S sorex Expert Licensed User Longtime User Sep 1, 2015 #1 Hello, I'm after some advice I've been thinking about guidelines between mobile & tablet. Regular apps: if you list data gridwize will you take benefit of a higher resolution and just display more lines or use the same amount but with bigger better readable font ? For games it's similar actually. if you have a game grid of 12x12 which is fine on a tablet but icons might become too small on smaller phone displays. Will you prevent the app to work on resolutions lower than 320px width? 320/12=26.6px my old phone was 240 so 240/12=20px and that's really too tiny to click on I guess? I'm not really a gamer so I don't have a clue how others implement this.
Hello, I'm after some advice I've been thinking about guidelines between mobile & tablet. Regular apps: if you list data gridwize will you take benefit of a higher resolution and just display more lines or use the same amount but with bigger better readable font ? For games it's similar actually. if you have a game grid of 12x12 which is fine on a tablet but icons might become too small on smaller phone displays. Will you prevent the app to work on resolutions lower than 320px width? 320/12=26.6px my old phone was 240 so 240/12=20px and that's really too tiny to click on I guess? I'm not really a gamer so I don't have a clue how others implement this.
S sorex Expert Licensed User Longtime User Sep 1, 2015 #2 I tried to install candy crush but it says it's not compatible with my device, it doesn't tell why tho so I don't know if it's because of the 2.3.6 or my low resolution. (320x480)
I tried to install candy crush but it says it's not compatible with my device, it doesn't tell why tho so I don't know if it's because of the 2.3.6 or my low resolution. (320x480)
ac9ts Active Member Licensed User Longtime User Sep 1, 2015 #3 For an app I have, I use 3 different layouts depending on the screen size. For phones (<6 inch), I have a (forced) portrait only layout with a main panel that get changed depending on the function. For tablets, I have a portrait and landscape layout that has multiple panels. It's for a paid app and I didn't want the user to pay for a phone version and a tablet version.
For an app I have, I use 3 different layouts depending on the screen size. For phones (<6 inch), I have a (forced) portrait only layout with a main panel that get changed depending on the function. For tablets, I have a portrait and landscape layout that has multiple panels. It's for a paid app and I didn't want the user to pay for a phone version and a tablet version.