Built-In AI Integration for B4X (Project-Aware Code Assistant)

JohnC

Expert
Licensed User
Longtime User
With AI models now providing strong coding support (successor models to OpenAI Codex), I’d like to propose a feature that could significantly speed up development inside the B4X ecosystem: project-aware AI assistance directly in the IDE.

Why this matters

AI is extremely effective when it has context about a project—names of modules, types, public subs, how components interact, and common patterns. Right now, using AI with B4A or B4i requires constantly copying and pasting individual modules into an external tool. That works, but it's nowhere near as powerful or fluid as having the IDE feed the AI what it needs.

Core idea

Have the B4X IDE optionally generate summaries of every module and routine in a project, then expose those summaries to an AI assistant. That way, when the user asks the AI to implement a new feature, the model already knows:
  • which modules exist
  • which globals/types exist
  • what each routine does
  • how the project is structured
  • common patterns used across the codebase
These summaries can be extremely compact—just “signatures + short description”—which avoids the problem of trying to upload an entire project (something that would easily exceed the model’s token limits) while still giving the AI enough context to understand the project structure and available routines.

Possible Architecture (Simple and IDE-Friendly)

1. Project Scan

The IDE performs a “Project AI Scan” that produces:
  • List of all modules/routines/types
  • 1–3 sentence summaries of each (AI-generated once, then cached)
  • Signatures and brief descriptions
  • Dependency references (which subs call which)
This could be stored as a lightweight project.aiinfo file. (and if a routine is changed in the future, the IDE can automatically resubmit the new changes to the AI (in the background) so it can generate a new summary for that routine and update this summary file so it is always kept accurate)

2. User Workflow

Inside the IDE:
  • User highlights a sub or writes an instruction (e.g., “Create a routine that handles voice-to-voice streaming using my existing network layer.”)
  • IDE sends:
    • The request
    • The summaries
    • The current module or selected block
    • Any relevant modules (based on dependency graph)
The AI returns:
  • New code
  • Updated code
  • Optional explanations
The IDE inserts or previews the result.

3. Implementation Options

A) Minimal: Provide an IDE extension point where developers can configure their own API key and backend.
B) Ideal: A built-in panel similar to the Logs/Designer tabs, dedicated to AI.
C) Advanced: Inline suggestions (like modern IDEs), but even the minimal option would be a huge upgrade.

Why not leave this to external tools?

External tools don’t have access to:
  • Project structure
  • Module relationships
  • Scope/context
  • Existing patterns (e.g., how globals/state are managed)
With proper IDE integration, the AI becomes project-aware rather than “stateless clipboard AI”.

Benefit to the B4X community

  • Faster prototyping
  • Faster debugging
  • Faster onboarding for new B4X developers
  • Ability to quickly refactor or extend legacy projects
  • Modern feature parity with other ecosystems adding AI assistance
This would keep B4X competitive and dramatically increase development velocity.

Closing

This feature doesn’t need to be large or intrusive. Even a basic API integration plus project summaries would unlock huge benefits.

Thanks for considering it!
 
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Alexander Stolte

Expert
Licensed User
Longtime User
I spent the past week using Claude Code Web for B4X development and was genuinely impressed by how well it understood my project’s structure and how easily it could add new features based on that understanding.

Since I’ve been using Claude Code intensively with TypeScript over the last few months, I also quickly noticed where most AI models currently struggle with B4X projects:

1. Missing/incomplete API context
Without proper access to library documentation, models can only guess which functions exist or how certain B4X components work.
It’s great that almost all B4X libraries are now available on GitHub (recent change!) so indexing will improve over time.
However, when libraries evolve, how can an AI automatically keep its context up to date?
-> Ideally the IDE could expose function signatures directly from the B4XLib files or provide a real-time metadata source.

2. Designer support
AI can write logic very well, but it struggles when it comes to UI:
Claude often created views entirely in code and added them to a B4XPage. Sometimes the results were usable, sometimes not so much.
This is likely related to point 1 above, and also because B4X designer files aren’t JSON or code-like structures that AI can easily interpret.

To sum it up:
AI support is already very helpful for B4X development, but project-specific IDE integration with access to documentation and code libraries would speed up the whole process and make it more accurate.
 

JohnC

Expert
Licensed User
Longtime User
Yes, integrating AI with the UI is a very important part of the equation.

I have thought about this for a while, and this is the idea I have so far...It actually connects to something I’ve experienced in another field—circuit design—and I think the analogy leads to a realistic and useful direction for B4X.

Analogy: Schematic → PCB

When I used to design electronic circuits, the workflow was always:
  1. Create the schematic (logical structure).
  2. Import it into the PCB tool.
  3. The PCB designer placed all the components (that were defined in the schematic) off to the side of the actual PCB area.
  4. I then manually moved each component from this side "holding area" into its physical location on the board itself.
In other words:
  • Step 1 = Logical definition
  • Step 2 = Physical layout

How this applies to B4X

B4X already has something similar:
  • Designer → physical layout
  • Code → logical definition (view names, properties, event subs)
Right now, AI can help generate code, but it has no direct way to participate in the Designer. The result is that AI can describe UI elements, but the developer still has to manually recreate them.

Proposed Approach: AI-Assisted UI Generation

Here’s a practical way AI could integrate with the Designer without risking layout corruption or requiring major architectural changes:

1. AI generates a “UI spec” (logical layer)

When the developer asks the AI for a new UI feature, the AI returns something like:
  • View type (Button / EditText / Panel / Label, etc.)
  • Name for the view
  • Key properties (text, hint, password mode, colors, anchoring)
  • Suggested parent panel/layout
Think of this as the “schematic” — it describes what should exist, not where it goes on the screen.

2. The Designer imports the AI-generated UI spec

The Designer could:
  • Create all new views defined by the AI.
  • Apply names and basic properties.
  • Add them to the correct layout.
The actual placement could work in two optional modes:

A) Auto-placement mode
Designer arranges views with a basic stacked or flow layout (safe defaults).

B) Holding-area mode (recommended)
Designer places all new views off-canvas in a dedicated “holding area,” and the developer drags them into their proper positions—just like placing components on a PCB.

This ensures:
  • No existing layout is unintentionally modified.
  • The dev stays fully in control of positioning and spacing.
3. Code sync remains automatic

Once the views exist in the Designer:
  • Their names are guaranteed to match.
  • Code stubs (Dim/View references, event handlers) can be generated or updated automatically.
  • AI can then generate code that interacts with them (e.g., validation, click handlers, etc.).

Benefits

  • Developers get end-to-end AI assistance: UI + code, not just code.
  • AI can help propose meaningful UI structures without touching the actual visual layout.
  • Designer stays the “source of truth” for positioning, which avoids a lot of headaches.
  • The workflow stays uniquely B4X: simple, predictable, developer-controlled.
  • It mirrors how professional circuit tools work when transforming “logical design → physical design”.

Why this matters

Right now, AI can propose UI features, but it can’t materialize them in the Designer. Integrating AI at the UI level would completely close that gap and dramatically speed up screen creation, refactoring, and experimenting with new layouts.

This doesn’t require AI to magically understand full .bal files. It just needs a way to:
  • Propose views + names + properties
  • Let the Designer instantiate them safely
The Designer’s visual tools still do what they do best.
 
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