I am starting to have problems with the AVD Manager. These problems did not occur previously. I have a virtual device using the built in WVGA800(480x800). I have the density set at 160dpi – a density of 1. Yet when I run an app in this VD, it displays as 240dpi – a density of 1.5.
I am using Android SDK Version 1.14, and have reinstalled the SDK. I have also recreated the virtual device. I can no longer seem to configure this VD to display at a density of 1. The heap is set to a value of 24 – the default. The SD card is set to 16MB. The B4A Designer is also set to a density of 1.
I’m also finding the emulator to be a bit flakey. It will always run a project directly after compiling. But sometimes the emulator will not run a previously compiled app started from within the emulator. It’s very sporadic behavior.
Has anyone else experienced a similar problem, and found a solution to it. Any help with this would be greatly appreciated.
I am using Android SDK Version 1.14, and have reinstalled the SDK. I have also recreated the virtual device. I can no longer seem to configure this VD to display at a density of 1. The heap is set to a value of 24 – the default. The SD card is set to 16MB. The B4A Designer is also set to a density of 1.
I’m also finding the emulator to be a bit flakey. It will always run a project directly after compiling. But sometimes the emulator will not run a previously compiled app started from within the emulator. It’s very sporadic behavior.
Has anyone else experienced a similar problem, and found a solution to it. Any help with this would be greatly appreciated.