DonManfred Expert Licensed User Longtime User Jan 14, 2017 #1 I created a lib named FoldingCell. It is working fine used in an activity by itself. This is the expected result (kind of the same) but using a CLV. And this is how i get it working in a cvl Hard to see but it is folding and unfolding but all happens inside the 100dip of the clv-item... I need somehow change the clv-item (the panel holding the FoldingCell) height. Kind of expand the panels height while the FoldingCell is unfolding and back if the folding cell folds. But honestly; i don´t know where to go for it :-( Any hints are higly welcome ;-)
I created a lib named FoldingCell. It is working fine used in an activity by itself. This is the expected result (kind of the same) but using a CLV. And this is how i get it working in a cvl Hard to see but it is folding and unfolding but all happens inside the 100dip of the clv-item... I need somehow change the clv-item (the panel holding the FoldingCell) height. Kind of expand the panels height while the FoldingCell is unfolding and back if the folding cell folds. But honestly; i don´t know where to go for it :-( Any hints are higly welcome ;-)
Erel B4X founder Staff member Licensed User Longtime User Jan 15, 2017 #2 Try to use CLV.ReplaceAt with the same item to change its height.