I will require library (can be something from github or your own creation), or class
it will get local picture + how many pieces the pic will be divided (configurable)
and ability to change piece rotation (rotate 90 degree on each event)
I will add the timer and extra stuff
if you interested please contact me with price offer
@Shay a library wrap is not necessary for you to accomplish this. You can easily create this via code. You need a virtual grid and a map each piece to the puzzle. If I were you I would use a two dimensional array to store the location of the virtual grid and pieces. This game can can be created in B4A using only a couple of libraries.
It's not too difficult, start by learning about two dimensional arrays and make yourself a virtual grid to slot the pieces into, think of it like a chess board.