Apple lowering app store fees for Indies

rabbitBUSH

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Well Heck I Think I'm already earning more than $1m already so bad luck to me . . . .

I suppose this is good news the Big Secretive Company, and Maybe Maybe the Ugly G will follow suit (and become the Pretty G again).

I just finished reading a really interesting book "The One Device" : Brian Merchant : ISBN 9780552173742. A history of the iPHONE, and, how its made where the materials come from and Whole lot more. See if you can find it. My edition was published by Corgi.

Anyway, Merchant relates that in around 2007 when the iPhone was put on the market, the development team pressed for the thing to be open to outside developer. Jobs refused and held out for about a year before the App Store appeared and, even at that time, a limited access platform appeared for third party developers. The third party people (us lot) were also clamoring for access.

I wonder if, finally, has Apple really succummed to noise from developers about their extortionist commission level?

The article says :
"It follows widespread criticism by developers of the fees Apple charges, and coincides with anti-trust scrutiny."
The anti-trust thing has been going for along time and they have the cash to fight it for a long time too.

Or, alternatively, they have just realised that they are in the top three richest, and THE biggest CASH reserve holder globally.

There, again, maybe the rate of third party additions to the App Store might just have shrunk and they want to push it up?

Thanks for the heads up @andymc . . . .
 

OliverA

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Anyway, Merchant relates that in around 2007 when the iPhone was put on the market, the development team pressed for the thing to be open to outside developer. Jobs refused and held out for about a year before the App Store appeared and, even at that time, a limited access platform appeared for third party developers. The third party people (us lot) were also clamoring for access.
Huh? In my version of read history, Jobs wanted open development on the phone via web technologies. Others convinced him otherwise...
 

rabbitBUSH

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Well, summarisation does take a bit out of a translation.. . .

So, the book talks about the time before the iPhone (1) was launched, actually back in 2006-end/q1-q2-2007(ish). they were still building prototypes and heading for the final production device. Its only with iPhone-3g in 2008 that this all gets included - and the app store appears.

attached are the relevant pages from the book [sorry about the kak scan; book was on my lap]. you will see that it was correct that jobs wanted web tech as in Web 2.0. but that was not recognised as "actual" apps - as the blogger (john gruber) is quoted in the text. The development team had already anticipated a demand and just included the conceptual framework on their own (i guess it wasn't 'a job's' idea so it got the response it did). it looks like jobs wanted stuff that would essentially happen "off-the-phone", as is implied in the text. didn't want things to break so calls would drop (his pet hate).

On the first page you see Andy Grignon quote jobs as giving a "really direct order".

At the time one could still jailbreak/hack an iPhone - the Security Enclave soon prevented that. also, one couldn't rearrange icons on the screen - everything was fixed.

[jobs was much like trump in a way: he claimed that apple invented multi-touch - it didn't. amongst other things]

Anyway, if you have time look at the jpg.scans in the zips, had to make two for obvious reasons.

cheers.

[EDIT}
The revelation is another of the many interesting nuggets to leak from the upcoming Steve Jobs biography by Walter Isaacson, which goes on sale Monday. According to the Huffington Post which obtained an early copy of the book:

this is a bit spurious, a lot of this stuff inlcuding that mentioned in the link in #5 is in One Device as in # 2 above.
 

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cambopad

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Well Heck I Think I'm already earning more than $1m already so bad luck to me . . . .
:eek::eek::eek: Would you mind to share some of your success story? I think everyone is very interested in how you made such a great success!
 

ilan

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those are good news andy. thanx for sharing. now we can concentrate on ios in-app purchases. nice from apple to give us indi-devs more profit!

i am working right now on a new game for ios. i am not sure i will include in-app products in it but i have some apps in ios that use in-app products and i got some sales there so earning 15% more now is good news for me :)

when will we see you entering ios, andy?
 
D

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Now it is time that google reduced its fees to 15%.
 
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