Thanks for your replies!
BarrySumpter:
I definitely saved everything, into its specific folder for the project. Also when closing the designer, it pops up a dialogue box to prompt a save if you have made any changes since the last save, so I'm certain it was all saved.
I've pretty much moved away from the designer.
And just create all the views in script.
That sounds like something that might interest me. I'm from a HTML/PHP background so coding layout designs is something I'm used to. I wouldn't know how to do it for B4A but i'll try and find out.
warwound:
It may have something to do with the layout variant based on what you said.
I have a Galaxy Note which has a big screen (800 x 1280) so I wanted to design it with this screen in mind.
I think i set up a layout variant which was half this size, but then within the abstract designer menu I saw an option for Galaxy Note so I clicked that.
This galaxy note screen option was set to 800 x 1280 @ 320dpi but I could not see how to replicate this in the menu you attached as a screenshot. You can specify the resolution but not pixel density. Maybe it doesn't matter?
When I reopened the project I thought it would open with whatever settings I was working with when i saved the project, but it didn't.
I guess I have some learning to do about the layouts and screen sizes.
Is there any documentation you would recommend which explain this? I assumed if you created a layout for a specific screen size, that it would just automatically rescale to enlarge or reduce in size based on the screen resolution of the device running the app, but this doesn't seem to be the case?
I mean, I made the first app in the basic guide pdf, which was designed on a fairly small screen resolution. When I view the app on my Galaxy note, everything is off to the left rather than being centered.
Sorry for my rambling post, I just really want to get stuck in with B4A, but I want to make sure I understand the layouts etc so this doesn't happen again.
Thanks again for your replies.