type As Int, offset As Int)
glDrawTexfOES (x As Float, y As Float, z As Float, width As Float, height As Float)
glDrawTexfvOES (coords() As Float, offset As Int)
glDrawTexiOES (x As Int, y As Int, z As Int, width As Int, height As Int)
glDrawTexivOES (coords() As Int, offset As Int)
glDrawTexsOES (x As Short, y As Short, z As Short, width As Short, height As Short)
glDrawTexsvOES (coords() As Short, offset As Int)
glDrawTexxOES (x As Int, y As Int, z As Int, width As Int, height As Int)
glDrawTexxvOES (coords() As Int, offset As Int)
glEnable (cap As Int)
glEnableClientState (array As Int)
glFinish
glFlush
glFogf (pname As Int, param As Float)
glFogfv (pname As Int, params() As Float, offset As Int)
glFogx (pname As Int, param As Int)
glFogxv (pname As Int, params() As Int, offset As Int)
glFramebufferRenderbufferOES (target As Int, attachment As Int, renderbuffertarget As Int, renderbuffer As Int)
glFramebufferTexture2DOES (target As Int, attachment As Int, textarget As Int, texture As Int, level As Int)
glFrontFace (mode As Int)
glFrustumf (left As Float, right As Float, bottom As Float, top As Float, zNear As Float, zFar As Float)
glFrustumx (left As Int, right As Int, bottom As Int, top As Int, zNear As Int, zFar As Int)
glGenBuffers (n As Int, buffers() As Int, offset As Int)
glGenerateMipmapOES (target As Int)
glGenFramebuffersOES (n As Int, framebuffers() As Int, offset As Int)
glGenRenderbuffersOES (n As Int, renderbuffers() As Int, offset As Int)
glGenTextures (n As Int, textures() As Int, offset As Int)
glGetBooleanv (pname As Int, params() As Boolean, offset As Int)
glGetBufferParameteriv (target As Int, pname As Int, params() As Int, offset As Int)
glGetClipPlanef (pname As Int, eqn() As Float, offset As Int)
glGetClipPlanex (pname As Int, eqn() As Int, offset As Int)
glGetError As Int
glGetFixedv (pname As Int, params() As Int, offset As Int)
glGetFloatv (pname As Int, params() As Float, offset As Int)
glGetFramebufferAttachmentParameterivOES (target As Int, attachment As Int, pname As Int, params() As Int, offset As Int)
glGetIntegerv (pname As Int, params() As Int, offset As Int)
glGetLightfv (light As Int, pname As Int, params() As Float, offset As Int)
glGetLightxv (light As Int, pname As Int, params() As Int, offset As Int)
glGetMaterialfv (face As Int, pname As Int, params() As Float, offset As Int)
glGetMaterialxv (face As Int, pname As Int, params() As Int, offset As Int)
glGetPointerv (pname As Int, params() As Int)
glGetRenderbufferParameterivOES (target As Int, pname As Int, params() As Int, offset As Int)
glGetString (name As Int) As String
glGetTexEnviv (env As Int, pname As Int, params() As Int, offset As Int)
glGetTexEnvxv (env As Int, pname As Int, params() As Int, offset As Int)
glGetTexGenfv (coord As Int, pname As Int, params() As Float, offset As Int)
glGetTexGeniv (coord As Int, pname As Int, params() As Int, offset As Int)
glGetTexGenxv (coord As Int, pname As Int, params() As Int, offset As Int)
glGetTexParameterfv (target As Int, pname As Int, params() As Float, offset As Int)
glGetTexParameteriv (target As Int, pname As Int, params() As Int, offset As Int)
glGetTexParameterxv (target As Int, pname As Int, params() As Int, offset As Int)
glHint (target As Int, mode As Int)
glIsBuffer (buffer As Int) As Boolean
glIsEnabled (cap As Int) As Boolean
glIsFramebufferOES (framebuffer As Int) As Boolean
glIsRenderbufferOES (renderbuffer As Int) As Boolean
glIsTexture (texture As Int) As Boolean
glLightf (light As Int, pname As Int, param As Float)
glLightfv (light As Int, pname As Int, params() As Float, offset As Int)
glLightModelf (pname As Int, param As Float)
glLightModelfv (pname As Int, params() As Float, offset As Int)
glLightModelx (pname As Int, param As Int)
glLightModelxv (pname As Int, params() As Int, offset As Int)
glLightx (light As Int, pname As Int, param As Int)
glLightxv (light As Int, pname As Int, params() As Int, offset As Int)
glLineWidth (width As Float)
glLineWidthx (width As Int)
glLoadIdentity
glLoadMatrixf (m() As Float, offset As Int)
glLoadMatrixx (m() As Int, offset As Int)
glLoadPaletteFromModelViewMatrixOES
glLogicOp (opcode As Int)
glMaterialf (face As Int, pname As Int, param As Float)
glMaterialfv (face As Int, pname As Int, params() As Float, offset As Int)
glMaterialx (face As Int, pname As Int, param As Int)
glMaterialxv (face As Int, pname As Int, params() As Int, offset As Int)
glMatrixIndexPointerOES (size As Int, type As Int, stride As Int, pointer() As Byte)
glMatrixIndexPointerOES2 (size As Int, type As Int, stride As Int, offset As Int)
glMatrixMode (mode As Int)
glMultiTexCoord4f (target As Int, s As Float, t As Float, r As Float, q As Float)
glMultiTexCoord4x (target As Int, s As Int, t As Int, r As Int, q As Int)
glMultMatrixf (m() As Float, offset As Int)
glMultMatrixx (m() As Int, offset As Int)
glNormal3f (nx As Float, ny As Float, nz As Float)
glNormal3x (nx As Int, ny As Int, nz As Int)
glNormalPointer (type As Int, stride As Int, offset As Int)
glNormalPointerf (stride As Int, pointer() As Float)
glOrthof (left As Float, right As Float, bottom As Float, top As Float, zNear As Float, zFar As Float)
glOrthox (left As Int, right As Int, bottom As Int, top As Int, zNear As Int, zFar As Int)
glPixelStorei (pname As Int, param As Int)
glPointParameterf (pname As Int, param As Float)
glPointParameterfv (pname As Int, params() As Float, offset As Int)
glPointParameterx (pname As Int, param As Int)
glPointParameterxv (pname As Int, params() As Int, offset As Int)
glPointSize (size As Float)
glPointSizePointerOESf (stride As Int, pointer() As Float)
glPointSizex (size As Int)
glPolygonOffset (factor As Float, units As Float)
glPolygonOffsetx (factor As Int, units As Int)
glPopMatrix
glPushMatrix
glQueryMatrixxOES (mantissa() As Int, mantissaOffset As Int, exponent() As Int, exponentOffset As Int) As Int
glReadPixelBitmap (x As Int, y As Int, width As Int, height As Int) As android.graphics.Bitmap
glReadPixels (x As Int, y As Int, width As Int, height As Int) As Int()
glRenderbufferStorageOES (target As Int, internalformat As Int, width As Int, height As Int)
glRotatef (angle As Float, x As Float, y As Float, z As Float)
glRotatex (angle As Int, x As Int, y As Int, z As Int)
glSampleCoverage (value As Float, invert As Boolean)
glSampleCoveragex (value As Int, invert As Boolean)
glScalef (x As Float, y As Float, z As Float)
glScalex (x As Int, y As Int, z As Int)
glScissor (x As Int, y As Int, width As Int, height As Int)
glShadeModel (mode As Int)
glStencilFunc (func As Int, ref As Int, mask As Int)
glStencilMask (mask As Int)
glStencilOp (fail As Int, zfail As Int, zpass As Int)
glTexCoordPointer (size As Int, type As Int, stride As Int, offset As Int)
glTexCoordPointerf (size As Int, stride As Int, pointer() As Float)
glTexEnvf (target As Int, pname As Int, param As Float)
glTexEnvfv (target As Int, pname As Int, params() As Float, offset As Int)
glTexEnvi (target As Int, pname As Int, param As Int)
glTexEnviv (target As Int, pname As Int, params() As Int, offset As Int)
glTexEnvx (target As Int, pname As Int, param As Int)
glTexEnvxv (target As Int, pname As Int, params() As Int, offset As Int)
glTexGenf (coord As Int, pname As Int, param As Float)
glTexGenfv (coord As Int, pname As Int, params() As Float, offset As Int)
glTexGeni (coord As Int, pname As Int, param As Int)
glTexGeniv (coord As Int, pname As Int, params() As Int, offset As Int)
glTexGenx (coord As Int, pname As Int, param As Int)
glTexGenxv (coord As Int, pname As Int, params() As Int, offset As Int)
glTexImage2D (target As Int, level As Int, bitmap As android.graphics.Bitmap, border As Int)
glTexParameterf (target As Int, pname As Int, param As Float)
glTexParameterfv (target As Int, pname As Int, params() As Float, offset As Int)
glTexParameteri (target As Int, pname As Int, param As Int)
glTexParameteriv (target As Int, pname As Int, params() As Int, offset As Int)
glTexParameterx (target As Int, pname As Int, param As Int)
glTexParameterxv (target As Int, pname As Int, params() As Int, offset As Int)
glTexSubImage2D (target As Int, level As Int, xoffset As Int, yoffset As Int, bitmap As android.graphics.Bitmap)
glTranslatef (x As Float, y As Float, z As Float)
glTranslatex (x As Int, y As Int, z As Int)
gluErrorString (error As Int) As String
gluLookAt (eyeX As Float, eyeY As Float, eyeZ As Float, centerX As Float, centerY As Float, centerZ As Float, upX As Float, upY As Float, upZ As Float)
gluOrtho2D (left As Float, right As Float, bottom As Float, top As Float)
gluPerspective (fovy As Float, aspect As Float, zNear As Float, zFar As Float)
glVertexPointer2 (size As Int, type As Int, stride As Int, offset As Int)
glVertexPointerf (size As Int, points() As Float)
glViewport (x As Int, y As Int, width As Int, height As Int)
glWeightPointerOES (size As Int, type As Int, stride As Int, offset As Int)
glWeightPointerOESf (size As Int, type As Int, stride As Int, pointer() As Float)
Implements (glinterface As Int) As Boolean
InterfaceGL10 As Int
InterfaceGL10Ext As Int
InterfaceGL11 As Int
InterfaceGL11All As Int
InterfaceGL11Ext As Int
InterfaceGL11ExtensionPack As Int
Interfaces As Int
InterfacesString As String
Version As Double [read only]
ba As BA
Background As android.graphics.drawable.Drawable
BringToFront
Color As Int [write only]
DEBUG_CHECK_GL_ERROR As Int
DEBUG_LOG_GL_CALLS As Int
DebugFlags As Int
Enabled As Boolean
Height As Int
Initialize (RenderMode As Int, EventName As String)
Initialize2 (RenderMode As Int, EventName As String, depthSize As Int, stencilSize As Int)
Invalidate
Invalidate2 (arg0 As android.graphics.Rect)
Invalidate3 (arg0 As Int, arg1 As Int, arg2 As Int, arg3 As Int)
IsInitialized As Boolean
Left As Int
Pause
QueuedEventException As Exception
QueueEvent (eventname As String, params() As Object) As Boolean
RemoveView
RenderMode As Int
RENDERMODE_CONTINUOUSLY As Int
RENDERMODE_WHEN_DIRTY As Int
RequestFocus As Boolean
RequestRender
Resume
RunOnGuiThread (sub As String, params() As Object) As Boolean
SendToBack
SetBackgroundImage (arg0 As android.graphics.Bitmap)
SetLayout (arg0 As Int, arg1 As Int, arg2 As Int, arg3 As Int)
Tag As Object
Top As Int
Visible As Boolean
Width As Int
ba As BA
Background As android.graphics.drawable.Drawable
BringToFront
Color As Int [write only]
DEBUG_CHECK_GL_ERROR As Int
DEBUG_LOG_GL_CALLS As Int
DebugFlags As Int
Enabled As Boolean
Height As Int
Initialize (RenderMode As Int, EventName As String)
Initialize2 (RenderMode As Int, EventName As String, depthSize As Int, stencilSize As Int)
Invalidate
Invalidate2 (arg0 As android.graphics.Rect)
Invalidate3 (arg0 As Int, arg1 As Int, arg2 As Int, arg3 As Int)
IsInitialized As Boolean
Left As Int
Pause
QueuedEventException As Exception
QueueEvent (eventname As String, params() As Object) As Boolean
RemoveView
RenderMode As Int
RENDERMODE_CONTINUOUSLY As Int
RENDERMODE_WHEN_DIRTY As Int
RequestFocus As Boolean
RequestRender
Resume
RunOnGuiThread (sub As String, params() As Object) As Boolean
SendToBack
SetBackgroundImage (arg0 As android.graphics.Bitmap)
SetLayout (arg0 As Int, arg1 As Int, arg2 As Int, arg3 As Int)
Tag As Object
Top As Int
Visible As Boolean
Width As Int
FrustumM (m() As Float, offset As Int, left As Float, right As Float, bottom As Float, top As Float, near As Float, far As Float)
InvertM (mInv() As Float, mInvOffset As Int, m() As Float, mOffset As Int) As Boolean
Length (x As Float, y As Float, z As Float) As Float
MultiplyMM (result() As Float, resultOffset As Int, lhs() As Float, lhsOffset As Int, rhs() As Float, rhsOffset As Int)
MultiplyMV (resultVec() As Float, resultVecOffset As Int, lhsMat() As Float, lhsMatOffset As Int, rhsVec() As Float, rhsVecOffset As Int)
OrthoM (m() As Float, mOffset As Int, left As Float, right As Float, bottom As Float, top As Float, near As Float, far As Float)
RotateM (m() As Float, mOffset As Int, a As Float, x As Float, y As Float, z As Float)
RotateM2 (rm() As Float, rmOffset As Int, m() As Float, mOffset As Int, a As Float, x As Float, y As Float, z As Float)
ScaleM (m() As Float, mOffset As Int, x As Float, y As Float, z As Float)
ScaleM2 (sm() As Float, smOffset As Int, m() As Float, mOffset As Int, x As Float, y As Float, z As Float)
SetIdentityM (sm() As Float, smOffset As Int)
SetRotateEulerM (rm() As Float, rmOffset As Int, x As Float, y As Float, z As Float)
SetRotateM (rm() As Float, rmOffset As Int, a As Float, x As Float, y As Float, z As Float)
TranslateM (m() As Float, mOffset As Int, x As Float, y As Float, z As Float)
TranslateM2 (tm() As Float, tmOffset As Int, m() As Float, mOffset As Int, x As Float, y As Float, z As Float)
TransposeM (mTrans() As Float, mTransOffset As Int, m() As Float, mOffset As Int)
FrustumM (m() As Float, offset As Int, left As Float, right As Float, bottom As Float, top As Float, near As Float, far As Float)
InvertM (mInv() As Float, mInvOffset As Int, m() As Float, mOffset As Int) As Boolean
Length (x As Float, y As Float, z As Float) As Float
MultiplyMM (result() As Float, resultOffset As Int, lhs() As Float, lhsOffset As Int, rhs() As Float, rhsOffset As Int)
MultiplyMV (resultVec() As Float, resultVecOffset As Int, lhsMat() As Float, lhsMatOffset As Int, rhsVec() As Float, rhsVecOffset As Int)
OrthoM (m() As Float, mOffset As Int, left As Float, right As Float, bottom As Float, top As Float, near As Float, far As Float)
RotateM (m() As Float, mOffset As Int, a As Float, x As Float, y As Float, z As Float)
RotateM2 (rm() As Float, rmOffset As Int, m() As Float, mOffset As Int, a As Float, x As Float, y As Float, z As Float)
ScaleM (m() As Float, mOffset As Int, x As Float, y As Float, z As Float)
ScaleM2 (sm() As Float, smOffset As Int, m() As Float, mOffset As Int, x As Float, y As Float, z As Float)
SetIdentityM (sm() As Float, smOffset As Int)
SetRotateEulerM (rm() As Float, rmOffset As Int, x As Float, y As Float, z As Float)
SetRotateM (rm() As Float, rmOffset As Int, a As Float, x As Float, y As Float, z As Float)
TranslateM (m() As Float, mOffset As Int, x As Float, y As Float, z As Float)
TranslateM2 (tm() As Float, tmOffset As Int, m() As Float, mOffset As Int, x As Float, y As Float, z As Float)
TransposeM (mTrans() As Float, mTransOffset As Int, m() As Float, mOffset As Int)
computeBoundingSphere (positions() As Float, positionsOffset As Int, positionsCount As Int, sphere() As Float, sphereOffset As Int)
frustumCullSpheres (mvp() As Float, mvpOffset As Int, spheres() As Float, spheresOffset As Int, spheresCount As Int, results() As Int, resultsOffset As Int, resultsCapacity As Int) As Int
visibilityTest (ws() As Float, wsOffset As Int, positions() As Float, positionsOffset As Int, indices() As Char, indicesOffset As Int, indexCount As Int) As Int
computeBoundingSphere (positions() As Float, positionsOffset As Int, positionsCount As Int, sphere() As Float, sphereOffset As Int)
frustumCullSpheres (mvp() As Float, mvpOffset As Int, spheres() As Float, spheresOffset As Int, spheresCount As Int, results() As Int, resultsOffset As Int, resultsCapacity As Int) As Int
visibilityTest (ws() As Float, wsOffset As Int, positions() As Float, positionsOffset As Int, indices() As Char, indicesOffset As Int, indexCount As Int) As Int