I found some examples in the forum using MessageDigest object, but the function GetMessageDigest doesn't have the key and the data to be processed in the parameters like hmac function, how can I generate the same functionality in B4A?
I am trying to write the same encoding routine between a c# app and Basic4Android. As hard as I try, I can't get the b4a routine to generate the same hash as the one for c#. Can anyone help me write the b4a equivalent of (this is c# code btw): HMACSHA1 hash1 = new HMACSHA1(); hash1.Key...
I am trying to write the same encoding routine between a c# app and Basic4Android. As hard as I try, I can't get the b4a routine to generate the same hash as the one for c#. Can anyone help me write the b4a equivalent of (this is c# code btw): HMACSHA1 hash1 = new HMACSHA1(); hash1.Key...