B4A Library BubbleSeekbar

Got something from this https://github.com/woxingxiao/BubbleSeekBar

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BubbleSeekbar

Author: SMM
Version: 1.34
  • BubbleSeekbar
    • Events:
      • getprogressonactionup (progress As Int, progressfloat As Float)
      • getprogressonfinally (progress As Int, progressfloat As Float, fromUser As Boolean)
      • onprogresschanged (progress As Int, progressfloat As Float, fromUser As Boolean)
    • Functions:
      • BringToFront
      • Config (min As Float, max As Float, progress As Int, sectionCount As Int, dotsColor As Int, trackColor As Int, secondTrackColor As Int, thumbColor As Int, showSectionText As Boolean, sectionTextColor As Int, sectionTextSize As Int, showThumbText As Boolean, thumbTextColor As Int, thumbTextSize As Int, bubbleColor As Int, bubbleTextSize As Int, showSectionMark As Boolean, seekBySection As Boolean, autoAdjustSectionMark As Boolean, sectionTextPosition As Int)
      • correctOffsetWhenContainerOnScrolling
      • DesignerCreateView (base As Panel, lw As Label, props As Map)
      • getProgressOnActionUp (bubbleSeekBar As com.xw.repo.BubbleSeekBar, progress As Int, progressFloat As Float)
      • getProgressOnFinally (bubbleSeekBar As com.xw.repo.BubbleSeekBar, progress As Int, progressFloat As Float, fromUser As Boolean)
      • Initialize (EventName As String)
      • Invalidate
      • Invalidate2 (arg0 As android.graphics.Rect)
      • Invalidate3 (arg0 As Int, arg1 As Int, arg2 As Int, arg3 As Int)
      • IsInitialized As Boolean
      • onProgressChanged (b As com.xw.repo.BubbleSeekBar, progress As Int, progressFloat As Float, fromUser As Boolean)
      • RemoveView
      • RequestFocus As Boolean
      • SendToBack
      • SetBackgroundImage (arg0 As android.graphics.Bitmap) As BitmapDrawable
      • SetColorAnimated (arg0 As Int, arg1 As Int, arg2 As Int)
      • SetLayout (arg0 As Int, arg1 As Int, arg2 As Int, arg3 As Int)
      • SetLayoutAnimated (arg0 As Int, arg1 As Int, arg2 As Int, arg3 As Int, arg4 As Int)
      • SetVisibleAnimated (arg0 As Int, arg1 As Boolean)
    • Properties:
      • Background As android.graphics.drawable.Drawable
      • BubbleColor As Int [write only]
      • Color As Int [write only]
      • Enabled As Boolean
      • Height As Int
      • Left As Int
      • Max As Float [read only]
      • Min As Float [read only]
      • Padding As Int()
      • Parent As Object [read only]
      • Progress As Int
      • ProgressFloat As Float [read only]
      • SecondTrackColor As Int [write only]
      • Tag As Object
      • ThumbColor As Int [write only]
      • Top As Int
      • TrackColor As Int [write only]
      • Visible As Boolean
      • Width As Int

B4X:
Sub Globals
    'These global variables will be redeclared each time the activity is created.
    'These variables can only be accessed from this module.
    Dim seek As BubbleSeekBar
End Sub

Sub Activity_Create(FirstTime As Boolean)
    'Do not forget to load the layout file created with the visual designer. For example:
    'Activity.LoadLayout("Layout1")
    seek.Initialize("seek")
    seek.Config(0,7,0 ,7,  Colors.Yellow , Colors.RGB(0,255,239)   ,Colors.RGB(255,255,239) ,   Colors.RGB(99,26,0), False  ,   Colors.Transparent,18, False , Colors.White,18,Colors.Black,18, False   ,  True ,  True,0)
    Activity.AddView(seek,0,300dip,290dip,30dip)

End Sub
 

Attachments

  • BubbleSeekbar.zip
    50.9 KB · Views: 248

epiCode

Active Member
Licensed User
This looks like a very promising seekbar however I'm getting java.lang.reflect.InvocationTargetException on using these libraries.
There is no mention anywhere so wanted to check if there are some other dependencies like appcompat, reflection etc?
 
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