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rAdafruit_ILI9341
List of types:
AdafruitILI93411
AdafruitILI93411
Events:
None
Members:
Color
(
R
As
Byte
,
G
As
Byte
,
B
As
Byte
)
As
UInt
COLOR_BLACK
As
UInt
COLOR_BLUE
As
UInt
COLOR_CYAN
As
UInt
COLOR_DARKCYAN
As
UInt
COLOR_DARKGREEN
As
UInt
COLOR_DARKGREY
As
UInt
COLOR_GREEN
As
UInt
COLOR_GREENYELLOW
As
UInt
COLOR_LIGHTGREY
As
UInt
COLOR_MAGENTA
As
UInt
COLOR_MAROON
As
UInt
COLOR_NAVY
As
UInt
COLOR_OLIVE
As
UInt
COLOR_ORANGE
As
UInt
COLOR_PINK
As
UInt
COLOR_PURPLE
As
UInt
COLOR_RED
As
UInt
COLOR_WHITE
As
UInt
COLOR_YELLOW
As
UInt
FillScreen
(
Color
As
UInt
)
As
void
GFX
As
B4RAdafruitGFX
Initialize
(
CS
As
Byte
,
DC
As
Byte
)
As
void
SetRotation
(
Rotation
As
Byte
)
As
void
Members description:
Color
(
R
As
Byte
,
G
As
Byte
,
B
As
Byte
)
As
UInt
COLOR_BLACK
As
UInt
COLOR_BLUE
As
UInt
COLOR_CYAN
As
UInt
COLOR_DARKCYAN
As
UInt
COLOR_DARKGREEN
As
UInt
COLOR_DARKGREY
As
UInt
COLOR_GREEN
As
UInt
COLOR_GREENYELLOW
As
UInt
COLOR_LIGHTGREY
As
UInt
COLOR_MAGENTA
As
UInt
COLOR_MAROON
As
UInt
COLOR_NAVY
As
UInt
COLOR_OLIVE
As
UInt
COLOR_ORANGE
As
UInt
COLOR_PINK
As
UInt
COLOR_PURPLE
As
UInt
COLOR_RED
As
UInt
COLOR_WHITE
As
UInt
COLOR_YELLOW
As
UInt
FillScreen
(
Color
As
UInt
)
As
void
GFX
As
B4RAdafruitGFX
Gets the graphics object. Make sure to call Display to apply the changes.
Initialize
(
CS
As
Byte
,
DC
As
Byte
)
As
void
SetRotation
(
Rotation
As
Byte
)
As
void
Rotation should be between 0 to 3.
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