Nov 9, 2015 Replies: 1 For my Gamers. It Wraps This Project. https://github.com/erz05/JoyStick JoyStickView Version: 1.2 JoyStickView Events: onMove (Angle As Double, Pow As Double) Fields: ba As BA Methods: AddToParent (Parent As ViewGroup, left As Int, top As Int, width As Int, height As Int) BringToFront DesignerCreateView (base As PanelWrapper, lw As LabelWrapper, props As Map) Initialize (EventName As String) Invalidate Invalidate2 (arg0 As Rect) Invalidate3 (arg0 As Int, arg1 As Int, arg2 As Int, arg3 As Int) IsInitialized As Boolean RemoveView RequestFocus As Boolean SendToBack SetBackgroundImage (arg0 As Bitmap) SetColorAnimated (arg0 As Int, arg1 As Int, arg2 As Int) SetLayout (arg0 As Int, arg1 As Int, arg2 As Int, arg3 As Int) SetLayoutAnimated (arg0 As Int, arg1 As Int, arg2 As Int, arg3 As Int, arg4 As Int) SetVisibleAnimated (arg0 As Int, arg1 As Boolean) enableStayPut (enable As Boolean) Properties: Angle As Double [read only] AngleDegrees As Double [read only] Background As Drawable ButtonColor As Int [write only] ButtonRadiusScale As Int [write only] Color As Int [write only] Enabled As Boolean Height As Int Left As Int PadColor As Int [write only] Power As Double [read only] Tag As Object Top As Int Visible As Boolean Width As Int Attachments SemLib.zip SemLib.zip 7.7 KB · Views: 666 SemExample.zip SemExample.zip 11.9 KB · Views: 608 Last edited: May 10, 2021 Click to expand...
For my Gamers. It Wraps This Project. https://github.com/erz05/JoyStick JoyStickView Version: 1.2 JoyStickView Events: onMove (Angle As Double, Pow As Double) Fields: ba As BA Methods: AddToParent (Parent As ViewGroup, left As Int, top As Int, width As Int, height As Int) BringToFront DesignerCreateView (base As PanelWrapper, lw As LabelWrapper, props As Map) Initialize (EventName As String) Invalidate Invalidate2 (arg0 As Rect) Invalidate3 (arg0 As Int, arg1 As Int, arg2 As Int, arg3 As Int) IsInitialized As Boolean RemoveView RequestFocus As Boolean SendToBack SetBackgroundImage (arg0 As Bitmap) SetColorAnimated (arg0 As Int, arg1 As Int, arg2 As Int) SetLayout (arg0 As Int, arg1 As Int, arg2 As Int, arg3 As Int) SetLayoutAnimated (arg0 As Int, arg1 As Int, arg2 As Int, arg3 As Int, arg4 As Int) SetVisibleAnimated (arg0 As Int, arg1 As Boolean) enableStayPut (enable As Boolean) Properties: Angle As Double [read only] AngleDegrees As Double [read only] Background As Drawable ButtonColor As Int [write only] ButtonRadiusScale As Int [write only] Color As Int [write only] Enabled As Boolean Height As Int Left As Int PadColor As Int [write only] Power As Double [read only] Tag As Object Top As Int Visible As Boolean Width As Int
Johan Schoeman Expert Licensed User Longtime User Feb 6, 2016 #2 Extremely sorry @jahswani...I should have checked before posting this https://www.b4x.com/android/forum/threads/joystick-another-joystick-library-for-gamers.63194/ Last edited: Feb 6, 2016
Extremely sorry @jahswani...I should have checked before posting this https://www.b4x.com/android/forum/threads/joystick-another-joystick-library-for-gamers.63194/