Hi all,
I have a situation where my B4x project could be on a PC or iPad that is connected to several networks at the same time and I need to use the UDPSocket1.GetBroadcastAddress to discover a certain device (where I can't be certain which network it is on).
For B4j & B4a I can use the solution here: Link to loop through and get several broadcast addresses back so I can then broadcast to each one in turn.
My question is how can I replicate this solution in B4i so I can discover all networks and it's broadcast address?
Regards,
Simon
Private Sub GetAllAddresses(broadcast As String) As Map
Dim no As NativeObject
Return NSDictionaryToMap(no.Initialize("B4IServerSocketWrapper").RunMethod("getIPAddresses:", Array(broadcast)))
End Sub
Private Sub NSDictionaryToMap(Dictionary As Object) As Map
Dim NewMap As NativeObject
NewMap = NewMap.Initialize("B4IMap").RunMethod("convertToMap:",Array(Dictionary))
Return NewMap
End Sub
Private Sub GetAllAddresses(broadcast As String) As Map
Dim no As NativeObject
Return NSDictionaryToMap(no.Initialize("B4IServerSocketWrapper").RunMethod("getIPAddresses:", Array(broadcast)))
End Sub
Private Sub NSDictionaryToMap(Dictionary As Object) As Map
Dim NewMap As NativeObject
NewMap = NewMap.Initialize("B4IMap").RunMethod("convertToMap:",Array(Dictionary))
Return NewMap
End Sub