L latcc Banned Feb 18, 2012 #1 There is a serious problem with the frequency beeper in this library. After sounding a beep every second (using a timer) for 28 seconds there is a period of silence before beeping resumes beeping. This period when the beeper refuses to sound was 18 seconds of silence on my device. During this time graphics that were being generated within the timer routine continued to work correctly so it is not a timer problem but a beeper problem. I used beeper.initialize... beeper.beep code in the timer as I needed to alter the pitch. Any ideas how to get around this serious function problem? Is it possible to invalidate the sound hardware after each beep to keep it from 'freezing'?
There is a serious problem with the frequency beeper in this library. After sounding a beep every second (using a timer) for 28 seconds there is a period of silence before beeping resumes beeping. This period when the beeper refuses to sound was 18 seconds of silence on my device. During this time graphics that were being generated within the timer routine continued to work correctly so it is not a timer problem but a beeper problem. I used beeper.initialize... beeper.beep code in the timer as I needed to alter the pitch. Any ideas how to get around this serious function problem? Is it possible to invalidate the sound hardware after each beep to keep it from 'freezing'?
L latcc Banned Feb 19, 2012 #3 stevel05 said: Have a look at this thread it may help. Click to expand... Thank you, Steve This is most helpful. :sign0098:
stevel05 said: Have a look at this thread it may help. Click to expand... Thank you, Steve This is most helpful. :sign0098: