B4A 3.2 release - not tried on earlier versions
I have found that using an Input list in the onDoubleTap event (and presumably other events as well), using legacy debugger (not tried with release) causes my program to (usually) crash.
The gesture detector is listening to a panel with long press disabled.
Crash is either "your program has stopped responding" or the program simply disappears from the tablet screen and the debugger drops back to the editor. There seems to be no log entries to indicate what happened (filtered or otherwise).
Using CallSubDelayed to show the input list and handle the selection seems to fix the problem.
Is this expected behaviour?
I did not see this problem when using the panel touch event
Steve
I have found that using an Input list in the onDoubleTap event (and presumably other events as well), using legacy debugger (not tried with release) causes my program to (usually) crash.
The gesture detector is listening to a panel with long press disabled.
Crash is either "your program has stopped responding" or the program simply disappears from the tablet screen and the debugger drops back to the editor. There seems to be no log entries to indicate what happened (filtered or otherwise).
Using CallSubDelayed to show the input list and handle the selection seems to fix the problem.
Is this expected behaviour?
I did not see this problem when using the panel touch event
Steve