Just wondering if anyone knows what might cause the error shown in the txt file attached.?
This error come up in my Google Play developer console as a crash.
I am guessing there is some error in some XML file but can't work out which one?
I seem to every now and then (2-3 times a month) get the error shown in post 1 and I am trying to work out what would cause this error (out of memory error).
It seems to mostly happen on Android 4.4 on a Galaxy Note2 (t0ltevzw), Galaxy Note3 (hltetmo) & Galaxy S5 (kltevzw) devices.
I am loading the layout file which has the 460x800 image (407KB) set as the background which has the gravity set to fill.
I then have a ImageView which is loading a 125x125 (12.9KB) image into it.
I then have a few labels and that is all.
In my Layout I have a few images in the Image/font files list that I am not using. Does it matter that these images are loaded in that list even knowing I am not using them?
Does it still load them even knowing I am not using them in the layout ?
What do you mean by if I am using Canvas? Is Canvas when you crop images and join them together ?
I am loading 3 layout files since top & button are common layouts that are used on all my activity's where Main will be different based on the activity that is shown.
I can't say I am using the Convas object since I don't really know what that is.