Chinaphones vs. Samsung & Co.

Discussion in 'Chit Chat' started by KMatle, Apr 19, 2015.

  1. KMatle

    KMatle Expert Licensed User

    I've made some good experiences with phones from China:

    Cubot One (about 120€): Fast (you don't notify that is has 1 GB RAM only), good display, stable.

    Star HD9000+ (about 220€ 2 years ago): Fast, huge display, 6", 2 GB RAM). For me it was "too big".

    Thinking of One+ (here about 300€ for the 16 GB version)

    What about you?
  2. Beja

    Beja Expert Licensed User

    They are the same KMatle,
    Only the brand name that's being sold!! I always use good Chinese phone. they even have dual SIM cards and other stuff that you can't find elsewhere.
    KMatle and Peter Simpson like this.
  3. lemonisdead

    lemonisdead Well-Known Member Licensed User

    Not always the same. By experience, I can say that some components aren't the same. For example the sensors.
    I have worked with my friend from Wiko some years ago to make an utility for the flip flap case they wanted to activate some part of the screen when the case was closed.
    Wiko in its first time was specialized in branding Chinese phones. The manufacturer advertised they were the same phones as the Samsung. But the components weren't the same. For example the Galaxy Ace gt-s5830 was far much sensible compared to the Cink. But it was the same main board...
    Beja likes this.
  4. Beja

    Beja Expert Licensed User

    You are right, and one should be careful when buying Chinese products.. so many counterfeit and phones are no exception. But there are really good stuff there..
    lemonisdead likes this.
  5. KMatle

    KMatle Expert Licensed User

    Chipset's are different. China phones mostly use a MTKxxxx chipset.
  6. susu

    susu Well-Known Member Licensed User

    KMatle likes this.
  7. Straker

    Straker Active Member Licensed User

    I'm using a Zopo (Octacore, full HD etc etc.) which is, of course, a chinese product.
    It's very good for testing app because it comes with a lot of options for developers (it's a very long list: scaling, rendering, CPU usage, layout limits, debugger, mouse pointer and so on). What I use most is its ability to have different resolutions in overlay (from 720x480 mdpi up to 1920x1080 xhdpi)
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