| Overview |
| GameWindow |
| CheckForSpriteCollision |
| CheckSpriteCollisions |
| Collision Event |
| CollisionCount Event |
| CollisionDestination Event |
| CollisionEdge Event |
| CollisionMouse Event |
| DeleteMarkedSprites |
| DrawBackgroundImage |
| DrawBackgroundImage2 |
| Edge |
| GetSprite |
| GetSpriteID |
| Height |
| New1 |
| NoCollisionMouse Event |
| PaintImmediately |
| SetTransparentColor1 |
| Sprite1 |
| Sprite2 |
| SpriteAdd |
| SpriteIndex |
| SpriteIntersectsPoint |
| SpriteOnScreen |
| SpriteOnScreenID |
| SpriteReplace |
| SpritesCount |
| Tick |
| Width |
| X |
| Y |
| Sprite |
| Counter |
| CurrentFrame |
| Data |
| DataArray |
| DestinationX |
| DestinationY |
| Direction |
| FrameBitmaps |
| FrameCount |
| FrameForward |
| FrameSpeed |
| HasDestination |
| Height |
| ID |
| IntersectsPoint |
| IsAnimated |
| IsActive |
| IsCollider |
| IsContained |
| IsVisible |
| LifeTimeCounter |
| LoadBitmap |
| LoadFile |
| LoadFrames |
| MarkedForDelete |
| New1 |
| New2 |
| New3 |
| New4 |
| NextX |
| NextY |
| SetFrameDirection |
| Value |
| Velocity |
| Width |
| X |
| Y |