Hi
I would like to share with you this small example on how to use ABPhysicsEngine and GameSprite View together.
I would like to thanks the authors for those greate libraries:
ABPhysicsEngine by alwaysbusy and
Game Sprite by Jim Brown.
This is just "Falling apple" example with two boxes on the ground, and apple is reacting on touch event as a "flappy bird" character.
the only disadvantage is that bodies are not auto rotating as they should...
Play with it and show us what you came up with see ya
I would like to share with you this small example on how to use ABPhysicsEngine and GameSprite View together.
I would like to thanks the authors for those greate libraries:
ABPhysicsEngine by alwaysbusy and
Game Sprite by Jim Brown.
This is just "Falling apple" example with two boxes on the ground, and apple is reacting on touch event as a "flappy bird" character.
the only disadvantage is that bodies are not auto rotating as they should...
Play with it and show us what you came up with
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