B4A Library IR Remote RGB Controller for SMD3528/5050/5730/5630/3014 RGB LED Strip Lights

This project is a replacement for the IR remote control for the SMD3528/5050/5730/5630/3014 RGB LED Strip Lights (see here). Your device needs to support an IR Blaster (such as Samsung S4 mini).

sku_916487733_1_small.jpg


Found the hex codes here:
https://github.com/z3t0/Arduino-IRremote/issues/280

I have added 1 x method to the original wrapper that (partly) wraps this Github project:
https://github.com/timnew/AndroidInfrared

Have tested it with a device that supports an IR Blaster and it is working 100%. Have not added colors to all the buttons in the attached project (Green and Blue). Please do so should you make use of this lib and project. The correct hex codes are however assigned to all the buttons.

1.png



B4X:
#Region  Project Attributes
    #ApplicationLabel: b4aRGBLED
    #VersionCode: 1
    #VersionName:
    'SupportedOrientations possible values: unspecified, landscape or portrait.
    #SupportedOrientations: portrait
    #CanInstallToExternalStorage: False
#End Region

#Region  Activity Attributes
    #FullScreen: False
    #IncludeTitle: True
#End Region

Sub Process_Globals
    'These global variables will be declared once when the application starts.
    'These variables can be accessed from all modules.

End Sub

Sub Globals
    'These global variables will be redeclared each time the activity is created.
    'These variables can only be accessed from this module.

    Private ssstv As AndroidInfrared
    Private vu As VibrateUtilities
    
    'found the below hex codes here: https://github.com/z3t0/Arduino-IRremote/issues/280
    
    Dim pwrOn As Int = 0XF7C03F
    Dim pwrOff As Int = 0xF740BF
    Dim BRIGHTNESS_UP As Int = 0xF700FF
    Dim BRIGHTNESS_DOWN As Int = 0xF7807F
    
    Dim FLASH As Int = 0xF7D02F
    Dim STROBE As Int = 0xF7F00F
    Dim FADE As Int = 0xF7C837
    Dim SMOOTH As Int = 0xF7E817

    Dim clrRed As Int = 0xF720DF
    Dim clrGreen As Int = 0XF7A05F
    Dim clrBlue As Int = 0xF7609F
    Dim clrWhite As Int = 0xF7E01F

    Dim ORANGE As Int = 0xF710EF
    Dim YELLOW_DARK As Int = 0xF730CF
    Dim YELLOW_MEDIUM As Int = 0xF708F7
    Dim YELLOW_LIGHT As Int = 0xF728D7

    Dim GREEN_LIGHT As Int  = 0XF7906F
    Dim GREEN_BLUE1 As Int = 0XF7B04F
    Dim GREEN_BLUE2 As Int = 0XF78877
    Dim GREEN_BLUE3 As Int = 0XF7A857

    Dim BLUE_RED As Int = 0XF750AF
    Dim PURPLE_DARK As Int = 0XF7708F
    Dim PURPLE_LIGHT As Int = 0XF748B7
    Dim PINK As Int = 0XF76897
    
    Dim stu As StringUtils
    Dim ph As PhoneWakeState
    Dim smalltext As Int
    
    Private btnPowerOff As Button
    Private btnPowerOn As Button
    Private btnBrightUp As Button
    Private btnBrightDown As Button
    Private btnRed As Button
    Private btnGreen As Button
    Private btnBlue As Button
    Private btnWhite As Button
    Private btnFlash As Button
    Private btnStrobe As Button
    Private btnFade As Button
    Private btnSmooth As Button
    Private btnRed1 As Button
    Private btnRed2 As Button
    Private btnRed3 As Button
    Private btnRed4 As Button
    Private btnGreen1 As Button
    Private btnGreen2 As Button
    Private btnGreen3 As Button
    Private btnGreen4 As Button
    Private btnBlue1 As Button
    Private btnBlue2 As Button
    Private btnBlue3 As Button
    Private btnBlue4 As Button
End Sub

Sub Activity_Create(FirstTime As Boolean)
    'Do not forget to load the layout file created with the visual designer. For example:
    Activity.LoadLayout("main")
    
    ssstv.Initialize("")
    vu.Initialize

End Sub

Sub Activity_Resume
    smalltext = 15
    scale_text
    ph.KeepAlive(True)
    Log(ssstv.hasIrEmitter)

End Sub

Sub Activity_Pause (UserClosed As Boolean)
    
    ph.ReleaseKeepAlive

End Sub

Sub Wait(MilliSekunden As Int)
    Dim Ti As Long
    Ti = DateTime.Now + MilliSekunden
    Do While DateTime.Now < Ti
        Sleep(0)
    Loop
End Sub

Sub scale_text

    For Each v As View In Activity.GetAllViewsRecursive
        If v Is Button Then
            Dim jo As JavaObject = v
            Dim btn As Button
            btn=v
            SetButtonTextSize(btn,btn.Text)
            jo.RunMethod("setPadding",Array As Object(0,0,0,10dip))     'left, top, right, bottom
        End If

        If v Is EditText Then
            Dim jo As JavaObject = v
            Dim et As EditText
            et=v
            SetEditTextSize(et,et.Text)
            jo.RunMethod("setPadding",Array As Object(0,0,0,0))
        End If

        If v Is Label Then
            Dim jo As JavaObject = v
            Dim la As Label
            la=v
            SetLabelTextSize(la,la.Text)
            jo.RunMethod("setPadding",Array As Object(0,0,0,0))
        End If
        
    
    Next

    For Each v As View In Activity.GetAllViewsRecursive
        If v Is Button Then
            Dim jo As JavaObject = v
            Dim btn As Button
            btn=v
            btn.TextSize = smalltext
        End If
    Next
    
End Sub

Sub SetLabelTextSize(ex1 As Label, txt As String)
    Dim dt As Float
    Dim limit = 0.95 As Float
    Dim h As Int
 
    ex1.Text = txt
    ex1.TextSize = 72
    dt = ex1.TextSize
    h = stu.MeasureMultilineTextHeight(ex1, txt)
    Do While dt > limit Or h > ex1.Height
        dt = dt / 2
        h = stu.MeasureMultilineTextHeight(ex1, txt)
        If h > ex1.Height Then
            ex1.TextSize = ex1.TextSize - dt
        Else
            ex1.TextSize = ex1.TextSize + dt
        End If
    Loop
    ex1.TextSize=ex1.textsize * 0.95
    If ex1.TextSize < smalltext Then smalltext = ex1.TextSize
End Sub

Sub SetEditTextSize(ex1 As EditText, txt As String)
    Dim dt As Float
    Dim limit = 0.5 As Float
    Dim h As Int
 
    ex1.Text = txt
    ex1.TextSize = 72
    dt = ex1.TextSize
    h = stu.MeasureMultilineTextHeight(ex1, txt)
    Do While dt > limit Or h > ex1.Height
        dt = dt / 2
        h = stu.MeasureMultilineTextHeight(ex1, txt)
        If h > ex1.Height Then
            ex1.TextSize = ex1.TextSize - dt
        Else
            ex1.TextSize = ex1.TextSize + dt
        End If
    Loop
    ex1.TextSize=ex1.textsize *0.9
    If ex1.TextSize < smalltext Then smalltext = ex1.TextSize
End Sub

Sub SetButtonTextSize(ex1 As Button, txt As String)
    Dim dt As Float
    Dim limit = 0.95 As Float
    Dim h As Int
 
    ex1.Text = txt
    ex1.TextSize =72
    dt = ex1.TextSize
    h = stu.MeasureMultilineTextHeight(ex1, txt)
    Do While dt > limit Or h > ex1.Height
        dt = dt / 2
        h = stu.MeasureMultilineTextHeight(ex1, txt)
        If h > ex1.Height Then
            ex1.TextSize = ex1.TextSize - dt
        Else
            ex1.TextSize = ex1.TextSize + dt
        End If
    Loop
    ex1.TextSize = ex1.textsize * 0.95
    If ex1.TextSize < smalltext Then smalltext = ex1.TextSize
    ex1.TextColor = Colors.White
End Sub

Sub btnPowerOff_Click
    
    vu.vibrateOnce(50)
    ssstv.sendCommand(pwrOff)
    Wait(100)
    
End Sub

Sub btnPowerOn_Click
    
    vu.vibrateOnce(50)
    ssstv.sendCommand(pwrOn)
    Wait(100)
    
End Sub

Sub btnBrightUp_Click
    
    vu.vibrateOnce(50)
    ssstv.sendCommand(BRIGHTNESS_UP)
    Wait(100)
    
End Sub

Sub btnBrightDown_Click
    
    vu.vibrateOnce(50)
    ssstv.sendCommand(BRIGHTNESS_DOWN)
    Wait(100)
    
End Sub

Sub btnRed_Click
    
    vu.vibrateOnce(50)
    ssstv.sendCommand(clrRed)
    Wait(100)
    
End Sub

Sub btnGreen_Click
    
    vu.vibrateOnce(50)
    ssstv.sendCommand(clrGreen)
    Wait(100)
    
End Sub

Sub btnBlue_Click
    
    vu.vibrateOnce(50)
    ssstv.sendCommand(clrBlue)
    Wait(100)
    
End Sub

Sub btnWhite_Click
    
    vu.vibrateOnce(50)
    ssstv.sendCommand(clrWhite)
    Wait(100)
    
End Sub

Sub btnFlash_Click
    
    vu.vibrateOnce(50)
    ssstv.sendCommand(FLASH)
    Wait(100)
    
End Sub

Sub btnStrobe_Click
    
    vu.vibrateOnce(50)
    ssstv.sendCommand(STROBE)
    Wait(100)
    
End Sub

Sub btnFade_Click
    
    vu.vibrateOnce(50)
    ssstv.sendCommand(FADE)
    Wait(100)
    
End Sub

Sub btnSmooth_Click
    
    vu.vibrateOnce(50)
    ssstv.sendCommand(SMOOTH)
    Wait(100)
    
End Sub

Sub btnRed1_Click
    
    vu.vibrateOnce(50)
    ssstv.sendCommand(ORANGE)
    Wait(100)
    
End Sub

Sub btnRed2_Click
    
    vu.vibrateOnce(50)
    ssstv.sendCommand(YELLOW_DARK)
    Wait(100)
    
End Sub

Sub btnRed3_Click
    
    vu.vibrateOnce(50)
    ssstv.sendCommand(YELLOW_MEDIUM)
    Wait(100)
    
End Sub

Sub btnRed4_Click
    
    vu.vibrateOnce(50)
    ssstv.sendCommand(YELLOW_LIGHT)
    Wait(100)
    
End Sub

Sub btnGreen1_Click
    
    vu.vibrateOnce(50)
    ssstv.sendCommand(GREEN_LIGHT)
    Wait(100)
    
End Sub

Sub btnGreen2_Click
    
    vu.vibrateOnce(50)
    ssstv.sendCommand(GREEN_BLUE1)
    Wait(100)
    
End Sub

Sub btnGreen3_Click
    
    vu.vibrateOnce(50)
    ssstv.sendCommand(GREEN_BLUE2)
    Wait(100)
    
End Sub

Sub btnGreen4_Click
    
    vu.vibrateOnce(50)
    ssstv.sendCommand(GREEN_BLUE3)
    Wait(100)
    
End Sub

Sub btnBlue1_Click
    
    vu.vibrateOnce(50)
    ssstv.sendCommand(BLUE_RED)
    Wait(100)
    
End Sub

Sub btnBlue2_Click
    
    vu.vibrateOnce(50)
    ssstv.sendCommand(PURPLE_DARK)
    Wait(100)
    
End Sub

Sub btnBlue3_Click
    
    vu.vibrateOnce(50)
    ssstv.sendCommand(PURPLE_LIGHT)
    Wait(100)
    
End Sub

Sub btnBlue4_Click
    
    vu.vibrateOnce(50)
    ssstv.sendCommand(PINK)
    Wait(100)
    
End Sub

B4X:
'All variants script
'AutoScaleAll
'AutoScaleRate(1.0)
'AutoScaleAll


btnBrightUp.left = 4%x
btnBrightUp.top = 2%y
btnBrightUp.Width = 20%x
btnBrightUp.Height = 20%x

btnBrightDown.left = btnBrightUp.Right + 4%x
btnBrightDown.top = 2%y
btnBrightDown.Width = 20%x
btnBrightDown.Height = 20%x

btnPowerOff.Left = btnBrightDown.Right + 4%x
btnPowerOff.Top = 2%y
btnPowerOff.Width = 20%x
btnPowerOff.Height = 20%x


btnPowerOn.Left = btnPowerOff.Right + 4%x
btnPowerOn.Top = 2%y
btnPowerOn.Width = 20%x
btnPowerOn.Height = 20%x

btnRed.left = 4%x
btnRed.top = btnBrightUp.Bottom + 2%y
btnRed.Width = 20%x
btnRed.Height = 20%x

btnGreen.left = btnRed.Right + 4%x
btnGreen.top = btnBrightUp.Bottom + 2%y
btnGreen.Width = 20%x
btnGreen.Height = 20%x

btnBlue.Left = btnGreen.Right + 4%x
btnBlue.Top = btnPowerOff.Bottom + 2%y
btnBlue.Width = 20%x
btnBlue.Height = 20%x


btnWhite.Left = btnBlue.Right + 4%x
btnWhite.Top = btnPowerOn.Bottom + 2%y
btnWhite.Width = 20%x
btnWhite.Height = 20%x

btnFlash.Left = btnWhite.Left
btnFlash.Top = btnWhite.Bottom + 2%y
btnFlash.Width = 20%x
btnFlash.Height = 20%x

btnStrobe.Left = btnFlash.Left
btnStrobe.Top = btnFlash.Bottom + 2%y
btnStrobe.Width = 20%x
btnStrobe.Height = 20%x

btnFade.Left = btnStrobe.Left
btnFade.Top = btnStrobe.Bottom + 2%y
btnFade.Width = 20%x
btnFade.Height = 20%x

btnSmooth.Left = btnFade.Left
btnSmooth.Top = btnFade.Bottom + 2%y
btnSmooth.Width = 20%x
btnSmooth.Height = 20%x

btnRed1.Left = btnRed.Left
btnRed1.Top = btnFlash.Top
btnRed1.Width = 20%x
btnRed1.Height = 20%x

btnRed2.Left = btnRed.Left
btnRed2.Top = btnStrobe.Top
btnRed2.Width = 20%x
btnRed2.Height = 20%x

btnRed3.Left = btnRed.Left
btnRed3.Top = btnFade.Top
btnRed3.Width = 20%x
btnRed3.Height = 20%x

btnRed4.Left = btnRed.Left
btnRed4.Top = btnSmooth.Top
btnRed4.Width = 20%x
btnRed4.Height = 20%x

btnGreen1.Left = btnGreen.Left
btnGreen1.Top = btnRed1.Top
btnGreen1.Width = 20%x
btnGreen1.Height = 20%x

btnGreen2.Left = btnGreen.Left
btnGreen2.Top = btnRed2.Top
btnGreen2.Width = 20%x
btnGreen2.Height = 20%x

btnGreen3.Left = btnGreen.Left
btnGreen3.Top = btnRed3.Top
btnGreen3.Width = 20%x
btnGreen3.Height = 20%x

btnGreen4.Left = btnGreen.Left
btnGreen4.Top = btnRed4.Top
btnGreen4.Width = 20%x
btnGreen4.Height = 20%x

btnBlue1.Left = btnBlue.Left
btnBlue1.Top = btnFlash.Top
btnBlue1.Width = 20%x
btnBlue1.Height = 20%x

btnBlue2.Left = btnBlue.Left
btnBlue2.Top = btnStrobe.Top
btnBlue2.Width = 20%x
btnBlue2.Height = 20%x

btnBlue3.Left = btnBlue.Left
btnBlue3.Top = btnFade.Top
btnBlue3.Width = 20%x
btnBlue3.Height = 20%x

btnBlue4.Left = btnBlue.Left
btnBlue4.Top = btnSmooth.Top
btnBlue4.Width = 20%x
btnBlue4.Height = 20%x
 

Attachments

  • AndroidInfraredLibFiles.zip
    14.7 KB · Views: 371
  • b4aRGBledInfrared.zip
    72.5 KB · Views: 352
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