nwhitfield Active Member Licensed User Longtime User Oct 18, 2017 #1 I'm working on the iOS version of one of my Android apps, and aiming to use the same texts where possible. The file is essentially a map file, with commented lines, and entries like Code: language = en lang_name = English I've got past the initial "Encoding error" that occurred when I simply copied the file used for the Android version into the B4i project assets. However, I'm now finding that many of the lines simply aren't being loaded, and I'm at a loss to know why.
I'm working on the iOS version of one of my Android apps, and aiming to use the same texts where possible. The file is essentially a map file, with commented lines, and entries like Code: language = en lang_name = English I've got past the initial "Encoding error" that occurred when I simply copied the file used for the Android version into the B4i project assets. However, I'm now finding that many of the lines simply aren't being loaded, and I'm at a loss to know why.
Erel B4X founder Staff member Licensed User Longtime User Oct 19, 2017 #2 Can you upload an example of such file? Note that if you don't mind that the file will be a binary file then it is better to use RandomAccessFile.WriteB4XObject. It will work with all platforms and it supports complex data types as well. Upvote 0
Can you upload an example of such file? Note that if you don't mind that the file will be a binary file then it is better to use RandomAccessFile.WriteB4XObject. It will work with all platforms and it supports complex data types as well.