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Alpha As Double
Camera As sgeCamera [read only]
CurrentScreen As sgeScreen [read only]
CurrentTimeNano As Long [read only]
Enabled As Boolean
FPS As Double [read only]
GetDeviceNumberOfColors (Index As Int) As Long
GetDeviceRefreshRate (Index As Int) As Int
Graphics As sgeGraphics [read only]
Height As Double
Id As String
Initialize (EventPrefix As String, AnimationSmoothness As Int)
Input As sgeInput [read only]
IsInitialized As Boolean
IsLoopRunning As Boolean
Left As Double
MouseCursor As javafx.scene.Cursor
Parent As ConcreteNodeWrapper [read only]
PauseLoop
PrefHeight As Double
PrefWidth As Double
RemoveNodeFromParent
RequestFocus
Root As sgeRootGroup [read only]
SetAlphaAnimated (arg0 As Int, arg1 As Double)
SetSize (arg0 As Double, arg1 As Double)
Snapshot As ImageWrapper
Snapshot2 (arg0 As javafx.scene.paint.Paint) As ImageWrapper
StartLoop
StopLoop
Style As String
StyleClasses As List [read only]
SwitchToScreen (Screen As sgeScreen)
Tag As Object
Top As Double
Visible As Boolean
Width As Double
Alpha As Double
Camera As sgeCamera [read only]
CurrentScreen As sgeScreen [read only]
CurrentTimeNano As Long [read only]
Enabled As Boolean
FPS As Double [read only]
GetDeviceNumberOfColors (Index As Int) As Long
GetDeviceRefreshRate (Index As Int) As Int
Graphics As sgeGraphics [read only]
Height As Double
Id As String
Initialize (EventPrefix As String, AnimationSmoothness As Int)
Input As sgeInput [read only]
IsInitialized As Boolean
IsLoopRunning As Boolean
Left As Double
MouseCursor As javafx.scene.Cursor
Parent As ConcreteNodeWrapper [read only]
PauseLoop
PrefHeight As Double
PrefWidth As Double
RemoveNodeFromParent
RequestFocus
Root As sgeRootGroup [read only]
SetAlphaAnimated (arg0 As Int, arg1 As Double)
SetSize (arg0 As Double, arg1 As Double)
Snapshot As ImageWrapper
Snapshot2 (arg0 As javafx.scene.paint.Paint) As ImageWrapper
StartLoop
StopLoop
Style As String
StyleClasses As List [read only]
SwitchToScreen (Screen As sgeScreen)
Tag As Object
Top As Double
Visible As Boolean
Width As Double
Finished As Boolean [read only]
Progression As Double [read only]
Then (Action As sgeAction) As sgeAction
With (Action As sgeAction) As sgeAction
Finished As Boolean [read only]
Progression As Double [read only]
Then (Action As sgeAction) As sgeAction
With (Action As sgeAction) As sgeAction
ChangeAlpha (ToAlpha As Double) As sgeAction
ChangeAlpha2 (ToAlpha As Double, DurationInMillis As Int) As sgeAction
ChangeAlpha3 (ToAlpha As Double, DurationInMillis As Int, Interpolator As javafx.animation.Interpolator) As sgeAction
ChangeValue (FromValue As Double, ToValue As Double, DurationInMillis As Int) As sgeAction
ChangeValue2 (FromValue As Double, ToValue As Double, DurationInMillis As Int, Interpolator As javafx.animation.Interpolator) As sgeAction
ChangeVisibility As sgeAction
ChangeVisibility2 (Visible As Boolean) As sgeAction
ChangeVisualObject (NewVisualObject As Object) As sgeAction
Flip (FlipX As Boolean, FlipY As Boolean) As sgeAction
FollowThisPath (Waypoints As List, Speed As Double) As sgeAction
GoToActor (Actor As sgeActor) As sgeAction
GoToActor2 (Actor As sgeActor, DurationInMillis As Int) As sgeAction
GoToActor3 (Actor As sgeActor, DurationInMillis As Int, Interpolator As javafx.animation.Interpolator) As sgeAction
MoveTo (X As Double, Y As Double) As sgeAction
MoveTo2 (X As Double, Y As Double, DurationInMillis As Int) As sgeAction
MoveTo3 (X As Double, Y As Double, Speed As Double) As sgeAction
MoveTo4 (X As Double, Y As Double, DurationInMillis As Int, Interpolator As javafx.animation.Interpolator) As sgeAction
RaiseEvent (EventName As String) As sgeAction
RemoveFromParent As sgeAction
Resize (Width As Double, Height As Double) As sgeAction
Resize2 (Width As Double, Height As Double, DurationInMillis As Int) As sgeAction
Resize3 (Width As Double, Height As Double, DurationInMillis As Int, Interpolator As javafx.animation.Interpolator) As sgeAction
Rotate (Degrees As Double) As sgeAction
Rotate2 (Degrees As Double, DurationInMillis As Int) As sgeAction
Rotate3 (Degrees As Double, DurationInMillis As Int, Interpolator As javafx.animation.Interpolator) As sgeAction
Scale (X As Double, Y As Double) As sgeAction
Scale2 (X As Double, Y As Double, DurationInMillis As Int) As sgeAction
Scale3 (X As Double, Y As Double, DurationInMillis As Int, Interpolator As javafx.animation.Interpolator) As sgeAction
SetActionToActor (Action As sgeAction, Actor As flm.b4j.simplegameengine.actors.AbstractActor) As sgeAction
SynchronizeWith (Actor As flm.b4j.simplegameengine.actors.AbstractActor) As sgeAction
Wait (DelayInMillis As Long) As sgeAction
ChangeAlpha (ToAlpha As Double) As sgeAction
ChangeAlpha2 (ToAlpha As Double, DurationInMillis As Int) As sgeAction
ChangeAlpha3 (ToAlpha As Double, DurationInMillis As Int, Interpolator As javafx.animation.Interpolator) As sgeAction
ChangeValue (FromValue As Double, ToValue As Double, DurationInMillis As Int) As sgeAction
ChangeValue2 (FromValue As Double, ToValue As Double, DurationInMillis As Int, Interpolator As javafx.animation.Interpolator) As sgeAction
ChangeVisibility As sgeAction
ChangeVisibility2 (Visible As Boolean) As sgeAction
ChangeVisualObject (NewVisualObject As Object) As sgeAction
Flip (FlipX As Boolean, FlipY As Boolean) As sgeAction
FollowThisPath (Waypoints As List, Speed As Double) As sgeAction
GoToActor (Actor As sgeActor) As sgeAction
GoToActor2 (Actor As sgeActor, DurationInMillis As Int) As sgeAction
GoToActor3 (Actor As sgeActor, DurationInMillis As Int, Interpolator As javafx.animation.Interpolator) As sgeAction
MoveTo (X As Double, Y As Double) As sgeAction
MoveTo2 (X As Double, Y As Double, DurationInMillis As Int) As sgeAction
MoveTo3 (X As Double, Y As Double, Speed As Double) As sgeAction
MoveTo4 (X As Double, Y As Double, DurationInMillis As Int, Interpolator As javafx.animation.Interpolator) As sgeAction
RaiseEvent (EventName As String) As sgeAction
RemoveFromParent As sgeAction
Resize (Width As Double, Height As Double) As sgeAction
Resize2 (Width As Double, Height As Double, DurationInMillis As Int) As sgeAction
Resize3 (Width As Double, Height As Double, DurationInMillis As Int, Interpolator As javafx.animation.Interpolator) As sgeAction
Rotate (Degrees As Double) As sgeAction
Rotate2 (Degrees As Double, DurationInMillis As Int) As sgeAction
Rotate3 (Degrees As Double, DurationInMillis As Int, Interpolator As javafx.animation.Interpolator) As sgeAction
Scale (X As Double, Y As Double) As sgeAction
Scale2 (X As Double, Y As Double, DurationInMillis As Int) As sgeAction
Scale3 (X As Double, Y As Double, DurationInMillis As Int, Interpolator As javafx.animation.Interpolator) As sgeAction
SetActionToActor (Action As sgeAction, Actor As flm.b4j.simplegameengine.actors.AbstractActor) As sgeAction
SynchronizeWith (Actor As flm.b4j.simplegameengine.actors.AbstractActor) As sgeAction
Wait (DelayInMillis As Long) As sgeAction
Action As sgeAction
Alpha As Double
BoundingBox As sgeBoundingBox [read only]
CenterX As Double [read only]
CenterY As Double [read only]
ClearActions
Draw
DrawingOffsetX As Double
DrawingOffsetY As Double
Effect As flm.b4j.simplegameengine.effects.AbstractEffect
FlipX As Boolean
FlipY As Boolean
Height As Double
Initialize (Parent As sgeGroup, EventPrefix As String)
InitializeWithAnimation (Animation As sgeAnimation, Parent As sgeGroup, EventPrefix As String)
InitializeWithImage (Image As ImageWrapper, Parent As sgeGroup, EventPrefix As String)
InitializeWithRegion (Region As sgeRegion, Parent As sgeGroup, EventPrefix As String)
InitializeWithText (Text As sgeText, Parent As sgeGroup, EventPrefix As String)
IsAnimationStopped As Boolean
IsInitialized As Boolean
LocalCenterX As Double [read only]
LocalCenterY As Double [read only]
LocalX As Double
LocalY As Double
Parent As sgeGroup
PerformAction (ElapsedInMillis As Long)
RemoveFromParent
REPEAT_FOREVER As Int
Rotation As Double
ScaleX As Double
ScaleY As Double
SetAnimation (Animation As sgeAnimation)
SetImage (Image As ImageWrapper)
SetLocalPosition (X As Double, Y As Double)
SetPosition (X As Double, Y As Double)
SetRegion (Region As sgeRegion)
SetRepeatedAction (Action As sgeAction, Count As Int)
SetScale (Scale As Double)
SetSize (Width As Double, Height As Double)
SetText (Text As sgeText)
StartAnimation
StopAnimation
Tag As Object
Visible As Boolean
VisualObject As Object [read only]
Width As Double
X As Double
Y As Double
ZOrder As Int
Action As sgeAction
Alpha As Double
BoundingBox As sgeBoundingBox [read only]
CenterX As Double [read only]
CenterY As Double [read only]
ClearActions
Draw
DrawingOffsetX As Double
DrawingOffsetY As Double
Effect As flm.b4j.simplegameengine.effects.AbstractEffect
FlipX As Boolean
FlipY As Boolean
Height As Double
Initialize (Parent As sgeGroup, EventPrefix As String)
InitializeWithAnimation (Animation As sgeAnimation, Parent As sgeGroup, EventPrefix As String)
InitializeWithImage (Image As ImageWrapper, Parent As sgeGroup, EventPrefix As String)
InitializeWithRegion (Region As sgeRegion, Parent As sgeGroup, EventPrefix As String)
InitializeWithText (Text As sgeText, Parent As sgeGroup, EventPrefix As String)
IsAnimationStopped As Boolean
IsInitialized As Boolean
LocalCenterX As Double [read only]
LocalCenterY As Double [read only]
LocalX As Double
LocalY As Double
Parent As sgeGroup
PerformAction (ElapsedInMillis As Long)
RemoveFromParent
REPEAT_FOREVER As Int
Rotation As Double
ScaleX As Double
ScaleY As Double
SetAnimation (Animation As sgeAnimation)
SetImage (Image As ImageWrapper)
SetLocalPosition (X As Double, Y As Double)
SetPosition (X As Double, Y As Double)
SetRegion (Region As sgeRegion)
SetRepeatedAction (Action As sgeAction, Count As Int)
SetScale (Scale As Double)
SetSize (Width As Double, Height As Double)
SetText (Text As sgeText)
StartAnimation
StopAnimation
Tag As Object
Visible As Boolean
VisualObject As Object [read only]
Width As Double
X As Double
Y As Double
ZOrder As Int
FrameCount As Int [read only]
GetFrame (Index As Int) As Object
GetFrame2 (ElapsedInMillis As Int) As Object
Initialize (Frames() As ImageWrapper, FrameDurationInMillis As Int, RepeatCount As Int)
Initialize2 (Frames() As sgeRegion, FrameDurationInMillis As Int, RepeatCount As Int)
Interpolator As javafx.animation.Interpolator
IsInitialized As Boolean
REPEAT_INFINITE As Int
Reversed As Boolean
TotalDuration As Int [read only]
FrameCount As Int [read only]
GetFrame (Index As Int) As Object
GetFrame2 (ElapsedInMillis As Int) As Object
Initialize (Frames() As ImageWrapper, FrameDurationInMillis As Int, RepeatCount As Int)
Initialize2 (Frames() As sgeRegion, FrameDurationInMillis As Int, RepeatCount As Int)
Interpolator As javafx.animation.Interpolator
IsInitialized As Boolean
REPEAT_INFINITE As Int
Reversed As Boolean
TotalDuration As Int [read only]
Add (Type As String, Name As String, Dir As String, FileName As String)
Clear
FONT As String
GetFont (Name As String, Size As Int) As FontWrapper
GetImage (Name As String) As ImageWrapper
GetMusic (Name As String) As sgeMusic
GetNavigationGrid (Name As String) As sgeNavigationGrid
GetSound (Name As String) As sgeSound
GetText (Name As String) As String
GetText2 (Name As String) As sgeText
GetTiledMap (Name As String) As sgeTiledMap
IMAGE As String
Initialize (EventPrefix As String)
LoadAllAssets
MUSIC As String
NAVIG_GRID As String
SOUND As String
Split (Name As String, NumberOfColumns As Int, NumberOfRows As Int) As sgeRegion()
Split2 (Name As String, NumberOfColumns As Int, NumberOfRows As Int, ColumnSize As Int, RowSize As Int) As sgeRegion()
TEXT As String
TILED_MAP As String
Add (Type As String, Name As String, Dir As String, FileName As String)
Clear
FONT As String
GetFont (Name As String, Size As Int) As FontWrapper
GetImage (Name As String) As ImageWrapper
GetMusic (Name As String) As sgeMusic
GetNavigationGrid (Name As String) As sgeNavigationGrid
GetSound (Name As String) As sgeSound
GetText (Name As String) As String
GetText2 (Name As String) As sgeText
GetTiledMap (Name As String) As sgeTiledMap
IMAGE As String
Initialize (EventPrefix As String)
LoadAllAssets
MUSIC As String
NAVIG_GRID As String
SOUND As String
Split (Name As String, NumberOfColumns As Int, NumberOfRows As Int) As sgeRegion()
Split2 (Name As String, NumberOfColumns As Int, NumberOfRows As Int, ColumnSize As Int, RowSize As Int) As sgeRegion()
TEXT As String
TILED_MAP As String
Bottom As Double [read only]
Center As sgePoint2D [read only]
Contains (Point2D As sgePoint2D) As Boolean
Contains2 (X As Double, Y As Double) As Boolean
Contains3 (BoundingBox As sgeBoundingBox) As Boolean
Equals (BoundingBox As sgeBoundingBox) As Boolean
Height As Double [read only]
Initialize (X As Double, Y As Double, Width As Double, Height As Double)
Intersects (BoundingBox As sgeBoundingBox) As Boolean
IsInitialized As Boolean
Right As Double [read only]
Width As Double [read only]
X As Double [read only]
Y As Double [read only]
Bottom As Double [read only]
Center As sgePoint2D [read only]
Contains (Point2D As sgePoint2D) As Boolean
Contains2 (X As Double, Y As Double) As Boolean
Contains3 (BoundingBox As sgeBoundingBox) As Boolean
Equals (BoundingBox As sgeBoundingBox) As Boolean
Height As Double [read only]
Initialize (X As Double, Y As Double, Width As Double, Height As Double)
Intersects (BoundingBox As sgeBoundingBox) As Boolean
IsInitialized As Boolean
Right As Double [read only]
Width As Double [read only]
X As Double [read only]
Y As Double [read only]
CenterOn (X As Double, Y As Double)
LeftX As Double [read only]
NO_LIMIT As Double
SetBoundaries (Left As Double, Right As Double, Top As Double, Bottom As Double)
TopY As Double [read only]
X As Double
Y As Double
Zoom As Double
CenterOn (X As Double, Y As Double)
LeftX As Double [read only]
NO_LIMIT As Double
SetBoundaries (Left As Double, Right As Double, Top As Double, Bottom As Double)
TopY As Double [read only]
X As Double
Y As Double
Zoom As Double
BottomInput As flm.b4j.simplegameengine.effects.AbstractEffect [write only]
Initialize
Initialize2 (Mode As javafx.scene.effect.BlendMode, BottomInput As flm.b4j.simplegameengine.effects.AbstractEffect, TopInput As flm.b4j.simplegameengine.effects.AbstractEffect)
Mode As javafx.scene.effect.BlendMode
MODE_ADD As javafx.scene.effect.BlendMode
MODE_BLUE As javafx.scene.effect.BlendMode
MODE_COLOR_BURN As javafx.scene.effect.BlendMode
MODE_COLOR_DODGE As javafx.scene.effect.BlendMode
MODE_DARKEN As javafx.scene.effect.BlendMode
MODE_DIFFERENCE As javafx.scene.effect.BlendMode
MODE_EXCLUSION As javafx.scene.effect.BlendMode
MODE_GREEN As javafx.scene.effect.BlendMode
MODE_HARD_LIGHT As javafx.scene.effect.BlendMode
MODE_LIGHTEN As javafx.scene.effect.BlendMode
MODE_MULTIPLY As javafx.scene.effect.BlendMode
MODE_OVERLAY As javafx.scene.effect.BlendMode
MODE_RED As javafx.scene.effect.BlendMode
MODE_SCREEN As javafx.scene.effect.BlendMode
MODE_SOFT_LIGHT As javafx.scene.effect.BlendMode
MODE_SRC_ATOP As javafx.scene.effect.BlendMode
MODE_SRC_OVER As javafx.scene.effect.BlendMode
Opacity As Double
TopInput As flm.b4j.simplegameengine.effects.AbstractEffect [write only]
BottomInput As flm.b4j.simplegameengine.effects.AbstractEffect [write only]
Initialize
Initialize2 (Mode As javafx.scene.effect.BlendMode, BottomInput As flm.b4j.simplegameengine.effects.AbstractEffect, TopInput As flm.b4j.simplegameengine.effects.AbstractEffect)
Mode As javafx.scene.effect.BlendMode
MODE_ADD As javafx.scene.effect.BlendMode
MODE_BLUE As javafx.scene.effect.BlendMode
MODE_COLOR_BURN As javafx.scene.effect.BlendMode
MODE_COLOR_DODGE As javafx.scene.effect.BlendMode
MODE_DARKEN As javafx.scene.effect.BlendMode
MODE_DIFFERENCE As javafx.scene.effect.BlendMode
MODE_EXCLUSION As javafx.scene.effect.BlendMode
MODE_GREEN As javafx.scene.effect.BlendMode
MODE_HARD_LIGHT As javafx.scene.effect.BlendMode
MODE_LIGHTEN As javafx.scene.effect.BlendMode
MODE_MULTIPLY As javafx.scene.effect.BlendMode
MODE_OVERLAY As javafx.scene.effect.BlendMode
MODE_RED As javafx.scene.effect.BlendMode
MODE_SCREEN As javafx.scene.effect.BlendMode
MODE_SOFT_LIGHT As javafx.scene.effect.BlendMode
MODE_SRC_ATOP As javafx.scene.effect.BlendMode
MODE_SRC_OVER As javafx.scene.effect.BlendMode
Opacity As Double
TopInput As flm.b4j.simplegameengine.effects.AbstractEffect [write only]
Initialize (Threshold As Double)
Threshold As Double
Initialize (Threshold As Double)
Threshold As Double
Height As Double
Initialize
Initialize2 (Width As Double, Height As Double, Iterations As Int)
Iterations As Int
Width As Double
Height As Double
Initialize
Initialize2 (Width As Double, Height As Double, Iterations As Int)
Iterations As Int
Width As Double
Brightness As Double
Contrast As Double
Hue As Double
Initialize
Initialize2 (Hue As Double, Saturation As Double, Brightness As Double, Contrast As Double)
Saturation As Double
Brightness As Double
Contrast As Double
Hue As Double
Initialize
Initialize2 (Hue As Double, Saturation As Double, Brightness As Double, Contrast As Double)
Saturation As Double
Color As javafx.scene.paint.Paint
Height As Double
Initialize
Initialize2 (X As Double, Y As Double, Width As Double, Height As Double, Color As javafx.scene.paint.Paint)
Width As Double
X As Double
Y As Double
Color As javafx.scene.paint.Paint
Height As Double
Initialize
Initialize2 (X As Double, Y As Double, Width As Double, Height As Double, Color As javafx.scene.paint.Paint)
Width As Double
X As Double
Y As Double
BlurType As javafx.scene.effect.BlurType
BLURTYPE_GAUSSIAN As javafx.scene.effect.BlurType
BLURTYPE_ONE_PASS_BOX As javafx.scene.effect.BlurType
BLURTYPE_THREE_PASS_BOX As javafx.scene.effect.BlurType
BLURTYPE_TWO_PASS_BOX As javafx.scene.effect.BlurType
Color As javafx.scene.paint.Color
Height As Double
Initialize
Initialize2 (Radius As Double, Color As javafx.scene.paint.Color)
Initialize3 (Radius As Double, OffsetX As Double, OffsetY As Double, Color As javafx.scene.paint.Color)
OffsetX As Double
OffsetY As Double
Radius As Double
Spread As Double
Width As Double
BlurType As javafx.scene.effect.BlurType
BLURTYPE_GAUSSIAN As javafx.scene.effect.BlurType
BLURTYPE_ONE_PASS_BOX As javafx.scene.effect.BlurType
BLURTYPE_THREE_PASS_BOX As javafx.scene.effect.BlurType
BLURTYPE_TWO_PASS_BOX As javafx.scene.effect.BlurType
Color As javafx.scene.paint.Color
Height As Double
Initialize
Initialize2 (Radius As Double, Color As javafx.scene.paint.Color)
Initialize3 (Radius As Double, OffsetX As Double, OffsetY As Double, Color As javafx.scene.paint.Color)
OffsetX As Double
OffsetY As Double
Radius As Double
Spread As Double
Width As Double
Initialize (Radius As Double)
Radius As Double
Initialize (Radius As Double)
Radius As Double
Initialize (Level As Double)
Level As Double
Initialize (Level As Double)
Level As Double
Initialize
Initialize2 (Source As ImageWrapper)
Initialize3 (Source As ImageWrapper, X As Double, Y As Double)
Source As ImageWrapper
X As Double
Y As Double
Initialize
Initialize2 (Source As ImageWrapper)
Initialize3 (Source As ImageWrapper, X As Double, Y As Double)
Source As ImageWrapper
X As Double
Y As Double
BlurType As javafx.scene.effect.BlurType
BLURTYPE_GAUSSIAN As javafx.scene.effect.BlurType
BLURTYPE_ONE_PASS_BOX As javafx.scene.effect.BlurType
BLURTYPE_THREE_PASS_BOX As javafx.scene.effect.BlurType
BLURTYPE_TWO_PASS_BOX As javafx.scene.effect.BlurType
Choke As Double
Color As javafx.scene.paint.Color
Height As Double
Initialize
Initialize2 (Radius As Double, Color As javafx.scene.paint.Color)
Initialize3 (Radius As Double, OffsetX As Double, OffsetY As Double, Color As javafx.scene.paint.Color)
OffsetX As Double
OffsetY As Double
Radius As Double
Width As Double
BlurType As javafx.scene.effect.BlurType
BLURTYPE_GAUSSIAN As javafx.scene.effect.BlurType
BLURTYPE_ONE_PASS_BOX As javafx.scene.effect.BlurType
BLURTYPE_THREE_PASS_BOX As javafx.scene.effect.BlurType
BLURTYPE_TWO_PASS_BOX As javafx.scene.effect.BlurType
Choke As Double
Color As javafx.scene.paint.Color
Height As Double
Initialize
Initialize2 (Radius As Double, Color As javafx.scene.paint.Color)
Initialize3 (Radius As Double, OffsetX As Double, OffsetY As Double, Color As javafx.scene.paint.Color)
OffsetX As Double
OffsetY As Double
Radius As Double
Width As Double
Azimuth As Double
Color As javafx.scene.paint.Color
DiffuseConstant As Double
Elevation As Double
Initialize
Initialize2 (Azimuth As Double, Elevation As Double, Color As javafx.scene.paint.Color)
SpecularConstant As Double
SpecularExponent As Double
SurfaceScale As Double
Azimuth As Double
Color As javafx.scene.paint.Color
DiffuseConstant As Double
Elevation As Double
Initialize
Initialize2 (Azimuth As Double, Elevation As Double, Color As javafx.scene.paint.Color)
SpecularConstant As Double
SpecularExponent As Double
SurfaceScale As Double
Color As javafx.scene.paint.Color
DiffuseConstant As Double
Initialize
Initialize2 (X As Double, Y As Double, Z As Double, Color As javafx.scene.paint.Color)
SpecularConstant As Double
SpecularExponent As Double
SurfaceScale As Double
X As Double
Y As Double
Z As Double
Color As javafx.scene.paint.Color
DiffuseConstant As Double
Initialize
Initialize2 (X As Double, Y As Double, Z As Double, Color As javafx.scene.paint.Color)
SpecularConstant As Double
SpecularExponent As Double
SurfaceScale As Double
X As Double
Y As Double
Z As Double
Color As javafx.scene.paint.Color
DiffuseConstant As Double
Initialize
Initialize2 (X As Double, Y As Double, Z As Double, SpecularExponent As Double, Color As javafx.scene.paint.Color)
SpecularConstant As Double
SpecularExponent As Double
SurfaceScale As Double
X As Double
Y As Double
Z As Double
Color As javafx.scene.paint.Color
DiffuseConstant As Double
Initialize
Initialize2 (X As Double, Y As Double, Z As Double, SpecularExponent As Double, Color As javafx.scene.paint.Color)
SpecularConstant As Double
SpecularExponent As Double
SurfaceScale As Double
X As Double
Y As Double
Z As Double
Angle As Double
Initialize
Initialize2 (Angle As Double, Radius As Double)
Radius As Double
Angle As Double
Initialize
Initialize2 (Angle As Double, Radius As Double)
Radius As Double
Initialize
Initialize2 (ulx As Double, uly As Double, urx As Double, ury As Double, lrx As Double, lry As Double, llx As Double, lly As Double)
Llx As Double
Lly As Double
Lrx As Double
Lry As Double
Ulx As Double
Uly As Double
Urx As Double
Ury As Double
Initialize
Initialize2 (ulx As Double, uly As Double, urx As Double, ury As Double, lrx As Double, lry As Double, llx As Double, lly As Double)
Llx As Double
Lly As Double
Lrx As Double
Lry As Double
Ulx As Double
Uly As Double
Urx As Double
Ury As Double
BottomOpacity As Double
Fraction As Double
Initialize
Initialize2 (TopOffset As Double, Fraction As Double, TopOpacity As Double, BottomOpacity As Double)
TopOffset As Double
TopOpacity As Double
BottomOpacity As Double
Fraction As Double
Initialize
Initialize2 (TopOffset As Double, Fraction As Double, TopOpacity As Double, BottomOpacity As Double)
TopOffset As Double
TopOpacity As Double
ApplyTransform (T As javafx.scene.transform.Transform)
ApplyTransform2 (T1 As javafx.scene.transform.Transform, T2 As javafx.scene.transform.Transform)
CAP_BUTT As javafx.scene.shape.StrokeLineCap
CAP_ROUND As javafx.scene.shape.StrokeLineCap
CAP_SQUARE As javafx.scene.shape.StrokeLineCap
Clear
Clear2 (Color As javafx.scene.paint.Paint)
CLOSURE_CHORD As javafx.scene.shape.ArcType
CLOSURE_OPEN As javafx.scene.shape.ArcType
CLOSURE_ROUND As javafx.scene.shape.ArcType
ConcatenateTransforms (T1 As javafx.scene.transform.Transform, T2 As javafx.scene.transform.Transform) As javafx.scene.transform.Transform
CurrentTransform As javafx.scene.transform.Transform [read only]
DrawArc (X As Double, Y As Double, Width As Double, Height As Double, StartAngle As Double, ArcExtent As Double, Closure As javafx.scene.shape.ArcType, Filled As Boolean)
DrawCircle (CenterX As Double, CenterY As Double, Radius As Double, Filled As Boolean)
DrawImage (Image As ImageWrapper, X As Double, Y As Double)
DrawImage2 (Image As ImageWrapper, X As Double, Y As Double, Width As Double, Height As Double)
DrawLine (X1 As Double, Y1 As Double, X2 As Double, Y2 As Double)
DrawOval (X As Double, Y As Double, Width As Double, Height As Double, Filled As Boolean)
DrawPolygon (Point2Ds As List, Filled As Boolean)
DrawPolygon2 (Point2Ds() As sgePoint2D, Filled As Boolean)
DrawPolygon3 (xPoints() As Double, yPoints() As Double, nPoints As Int, Filled As Boolean)
DrawPolyline (Point2Ds As List)
DrawPolyline2 (Point2Ds() As sgePoint2D)
DrawPolyline3 (xPoints() As Double, yPoints() As Double, nPoints As Int)
DrawRect (X As Double, Y As Double, Width As Double, Height As Double, Filled As Boolean)
DrawRegion (Region As sgeRegion, X As Double, Y As Double)
DrawRegion2 (Region As sgeRegion, X As Double, Y As Double, Width As Double, Height As Double)
DrawRoundRect (X As Double, Y As Double, Width As Double, Height As Double, ArcWidth As Double, ArcHeight As Double, Filled As Boolean)
DrawString (Text As String, X As Double, Y As Double, Filled As Boolean)
DrawString2 (Text As String, X As Double, Y As Double, Filled As Boolean, MaxWidth As Int)
DrawText (Text As sgeText, X As Double, Y As Double)
DrawTiledMap (Map As sgeTiledMap)
DrawTiledMap2 (Map As sgeTiledMap, X As Double, Y As Double)
DrawTiledMapImageLayer (TiledMap As sgeTiledMap, LayerName As String)
DrawTiledMapLayer (Layer As flm.b4j.simplegameengine.tiledmap.AbstractLayer)
DrawTiledMapLayer2 (Layer As flm.b4j.simplegameengine.tiledmap.AbstractLayer, X As Double, Y As Double)
DrawTiledMapTileLayer (TiledMap As sgeTiledMap, LayerName As String)
Effect As flm.b4j.simplegameengine.effects.AbstractEffect [write only]
Fill As javafx.scene.paint.Paint
FillWithImage (Image As ImageWrapper)
FillWithRegion (Region As sgeRegion)
Font As javafx.scene.text.Font
GlobalAlpha As Double
IsTransformed As Boolean
LineCap As javafx.scene.shape.StrokeLineCap
LineDashes() As Double
LineWidth As Double
RestoreState
Rotate (Degrees As Double) As javafx.scene.transform.Transform
Rotate2 (Degrees As Double, PivotX As Double, PivotY As Double) As javafx.scene.transform.Transform
SaveState
Scale (X As Double, Y As Double) As javafx.scene.transform.Transform
Scale2 (X As Double, Y As Double, PivotX As Double, PivotY As Double) As javafx.scene.transform.Transform
Shear (X As Double, Y As Double) As javafx.scene.transform.Transform
Shear2 (X As Double, Y As Double, PivotX As Double, PivotY As Double) As javafx.scene.transform.Transform
Stroke As javafx.scene.paint.Paint
TEXT_ALIGNMENT_CENTER As javafx.scene.text.TextAlignment
TEXT_ALIGNMENT_LEFT As javafx.scene.text.TextAlignment
TEXT_ALIGNMENT_RIGHT As javafx.scene.text.TextAlignment
TextAlignment As javafx.scene.text.TextAlignment
ApplyTransform (T As javafx.scene.transform.Transform)
ApplyTransform2 (T1 As javafx.scene.transform.Transform, T2 As javafx.scene.transform.Transform)
CAP_BUTT As javafx.scene.shape.StrokeLineCap
CAP_ROUND As javafx.scene.shape.StrokeLineCap
CAP_SQUARE As javafx.scene.shape.StrokeLineCap
Clear
Clear2 (Color As javafx.scene.paint.Paint)
CLOSURE_CHORD As javafx.scene.shape.ArcType
CLOSURE_OPEN As javafx.scene.shape.ArcType
CLOSURE_ROUND As javafx.scene.shape.ArcType
ConcatenateTransforms (T1 As javafx.scene.transform.Transform, T2 As javafx.scene.transform.Transform) As javafx.scene.transform.Transform
CurrentTransform As javafx.scene.transform.Transform [read only]
DrawArc (X As Double, Y As Double, Width As Double, Height As Double, StartAngle As Double, ArcExtent As Double, Closure As javafx.scene.shape.ArcType, Filled As Boolean)
DrawCircle (CenterX As Double, CenterY As Double, Radius As Double, Filled As Boolean)
DrawImage (Image As ImageWrapper, X As Double, Y As Double)
DrawImage2 (Image As ImageWrapper, X As Double, Y As Double, Width As Double, Height As Double)
DrawLine (X1 As Double, Y1 As Double, X2 As Double, Y2 As Double)
DrawOval (X As Double, Y As Double, Width As Double, Height As Double, Filled As Boolean)
DrawPolygon (Point2Ds As List, Filled As Boolean)
DrawPolygon2 (Point2Ds() As sgePoint2D, Filled As Boolean)
DrawPolygon3 (xPoints() As Double, yPoints() As Double, nPoints As Int, Filled As Boolean)
DrawPolyline (Point2Ds As List)
DrawPolyline2 (Point2Ds() As sgePoint2D)
DrawPolyline3 (xPoints() As Double, yPoints() As Double, nPoints As Int)
DrawRect (X As Double, Y As Double, Width As Double, Height As Double, Filled As Boolean)
DrawRegion (Region As sgeRegion, X As Double, Y As Double)
DrawRegion2 (Region As sgeRegion, X As Double, Y As Double, Width As Double, Height As Double)
DrawRoundRect (X As Double, Y As Double, Width As Double, Height As Double, ArcWidth As Double, ArcHeight As Double, Filled As Boolean)
DrawString (Text As String, X As Double, Y As Double, Filled As Boolean)
DrawString2 (Text As String, X As Double, Y As Double, Filled As Boolean, MaxWidth As Int)
DrawText (Text As sgeText, X As Double, Y As Double)
DrawTiledMap (Map As sgeTiledMap)
DrawTiledMap2 (Map As sgeTiledMap, X As Double, Y As Double)
DrawTiledMapImageLayer (TiledMap As sgeTiledMap, LayerName As String)
DrawTiledMapLayer (Layer As flm.b4j.simplegameengine.tiledmap.AbstractLayer)
DrawTiledMapLayer2 (Layer As flm.b4j.simplegameengine.tiledmap.AbstractLayer, X As Double, Y As Double)
DrawTiledMapTileLayer (TiledMap As sgeTiledMap, LayerName As String)
Effect As flm.b4j.simplegameengine.effects.AbstractEffect [write only]
Fill As javafx.scene.paint.Paint
FillWithImage (Image As ImageWrapper)
FillWithRegion (Region As sgeRegion)
Font As javafx.scene.text.Font
GlobalAlpha As Double
IsTransformed As Boolean
LineCap As javafx.scene.shape.StrokeLineCap
LineDashes() As Double
LineWidth As Double
RestoreState
Rotate (Degrees As Double) As javafx.scene.transform.Transform
Rotate2 (Degrees As Double, PivotX As Double, PivotY As Double) As javafx.scene.transform.Transform
SaveState
Scale (X As Double, Y As Double) As javafx.scene.transform.Transform
Scale2 (X As Double, Y As Double, PivotX As Double, PivotY As Double) As javafx.scene.transform.Transform
Shear (X As Double, Y As Double) As javafx.scene.transform.Transform
Shear2 (X As Double, Y As Double, PivotX As Double, PivotY As Double) As javafx.scene.transform.Transform
Stroke As javafx.scene.paint.Paint
TEXT_ALIGNMENT_CENTER As javafx.scene.text.TextAlignment
TEXT_ALIGNMENT_LEFT As javafx.scene.text.TextAlignment
TEXT_ALIGNMENT_RIGHT As javafx.scene.text.TextAlignment
TextAlignment As javafx.scene.text.TextAlignment
Action As sgeAction
Alpha As Double
BoundingBox As sgeBoundingBox [read only]
CenterX As Double [read only]
CenterY As Double [read only]
Children As List [read only]
Clear
ClearActions
Draw
Effect As flm.b4j.simplegameengine.effects.AbstractEffect
FlipX As Boolean
FlipY As Boolean
Height As Double [read only]
Initialize (Parent As sgeGroup, EventPrefix As String)
IsInitialized As Boolean
LocalCenterX As Double [read only]
LocalCenterY As Double [read only]
LocalX As Double
LocalY As Double
Parent As sgeGroup
PerformAction (ElapsedInMillis As Long)
RemoveFromParent
REPEAT_FOREVER As Int
Rotation As Double
ScaleX As Double
ScaleY As Double
SetLocalPosition (X As Double, Y As Double)
SetPosition (X As Double, Y As Double)
SetRepeatedAction (Action As sgeAction, Count As Int)
SetScale (Scale As Double)
Tag As Object
Visible As Boolean
Width As Double [read only]
X As Double
Y As Double
ZOrder As Int
Action As sgeAction
Alpha As Double
BoundingBox As sgeBoundingBox [read only]
CenterX As Double [read only]
CenterY As Double [read only]
Children As List [read only]
Clear
ClearActions
Draw
Effect As flm.b4j.simplegameengine.effects.AbstractEffect
FlipX As Boolean
FlipY As Boolean
Height As Double [read only]
Initialize (Parent As sgeGroup, EventPrefix As String)
IsInitialized As Boolean
LocalCenterX As Double [read only]
LocalCenterY As Double [read only]
LocalX As Double
LocalY As Double
Parent As sgeGroup
PerformAction (ElapsedInMillis As Long)
RemoveFromParent
REPEAT_FOREVER As Int
Rotation As Double
ScaleX As Double
ScaleY As Double
SetLocalPosition (X As Double, Y As Double)
SetPosition (X As Double, Y As Double)
SetRepeatedAction (Action As sgeAction, Count As Int)
SetScale (Scale As Double)
Tag As Object
Visible As Boolean
Width As Double [read only]
X As Double
Y As Double
ZOrder As Int
ClipMousePosition (Clip As Boolean)
IsAltKeyDown As Boolean
IsControlKeyDown As Boolean
IsMiddleButtonDown As Boolean
IsPrimaryButtonDown As Boolean
IsSecondaryButtonDown As Boolean
IsShiftKeyDown As Boolean
LatestMouseX As Double [read only]
LatestMouseY As Double [read only]
LatestPressedKey As sgeKeyEvent [read only]
MouseToCanvas (X As Double, Y As Double) As sgePoint2D
MouseToParent (X As Double, Y As Double) As sgePoint2D
PressedKeys As List [read only]
ClipMousePosition (Clip As Boolean)
IsAltKeyDown As Boolean
IsControlKeyDown As Boolean
IsMiddleButtonDown As Boolean
IsPrimaryButtonDown As Boolean
IsSecondaryButtonDown As Boolean
IsShiftKeyDown As Boolean
LatestMouseX As Double [read only]
LatestMouseY As Double [read only]
LatestPressedKey As sgeKeyEvent [read only]
MouseToCanvas (X As Double, Y As Double) As sgePoint2D
MouseToParent (X As Double, Y As Double) As sgePoint2D
PressedKeys As List [read only]
Custom (EventPrefix As String) As javafx.animation.Interpolator
Ease_Both As javafx.animation.Interpolator
Ease_In As javafx.animation.Interpolator
Ease_Out As javafx.animation.Interpolator
Exp_Both (Power As Int) As javafx.animation.Interpolator
Exp_In (Power As Int) As javafx.animation.Interpolator
Exp_Out (Power As Int) As javafx.animation.Interpolator
Linear As javafx.animation.Interpolator
Sine_Both As javafx.animation.Interpolator
Sine_In As javafx.animation.Interpolator
Sine_Out As javafx.animation.Interpolator
Custom (EventPrefix As String) As javafx.animation.Interpolator
Ease_Both As javafx.animation.Interpolator
Ease_In As javafx.animation.Interpolator
Ease_Out As javafx.animation.Interpolator
Exp_Both (Power As Int) As javafx.animation.Interpolator
Exp_In (Power As Int) As javafx.animation.Interpolator
Exp_Out (Power As Int) As javafx.animation.Interpolator
Linear As javafx.animation.Interpolator
Sine_Both As javafx.animation.Interpolator
Sine_In As javafx.animation.Interpolator
Sine_Out As javafx.animation.Interpolator
Code As String [read only]
IsArrowKey As Boolean
IsFunctionKey As Boolean
IsKeypadKey As Boolean
IsMediaKey As Boolean
IsModifierKey As Boolean
KEY_ALT As String
KEY_ALT_GRAPH As String
KEY_BACK_SPACE As String
KEY_CONTEXT_MENU As String
KEY_CONTROL As String
KEY_DELETE As String
KEY_DOWN As String
KEY_END As String
KEY_ENTER As String
KEY_ESCAPE As String
KEY_HOME As String
KEY_INSERT As String
KEY_LEFT As String
KEY_PAGE_DOWN As String
KEY_PAGE_UP As String
KEY_RIGHT As String
KEY_SHIFT As String
KEY_SPACE As String
KEY_TAB As String
KEY_UP As String
toString As String
Code As String [read only]
IsArrowKey As Boolean
IsFunctionKey As Boolean
IsKeypadKey As Boolean
IsMediaKey As Boolean
IsModifierKey As Boolean
KEY_ALT As String
KEY_ALT_GRAPH As String
KEY_BACK_SPACE As String
KEY_CONTEXT_MENU As String
KEY_CONTROL As String
KEY_DELETE As String
KEY_DOWN As String
KEY_END As String
KEY_ENTER As String
KEY_ESCAPE As String
KEY_HOME As String
KEY_INSERT As String
KEY_LEFT As String
KEY_PAGE_DOWN As String
KEY_PAGE_UP As String
KEY_RIGHT As String
KEY_SHIFT As String
KEY_SPACE As String
KEY_TAB As String
KEY_UP As String
toString As String
FlipX As Boolean
FlipY As Boolean
Rotation As Byte
ROTATION_270 As Byte
ROTATION_90 As Byte
ROTATION_NONE As Byte
Tile As sgeMapTile
toString As String
FlipX As Boolean
FlipY As Boolean
Rotation As Byte
ROTATION_270 As Byte
ROTATION_90 As Byte
ROTATION_NONE As Byte
Tile As sgeMapTile
toString As String
AddProperty (Name As String, Value As String)
GetProperty (Name As String) As String
Image As ImageWrapper
Properties As Map [read only]
Region As sgeRegion
Tileset As sgeMapTileset [read only]
toString As String
AddProperty (Name As String, Value As String)
GetProperty (Name As String) As String
Image As ImageWrapper
Properties As Map [read only]
Region As sgeRegion
Tileset As sgeMapTileset [read only]
toString As String
AddProperty (Name As String, Value As String)
FirstGlobalID As Int [read only]
GetProperty (Name As String) As String
GetTile (id As Int) As sgeMapTile
ImageHeight As Int [read only]
ImageSource As String [read only]
ImageWidth As Int [read only]
Margin As Int [read only]
Name As String [read only]
OffsetX As Int [read only]
OffsetY As Int [read only]
Properties As Map [read only]
Source As String [read only]
Spacing As Int [read only]
TileHeight As Int [read only]
Tiles As Map [read only]
TileWidth As Int [read only]
toString As String
AddProperty (Name As String, Value As String)
FirstGlobalID As Int [read only]
GetProperty (Name As String) As String
GetTile (id As Int) As sgeMapTile
ImageHeight As Int [read only]
ImageSource As String [read only]
ImageWidth As Int [read only]
Margin As Int [read only]
Name As String [read only]
OffsetX As Int [read only]
OffsetY As Int [read only]
Properties As Map [read only]
Source As String [read only]
Spacing As Int [read only]
TileHeight As Int [read only]
Tiles As Map [read only]
TileWidth As Int [read only]
toString As String
Balance As Double
CurrentTime As Double [read only]
CYCLE_INDEFINITE As Int
CycleCount As Int
Duration As Double [read only]
Initialize (Dir As String, Filename As String)
IsInitialized As Boolean
IsPaused As Boolean
IsPlaying As Boolean
IsReady As Boolean
Pause
Play
PlayFromStart
Seek (SeekTime As Double)
Stop
Volume As Double
Balance As Double
CurrentTime As Double [read only]
CYCLE_INDEFINITE As Int
CycleCount As Int
Duration As Double [read only]
Initialize (Dir As String, Filename As String)
IsInitialized As Boolean
IsPaused As Boolean
IsPlaying As Boolean
IsReady As Boolean
Pause
Play
PlayFromStart
Seek (SeekTime As Double)
Stop
Volume As Double
CellSize As Int [read only]
Clone As sgeNavigationGrid
Export (Dir As String, FileName As String)
GetCost (Col As Int, Row As Int) As Float
GetTag (Col As Int, Row As Int) As Object
Initialize (WorldWidth As Int, WorldHeight As Int, CellSize As Int, CostsArray(,) As Float, DiagonalMove As Boolean)
IsInitialized As Boolean
MAX_COST As Float
NbOfCols As Int [read only]
NbOfRows As Int [read only]
NORMAL_COST As Float
SetCost (Col As Int, Row As Int, Cost As Float)
SetTag (Col As Int, Row As Int, Value As Object)
toString As String
CellSize As Int [read only]
Clone As sgeNavigationGrid
Export (Dir As String, FileName As String)
GetCost (Col As Int, Row As Int) As Float
GetTag (Col As Int, Row As Int) As Object
Initialize (WorldWidth As Int, WorldHeight As Int, CellSize As Int, CostsArray(,) As Float, DiagonalMove As Boolean)
IsInitialized As Boolean
MAX_COST As Float
NbOfCols As Int [read only]
NbOfRows As Int [read only]
NORMAL_COST As Float
SetCost (Col As Int, Row As Int, Cost As Float)
SetTag (Col As Int, Row As Int, Value As Object)
toString As String
CancelAll
CancelAsyncSearch (Tag As Object)
COST_CUSTOM As Byte
COST_GRID_DIAG_DOUBLE As Byte
COST_GRID_DIAG_SAME As Byte
COST_GRID_DIAG_SQRT As Byte
FindShortestPath (Grid As sgeNavigationGrid, Position As sgePoint2D, Desired As sgePoint2D, Heuristic As Byte, Cost As Byte, EventPrefix As String) As List
FindShortestPath_Async (Grid As sgeNavigationGrid, Position As sgePoint2D, Desired As sgePoint2D, Heuristic As Byte, Cost As Byte, Tag As Object, EventPrefix As String)
HEURISTIC_CHEBYSHEV As Byte
HEURISTIC_CUSTOM As Byte
HEURISTIC_DIAGONAL As Byte
HEURISTIC_EUCLIDIAN As Byte
HEURISTIC_MANHATTAN As Byte
HEURISTIC_NONE As Byte
TotalCost As Float [read only]
CancelAll
CancelAsyncSearch (Tag As Object)
COST_CUSTOM As Byte
COST_GRID_DIAG_DOUBLE As Byte
COST_GRID_DIAG_SAME As Byte
COST_GRID_DIAG_SQRT As Byte
FindShortestPath (Grid As sgeNavigationGrid, Position As sgePoint2D, Desired As sgePoint2D, Heuristic As Byte, Cost As Byte, EventPrefix As String) As List
FindShortestPath_Async (Grid As sgeNavigationGrid, Position As sgePoint2D, Desired As sgePoint2D, Heuristic As Byte, Cost As Byte, Tag As Object, EventPrefix As String)
HEURISTIC_CHEBYSHEV As Byte
HEURISTIC_CUSTOM As Byte
HEURISTIC_DIAGONAL As Byte
HEURISTIC_EUCLIDIAN As Byte
HEURISTIC_MANHATTAN As Byte
HEURISTIC_NONE As Byte
TotalCost As Float [read only]
Add (X As Double, Y As Double) As sgePoint2D
Add2 (P2D As sgePoint2D) As sgePoint2D
Angle (X As Double, Y As Double) As Double
Angle2 (P2D As sgePoint2D) As Double
Angle3 (P1 As sgePoint2D, P2 As sgePoint2D) As Double
Distance (X As Double, Y As Double) As Double
Distance2 (P2D As sgePoint2D) As Double
DotProduct (X As Double, Y As Double) As Double
DotProduct2 (P2D As sgePoint2D) As Double
Equals (P2D As sgePoint2D) As Boolean
Initialize (X As Double, Y As Double)
IsInitialized As Boolean
Magnitude As Double
MidPoint (X As Double, Y As Double) As sgePoint2D
MidPoint2 (P2D As sgePoint2D) As sgePoint2D
Multiply (Factor As Double) As sgePoint2D
Normalize As sgePoint2D
Subtract (X As Double, Y As Double) As sgePoint2D
Subtract2 (P2D As sgePoint2D) As sgePoint2D
toString As String
X As Double [read only]
Y As Double [read only]
Add (X As Double, Y As Double) As sgePoint2D
Add2 (P2D As sgePoint2D) As sgePoint2D
Angle (X As Double, Y As Double) As Double
Angle2 (P2D As sgePoint2D) As Double
Angle3 (P1 As sgePoint2D, P2 As sgePoint2D) As Double
Distance (X As Double, Y As Double) As Double
Distance2 (P2D As sgePoint2D) As Double
DotProduct (X As Double, Y As Double) As Double
DotProduct2 (P2D As sgePoint2D) As Double
Equals (P2D As sgePoint2D) As Boolean
Initialize (X As Double, Y As Double)
IsInitialized As Boolean
Magnitude As Double
MidPoint (X As Double, Y As Double) As sgePoint2D
MidPoint2 (P2D As sgePoint2D) As sgePoint2D
Multiply (Factor As Double) As sgePoint2D
Normalize As sgePoint2D
Subtract (X As Double, Y As Double) As sgePoint2D
Subtract2 (P2D As sgePoint2D) As sgePoint2D
toString As String
X As Double [read only]
Y As Double [read only]
Height As Double
Image As javafx.scene.image.Image
Initialize (Image As ImageWrapper, sourceX As Double, sourceY As Double, sourceWidth As Double, sourceHeight As Double)
toString As String
Width As Double
X As Double
Y As Double
Height As Double
Image As javafx.scene.image.Image
Initialize (Image As ImageWrapper, sourceX As Double, sourceY As Double, sourceWidth As Double, sourceHeight As Double)
toString As String
Width As Double
X As Double
Y As Double
Action As sgeAction
Alpha As Double
BoundingBox As sgeBoundingBox [read only]
CenterX As Double [read only]
CenterY As Double [read only]
Children As List [read only]
Clear
ClearActions
Draw
Effect As flm.b4j.simplegameengine.effects.AbstractEffect
FlipX As Boolean
FlipY As Boolean
Height As Double [read only]
IsInitialized As Boolean
PerformAction (ElapsedInMillis As Long)
REPEAT_FOREVER As Int
Rotation As Double
ScaleX As Double
ScaleY As Double
SetPosition (X As Double, Y As Double)
SetRepeatedAction (Action As sgeAction, Count As Int)
SetScale (Scale As Double)
Tag As Object
Visible As Boolean
Width As Double [read only]
X As Double
Y As Double
Action As sgeAction
Alpha As Double
BoundingBox As sgeBoundingBox [read only]
CenterX As Double [read only]
CenterY As Double [read only]
Children As List [read only]
Clear
ClearActions
Draw
Effect As flm.b4j.simplegameengine.effects.AbstractEffect
FlipX As Boolean
FlipY As Boolean
Height As Double [read only]
IsInitialized As Boolean
PerformAction (ElapsedInMillis As Long)
REPEAT_FOREVER As Int
Rotation As Double
ScaleX As Double
ScaleY As Double
SetPosition (X As Double, Y As Double)
SetRepeatedAction (Action As sgeAction, Count As Int)
SetScale (Scale As Double)
Tag As Object
Visible As Boolean
Width As Double [read only]
X As Double
Y As Double
Initialize (EventPrefix As String)
toString As String
Initialize (EventPrefix As String)
toString As String
Balance As Double
CYCLE_INDEFINITE As Int
CycleCount As Int
Initialize (Dir As String, Filename As String)
IsInitialized As Boolean
IsPlaying As Boolean
Pan As Double
Play
Play2 (Volume As Double)
Priority As Int
Rate As Double
Stop
Volume As Double
Balance As Double
CYCLE_INDEFINITE As Int
CycleCount As Int
Initialize (Dir As String, Filename As String)
IsInitialized As Boolean
IsPlaying As Boolean
Pan As Double
Play
Play2 (Volume As Double)
Priority As Int
Rate As Double
Stop
Volume As Double
Filled As Boolean
Font As javafx.scene.text.Font
FontColor As javafx.scene.paint.Color
HORIZONTAL_ALIGNMENT_CENTER As javafx.scene.text.TextAlignment
HORIZONTAL_ALIGNMENT_LEFT As javafx.scene.text.TextAlignment
HORIZONTAL_ALIGNMENT_RIGHT As javafx.scene.text.TextAlignment
HorizontalAlignment As javafx.scene.text.TextAlignment
Initialize (Text As String, Font As javafx.scene.text.Font)
Initialize2 (Text As String, Font As javafx.scene.text.Font, HorizontalAlignment As javafx.scene.text.TextAlignment)
LineHeight As Float [read only]
MaxWidth As Int
Text As String
TextHeight As Double [read only]
TextWidth As Double [read only]
toString As String
VERTICAL_ALIGNMENT_ABOVE As javafx.geometry.VPos
VERTICAL_ALIGNMENT_BELOW As javafx.geometry.VPos
VERTICAL_ALIGNMENT_CENTER As javafx.geometry.VPos
VerticalAlignment As javafx.geometry.VPos
Filled As Boolean
Font As javafx.scene.text.Font
FontColor As javafx.scene.paint.Color
HORIZONTAL_ALIGNMENT_CENTER As javafx.scene.text.TextAlignment
HORIZONTAL_ALIGNMENT_LEFT As javafx.scene.text.TextAlignment
HORIZONTAL_ALIGNMENT_RIGHT As javafx.scene.text.TextAlignment
HorizontalAlignment As javafx.scene.text.TextAlignment
Initialize (Text As String, Font As javafx.scene.text.Font)
Initialize2 (Text As String, Font As javafx.scene.text.Font, HorizontalAlignment As javafx.scene.text.TextAlignment)
LineHeight As Float [read only]
MaxWidth As Int
Text As String
TextHeight As Double [read only]
TextWidth As Double [read only]
toString As String
VERTICAL_ALIGNMENT_ABOVE As javafx.geometry.VPos
VERTICAL_ALIGNMENT_BELOW As javafx.geometry.VPos
VERTICAL_ALIGNMENT_CENTER As javafx.geometry.VPos
VerticalAlignment As javafx.geometry.VPos
BackgroundColor As String [read only]
GetImageLayer (Name As String) As sgeTiledMapImageLayer
GetObjectLayer (Name As String) As sgeTiledMapObjectLayer
GetProperty (Name As String) As String
GetTile (id As Int) As sgeMapTile
GetTileLayer (Name As String) As sgeTiledMapTileLayer
HexSideLength As Int [read only]
Layers As List [read only]
MapHeight As Int [read only]
MapWidth As Int [read only]
Orientation As String [read only]
ORIENTATION_HEXAGONAL As String
ORIENTATION_ISOMETRIC As String
ORIENTATION_ORTHOGONAL As String
Properties As Map [read only]
TileHeight As Int [read only]
Tilesets As Map [read only]
TileWidth As Int [read only]
BackgroundColor As String [read only]
GetImageLayer (Name As String) As sgeTiledMapImageLayer
GetObjectLayer (Name As String) As sgeTiledMapObjectLayer
GetProperty (Name As String) As String
GetTile (id As Int) As sgeMapTile
GetTileLayer (Name As String) As sgeTiledMapTileLayer
HexSideLength As Int [read only]
Layers As List [read only]
MapHeight As Int [read only]
MapWidth As Int [read only]
Orientation As String [read only]
ORIENTATION_HEXAGONAL As String
ORIENTATION_ISOMETRIC As String
ORIENTATION_ORTHOGONAL As String
Properties As Map [read only]
TileHeight As Int [read only]
Tilesets As Map [read only]
TileWidth As Int [read only]
AddProperty (Name As String, Value As String)
GetProperty (Name As String) As String
Image As ImageWrapper
Name As String [read only]
OffsetX As Int [read only]
OffsetY As Int [read only]
Opacity As Float
Properties As Map [read only]
TiledMap As sgeTiledMap [read only]
Visible As Boolean
AddProperty (Name As String, Value As String)
GetProperty (Name As String) As String
Image As ImageWrapper
Name As String [read only]
OffsetX As Int [read only]
OffsetY As Int [read only]
Opacity As Float
Properties As Map [read only]
TiledMap As sgeTiledMap [read only]
Visible As Boolean
AddProperty (Name As String, Value As String)
FlipX As Boolean
FlipY As Boolean
GetProperty (Name As String) As String
Height As Double
ID As Int [read only]
Name As String [read only]
Points() As sgePoint2D [read only]
Properties As Map [read only]
Rotation As Double
Shape As Byte [read only]
SHAPE_ELLIPSE As Byte
SHAPE_IMAGE As Byte
SHAPE_POLYGON As Byte
SHAPE_POLYLINE As Byte
SHAPE_RECTANGLE As Byte
TileID As Int [read only]
toString As String
Type As String [read only]
Visible As Boolean
Width As Double
X As Double
Y As Double
AddProperty (Name As String, Value As String)
FlipX As Boolean
FlipY As Boolean
GetProperty (Name As String) As String
Height As Double
ID As Int [read only]
Name As String [read only]
Points() As sgePoint2D [read only]
Properties As Map [read only]
Rotation As Double
Shape As Byte [read only]
SHAPE_ELLIPSE As Byte
SHAPE_IMAGE As Byte
SHAPE_POLYGON As Byte
SHAPE_POLYLINE As Byte
SHAPE_RECTANGLE As Byte
TileID As Int [read only]
toString As String
Type As String [read only]
Visible As Boolean
Width As Double
X As Double
Y As Double
AddProperty (Name As String, Value As String)
Color As String [read only]
GetProperty (Name As String) As String
Name As String [read only]
Objects As List [read only]
OffsetX As Int [read only]
OffsetY As Int [read only]
Opacity As Float
Properties As Map [read only]
TiledMap As sgeTiledMap [read only]
Visible As Boolean
AddProperty (Name As String, Value As String)
Color As String [read only]
GetProperty (Name As String) As String
Name As String [read only]
Objects As List [read only]
OffsetX As Int [read only]
OffsetY As Int [read only]
Opacity As Float
Properties As Map [read only]
TiledMap As sgeTiledMap [read only]
Visible As Boolean
AddProperty (Name As String, Value As String)
GetCell (X As Int, Y As Int) As sgeMapCell
GetProperty (Name As String) As String
Name As String [read only]
OffsetX As Int [read only]
OffsetY As Int [read only]
Opacity As Float
Properties As Map [read only]
TiledMap As sgeTiledMap [read only]
Visible As Boolean
AddProperty (Name As String, Value As String)
GetCell (X As Int, Y As Int) As sgeMapCell
GetProperty (Name As String) As String
Name As String [read only]
OffsetX As Int [read only]
OffsetY As Int [read only]
Opacity As Float
Properties As Map [read only]
TiledMap As sgeTiledMap [read only]
Visible As Boolean
ConvertWebColor (WebColor As String) As javafx.scene.paint.Paint
Crop (Image As ImageWrapper, X As Int, Y As Int, Width As Int, Height As Int) As ImageWrapper
GetPixels (Image As ImageWrapper) As Int()
ReduceColorsTo256 (Image As ImageWrapper, Sampling As Int) As ImageWrapper
SetPixels (Pixels() As Int, Width As Int, Height As Int) As ImageWrapper
ConvertWebColor (WebColor As String) As javafx.scene.paint.Paint
Crop (Image As ImageWrapper, X As Int, Y As Int, Width As Int, Height As Int) As ImageWrapper
GetPixels (Image As ImageWrapper) As Int()
ReduceColorsTo256 (Image As ImageWrapper, Sampling As Int) As ImageWrapper
SetPixels (Pixels() As Int, Width As Int, Height As Int) As ImageWrapper