Hi everyone, i can't use my iPhoneXR for a while, so i'm using an iPhone 5 now.
I have to send an update of an app to the store.
My question is: If i compile the release app while in the server settings is checked 32bit instead of 64bit there is a difference for the app that will published on...
I was about to upload a better screenshot for the iPad version of my app. But it was not possible and most of editable fields were disabled.
Can somebody confirm that I actually have to create a whole new binary just for the purpose of uploading a screenshot???
[ If true, this is really weird ]
I've been trying to upload my app on the amazon appstore but it returns "Invalid APK"
I read on their forums that maybe your apk is missing Version Code and Version Name attribute. Try adding #VersionName and #VersionCode in the build.gradle file.
OK, but how do i add them when i'm not...
When my app purpose an update to the user, like below :
(by checking if exists new version trough the webapi)
is there a good way to make the script ?
- Close the app
- Launch the Store app (PlayStore or AppStore , if exist)
- make it positionning on the app into the store folder
ich versuche seit mehreren Stunden eine b4a App im Google app Store zu veröffentlichen.
die Store Einträge gemacht,
Video und ScreenShots geladen
und APK Datei hochgeladen.
Beim Versuch einen App-Release zu veröffentlichen setzt er den Status auf...
Am excited to publish my first application. However, I want to be clear about the steps in the publishing tutorial here
1. I have done the step 1, tested the app in airplane mode and it was ok.
2. Create a distribution certificate and provision file...using the the existing certsigningrequest...