Java Question kinvey.com - faster cloud storage than parse.com

peacemaker

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Hi,

Parse.com service is good to try for easy multi-user mobile application. But it's slow for mass used app.

Free account supports up to 20 requests per second. It means that your app can work only for 20 users exchanging the app data. I mean a multiplayer "real-time" game, or chat...

Pro account just makes speed twice, for $199 per month.
Enterprise account is described by users in forums as 1000 requests per second max. But for .... $14K per month !

So, no chance to try to make any interesting, mass, popular game, social network chat or so.

I found kinvey.com that seems to be described as "not limited by number of requests per second (or on total requests or API calls in any way)".
And 50K end-users may use your app for $1400 per month. If you are able to make such app :)
100 users for free and 1000 users for $7 per month are declared for the starter account, with no limits for requests speed.

Resume: library authors, who can play with Java, please, have a look and maybe find time to design a B4A lib (and B4J ?) for this service: cloud technology gets upper and upper.
 
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peacemaker

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Longtime User
BTW, Microsoft Azure Mobile Service gives from single virtual server about 55 API requests per second, two server cluster gives 85 Hz.

Also found the service http://quickblox.com/ - cloud service for chats, files, video, AR-chat, voice chat...

Erel, please, move this my thread to correcponding forum, for lib designers.
 
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