I followed the instructions on this page (https://www.b4x.com/android/forum/threads/crashlytics-crash-reports.87510/) to implement Crashlytics in my application, but I am not receiving any error reports on the Google console.
Google's testing of the latest version of my app has revealed this crash that they found on this single device:
google Pixel 6 using Android 12 (SDK 31 ) 8,192 MBarm64-v8aen_GB
Can anyone offer any insight into this?
I've also seen it myself occasionally on start up on my Pixel 3A XL with...
I'm using Erel example from here to minimize my B4J app in the tray.
It works as expected in IDE (both release and debug), but when I run it using java.exe using the same jdk11 package (downloaded from B4X) the app crashes with the following error:
Google Play is reporting that my radio streaming app is crashing with the same error across multiple devices including the same phone brand that I'm using. What has me confused is it doesn't crash on my phone and I had the app running during the day and also over night. Seems like it...
My app recently got rejected. According to Apple, the app crashes at Launch - it was tested on iOS 12.2.
The app works fine on my testing devices (iPhone 5s - iOS 12.1.4 and iPad Air 2 - iOS 9.2)
I don't really understand the crash report sent to me in order to trace where the bug is.
There exist a number of services around the web that gather information about iOS app crashes, so we as developers can more easily fix bugs. Here's a short list of such services:
I'm sure there are more, if one searches the interwebs.
At the moment...
There seems to be a number of solutions for getting crash reports from iOS devices, such as Crashlytics, HockeyApp and Instabug, and probably more.
As far as I can tell none of these are possible to use in B4i. Is this correct, or have I misunderstood something? I mean, if Crashlytics & co can...