This is a wrapper for this github project.
FlyTextView
Version: 1
FlyTextView
Version: 1
- FlyTxtView
Fields:- ba As BA
- AddToParent (Parent As ViewGroup, left As Int, top As Int, width As Int, height As Int)
- BringToFront
- DesignerCreateView (base As PanelWrapper, lw As LabelWrapper, props As Map)
- Initialize (EventName As String)
- Invalidate
- Invalidate2 (arg0 As Rect)
- Invalidate3 (arg0 As Int, arg1 As Int, arg2 As Int, arg3 As Int)
- IsInitialized As Boolean
- RemoveView
- RequestFocus As Boolean
- SendToBack
- SetBackgroundImage (arg0 As Bitmap)
- SetColorAnimated (arg0 As Int, arg1 As Int, arg2 As Int)
- SetLayout (arg0 As Int, arg1 As Int, arg2 As Int, arg3 As Int)
- SetLayoutAnimated (arg0 As Int, arg1 As Int, arg2 As Int, arg3 As Int, arg4 As Int)
- SetVisibleAnimated (arg0 As Int, arg1 As Boolean)
- init
- startAnimation
- Animation As Animation [write only]
- Background As Drawable
- Color As Int [write only]
- Enabled As Boolean
- Height As Int
- Left As Int
- Tag As Object
- TextColor As Int [write only]
- TextSize As Int [write only]
- Texts As String [write only]
- Top As Int
- Visible As Boolean
- Width As Int
B4X:
Sub Globals
'These global variables will be redeclared each time the activity is created.
'These variables can only be accessed from this module.
Private ftv1 As FlyTxtView
Private Button1 As Button
End Sub
Sub Activity_Create(FirstTime As Boolean)
'Do not forget to load the layout file created with the visual designer. For example:
Activity.LoadLayout("Layout1")
ftv1.init
ftv1.TextColor = Colors.Green
ftv1.TextSize = 30
ftv1.Texts = "Hello B4A Community! I´m prod to present you this new nice view. Have fun with it. Best regards, Manfred a.k.a. DonManfred "
End Sub