Games [BANanoCreateJS] Word Game

Mashiane

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Ola

BANanoCreateJS

The word game is a simple HTML5 based game developed with a BANano based library named BANanoCreateJS wrapping the CreateJS library.

Here one is given 5 lives and words to guess. Each time a wrong character is chosen the number of lives decreased.



When a right character is selected, its removed from available letters and added to the correct letters. The game is running at 60 FPS.

Ta.

PS: The right answer is CreateJS Is Awesome!, which will show, YOU WIN!

Source code for the game is on the link above!
 

Mashiane

Expert
Licensed User
Longtime User
The game is developed by drawing the shapes, then letters for each alphabet and assigning a click event to the boxes.

B4X:
Sub game_ready
    drawBoard
    drawLetters
    drawMessages
    startGame
End Sub

B4X:
'these are all the words we need
Sub drawBoard
    Dim schar As String
    Dim i As Int
    Dim xPos As Int = 20
    Dim yPos As Int = 90
    Dim abcLen As Int = answer.Length - 1
    '
    For i = 0 To abcLen
        schar = answer.SubString2(i,i+1)
        If (schar <> " ") And (schar <> "&") Then
            lettersNeeded = lettersNeeded + 1
            Dim box As CreateJSShape
            box.Initialize
            box.graphics.beginStroke("#000")
            box.graphics.drawRect(0, 0, 20, 24)
            box.SetRegX(10)
            box.SetRegY(12)
            box.SetX(xPos)
            box.SetY(yPos)
            box.SetName("box_" & i)
            box.SetKey(schar)
            game.addChild(box.Shape)
        End If
        xPos = xPos + 26
        If schar = "&" Then
            yPos = yPos + 40
            xPos = 20
        End If
    Next
End Sub

Boxes for the correct sentence to guess are created.

Then draw the letters from A-Z.

B4X:
Sub drawLetters
    Dim i As Int
    Dim schar As String
    Dim cnt As Int = 0
    Dim xPos As Int = 20
    Dim yPos As Int = 200
    Dim abcLen As Int = abc.length - 1
    For i = 0 To abcLen
        schar = abc.SubString2(i,i+1)
        Dim btn As CreateJSShape
        btn.initialize
        btn.graphics.beginFill("#000")
        btn.graphics.beginStroke("#000")
        btn.graphics.drawRect(0, 0, 20, 24)
        btn.regX(10)
        btn.regY(12)
        btn.setx(xPos)
        btn.sety(yPos)
        game.addChild(btn.Shape)
        
        'create text
        Dim txt As CreateJSText
        txt.initialize1(schar)
        txt.setcolor("#FFF")
        txt.settextAlign("center")
        txt.settextBaseline("middle")
        txt.setx(xPos)
        txt.sety(yPos)
        game.addChild(txt.text)
        '
        btn.Settxt(txt.Text)
        Dim e As BANanoEvent
        btn.addEventListener("click", BANano.CallBack(Me, "onLetterClick", Array(e)))
        'adjust positions
        xPos = xPos + 24
        cnt = cnt + 1
        If (cnt = 13) Then
            yPos = yPos + 30
            xPos = 20
        End If
    Next
End Sub

When a letter is clicked, we check for a match on the sentence to guess and also update the game life score.

B4X:
Sub onLetterClick(e As BANanoEvent)
    Dim btn As BANanoObject = game.GetEventTarget(e)
    Dim txt As BANanoObject = btn.GetField("txt")
    'Dim e As BANanoEvent
    'btn.removeEventListener("click", BANano.CallBack(Me, "onLetterClick", Array(e)))
    checkForMatches(txt)
    checkGame
End Sub

Based on a win / loose, the results are tweened

B4X:
Sub gameOver() {
    game.removeAllChildren
    Dim msg As String
    If win Then
        msg = "YOU WIN!"
    Else
        msg = "YOU LOSE"
    End If
    gameOverTxt.Initialize2(msg, "36px Arial")
    gameOverTxt.Setalpha(0)
    Dim scolor As String
    If win Then
        scolor = "true"
    Else
        scolor = "red"
    End If
    gameOverTxt.Setcolor(scolor)
    gameOverTxt.SettextAlign("center")
    gameOverTxt.SettextBaseline("middle")
    gameOverTxt.Setx(game.GetCanvasWidth / 2)
    gameOverTxt.Sety(game.Getcanvasheight / 2)
    game.addChild(gameOverTxt.Text)
    game.Tween_Get(gameOverTxt.text,False)
    game.Tween_To2(CreateMap("alpha":1),1000)
End Sub
 
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