the "Player" from derez works very fine, but why not
void Mp3_play_num(B4R::Object* o) {
mp3_play(b4r_main::_num);
}
or
void Mp3_single_play(B4R::Object* o) {
mp3_single_play(b4r_main::_num);
}
?
There is only a noise, same if I call 0001.mp3 or 0002.mp3 with _NUM 1 or 2. Derez construct with using 'pin5.Initialize(d1.D5,pin5.MODE_OUTPUT) ' adkey 0, first' seems to surround the problem, but why does it not work directly with mp3_play?
thinks
Hans- Joachim
void Mp3_play_num(B4R::Object* o) {
mp3_play(b4r_main::_num);
}
or
void Mp3_single_play(B4R::Object* o) {
mp3_single_play(b4r_main::_num);
}
?
There is only a noise, same if I call 0001.mp3 or 0002.mp3 with _NUM 1 or 2. Derez construct with using 'pin5.Initialize(d1.D5,pin5.MODE_OUTPUT) ' adkey 0, first' seems to surround the problem, but why does it not work directly with mp3_play?
thinks
Hans- Joachim