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Color (R As Byte, G As Byte, B As Byte) As UInt
COLOR_BLACK As UInt
COLOR_BLUE As UInt
COLOR_CYAN As UInt
COLOR_DARKCYAN As UInt
COLOR_DARKGREEN As UInt
COLOR_DARKGREY As UInt
COLOR_GREEN As UInt
COLOR_GREENYELLOW As UInt
COLOR_LIGHTGREY As UInt
COLOR_MAGENTA As UInt
COLOR_MAROON As UInt
COLOR_NAVY As UInt
COLOR_OLIVE As UInt
COLOR_ORANGE As UInt
COLOR_PINK As UInt
COLOR_PURPLE As UInt
COLOR_RED As UInt
COLOR_WHITE As UInt
COLOR_YELLOW As UInt
FillScreen (Color As UInt) As void
GFX As B4RAdafruitGFX
Initialize (CS As Byte, DC As Byte) As void
SetRotation (Rotation As Byte) As void
Color (R As Byte, G As Byte, B As Byte) As UInt
COLOR_BLACK As UInt
COLOR_BLUE As UInt
COLOR_CYAN As UInt
COLOR_DARKCYAN As UInt
COLOR_DARKGREEN As UInt
COLOR_DARKGREY As UInt
COLOR_GREEN As UInt
COLOR_GREENYELLOW As UInt
COLOR_LIGHTGREY As UInt
COLOR_MAGENTA As UInt
COLOR_MAROON As UInt
COLOR_NAVY As UInt
COLOR_OLIVE As UInt
COLOR_ORANGE As UInt
COLOR_PINK As UInt
COLOR_PURPLE As UInt
COLOR_RED As UInt
COLOR_WHITE As UInt
COLOR_YELLOW As UInt
FillScreen (Color As UInt) As void
GFX As B4RAdafruitGFX
Initialize (CS As Byte, DC As Byte) As void
SetRotation (Rotation As Byte) As void