Java library wrapper

yiankos1

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You have already libGDX. GPUImage is just a collection of shaders, with each shader being wrapped in a class. Reuse these shaders in libGDX.
Thank you for pointing me at the right direction. Can you please give me an example with a filter from that library?
I tried to change fragment_color.txt with my filter but throws me an error.
Thank you for your time.
p.s. i am not familiar with libGDX and shaders
 
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