I urgently require help with a downloading issue on an otherwise finished app. On first install, the app must download a 250MB file from our website (I don't want to use Google expansion files for reasons I won't go into here). The problem is that it's unreliable. Sometimes the download times out before it's finished, and the app tries to run but then crashes of course. I have tried splitting the file into multiple files which are then patched together after downloading, which has helped a lot but it is still unreliable (I could also use Http ranges, but this just happened to be easier for me).
The weaker the wifi signal, the more likely it is to happen. Using phone KeepAlive and PartialLock hasn't solved it either.
I have used both the Google download service library and Httputils2 (which is currently implemented). As I am facing an extremely urgent deadline, I simply don't have any more time to spend on the issue, I have too much else to do, plus it's driving me crazy.
This is a job for someone who is very familiar with downloading from within an app. Quite possibly (in fact hopefully) you already have a library that will do the job reliably (and I must emphasise that word), in which case this would be easy money. There are a couple of other minor issues I could also do with some assistance, but that is separate to this request.
Please do not respond to this unless you know you can do it. I can't afford to waste time, which is why I am offering this sum. I know it's not a big problem and I'm most likely doing something incredibly stupid, but that's to your advantage
You can either reply in this thread or pm me if you need any more details.
I'm based in Dublin so someone on GMT would be preferable, but not essential. The important thing is this needs to be done very very fast. If you can solve it and take this problem off my plate, I will be most grateful, and you will definitely be considered for further work, as there is more to come.
Thanks.
Edit: Just to clarify re the timeout, this relates to the app itself, not the network. Increasing the HttpRequest.Timeout value has no effect on the reliability of the download.
The weaker the wifi signal, the more likely it is to happen. Using phone KeepAlive and PartialLock hasn't solved it either.
I have used both the Google download service library and Httputils2 (which is currently implemented). As I am facing an extremely urgent deadline, I simply don't have any more time to spend on the issue, I have too much else to do, plus it's driving me crazy.
This is a job for someone who is very familiar with downloading from within an app. Quite possibly (in fact hopefully) you already have a library that will do the job reliably (and I must emphasise that word), in which case this would be easy money. There are a couple of other minor issues I could also do with some assistance, but that is separate to this request.
Please do not respond to this unless you know you can do it. I can't afford to waste time, which is why I am offering this sum. I know it's not a big problem and I'm most likely doing something incredibly stupid, but that's to your advantage
You can either reply in this thread or pm me if you need any more details.
I'm based in Dublin so someone on GMT would be preferable, but not essential. The important thing is this needs to be done very very fast. If you can solve it and take this problem off my plate, I will be most grateful, and you will definitely be considered for further work, as there is more to come.
Thanks.
Edit: Just to clarify re the timeout, this relates to the app itself, not the network. Increasing the HttpRequest.Timeout value has no effect on the reliability of the download.
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