B4A Library [Lib] Gesture Detector - Informatix    Oct 2, 2017   (35 reactions)   tags: Gesture Lib This library adds the detection of standard gestures (press, single-tap, double-tap, long tap, drag... the gestures as events with all the useful values (scrolling distance, fling velocity, pinch variation... Games [XUI2D] Example Pack - Erel    Oct 2, 2022   (33 reactions)   tags: example games, XUI2D Games .zip Some of the B4A examples depend on Gestures library: https://www.b4x.com/android/forum/threads/gestures-multi-touch-library.7421/#content You should also download Tiled map editor: https://www... B4i Library GestureRecognizer - Native UIGestureRecognizer - narek adonts    Jun 22, 2015   (13 reactions) Hi, Added a small project with examples. There are simple ones, you need to hook up them per your needs. This is a wrapper of UIGestureRecognizer. All the gesture are supported: Tap, LongPress, Swipe, Pinch, Rotation, Pan, Screen Edge Pan. See attached example. All the info in the project Enjoy Narek UPDATED: Version 1.1 - getting the X and Y for all the gestures. UPDATED: Version 1.2 -New function to get the center of a view and to set it... B4A Library [B4X] ZoomImageView - Cross platform zoomable + pannable image view - Erel    Mar 12, 2025   (33 reactions) A custom view that shows an image and allows the user to zoom and pan the image. Instructions: - Add with designer. - Call SetBitmap. Updates: v1.06 - Fixes an issue with Android 15. v1.05 - Base_Resize is public. Call it after resizing the view in B4A. v1.04 - Fixes an issue in B4i where the image jumps when switching from pinch gesture to pan gesture. v1.03 - Fixes an issue with the click event. v1.02 - Removed the loading of Picture1.png which was left by mistake. v1.01 - Fixes an issue... B4A Library Image Gesture View Library - jkhazraji    Dec 15, 2025   (9 reactions) FrameLayout with gestures control and position animation. The goal of this library is to make images... with this library. It zooms in and out, rotates, translates and above all allows gestures by the user. It is based... #CanInstallToExternalStorage: False #AdditionalJar: gesture-views-2.8.3.aar #End Region #Region Activity... variables will be redeclared each time the activity is created. Private cvGestureImage1 As cvGestureImage Private btnReset As Button End Sub Sub Activity_Create(FirstTime As Boolean) Activity... B4R Library rAPDS9960 - Gesture Sensor - Erel    Sep 7, 2016   (7 reactions) APDS 9960 gesture and RGB sensor: https://www.sparkfun.com/products/12787 This library is based on: https://github.com/sparkfun/SparkFun_APDS-9960_Sensor_Arduino_Library/tree/V_1.4.2 JXY_Cg1LzDc Note that you need to use a 3.3v board such as Arduino Due, Arduino 101 or ESP8266. The 4 connections...") If apd.Initialize("apd_Gesture") Then Log("APDS initialized successfully....EnableGestureSensor End Sub Sub apd_Gesture(Gesture As Int) Select Gesture Case apd... B4A Question B4XMap and ScaleGestureDetector (Zoom In and Out with Fingers) [B4A] - Magma    Jul 29, 2024 /gesture... sometimes work.. but many times not... this has to do with map (and not drawn tiles, yet - if... B4A Question needs help about gesture - ykucuk    Sep 11, 2017 Hello, I'm using gesture detector library. It works fine. I need resize (pinch), drag and rotate panel. Unfortunately, i didn't any success about that. - Drag: I need drag in the panel. Parent panel should be the border for a moveable panel. - Rotate: need rotate panel with 2 fingers - Resize: need resize panel without original aspect(proportion). Bold squares would be nice at the all corners. You can find project file at the attachment. Any help? I tried a week and finally gave... B4A Question AccessibilityService. performGlobalAction and dispatchGesture? - zhousongke    Nov 2, 2020 Olivera's shared example "#Extend, Accessibility Service" listens onAccessibilityEvent. But how to use the performGlobalAction and dispatchGesture methods?... B4A Question ListView and Gesture Detector - peacemaker    May 6, 2017 I've done moving the filled ListView (ULV) on a panel up and down by the finger with help of Gesture Detector (it's for such vertical interface): Sub ulv_onScroll(distanceX As Float, distanceY As Float, MotionEvent1 As Object, MotionEvent2 As Object) Dim UpDirection As Boolean If distanceY > 0 Then UpDirection = False Else UpDirection = True End If If PrevDirection = UpDirection And Abs(distanceY) < 30 Then pnl.Top = pnl.Top - distanceY... Page: 1   2   3   4   5   6   7   |