Home

Overview
GameWindow
CheckForSpriteCollision
CheckSpriteCollisions
Collision Event
CollisionCount Event
CollisionDestination Event
CollisionEdge Event
CollisionMouse Event
DeleteMarkedSprites
DrawBackgroundImage
DrawBackgroundImage2
Edge
GetSprite
GetSpriteID
Height
New1
NoCollisionMouse Event
PaintImmediately
SetTransparentColor1
Sprite1
Sprite2
SpriteAdd
SpriteIndex
SpriteIntersectsPoint
SpriteOnScreen
SpriteOnScreenID
SpriteReplace
SpritesCount
Tick
Width
X
Y
Sprite
Counter
CurrentFrame
Data
DataArray
DestinationX
DestinationY
Direction
FrameBitmaps
FrameCount
FrameForward
FrameSpeed
HasDestination
Height
ID
IntersectsPoint
IsAnimated
IsActive
IsCollider
IsContained
IsVisible
LifeTimeCounter
LoadBitmap
LoadFile
LoadFrames
MarkedForDelete
New1
New2
New3
New4
NextX
NextY
SetFrameDirection
Value
Velocity
Width
X
Y