This is a very minor wish. It would be handy if the IDE stored the location of the image file that was used as the basis for the icon in the IconFile attribute in the .b4a file. Then, during compilation, the IDE checks to see if the icon in Objects/res/drawable is there and if it isn't, uses the IconFile attribute to generate it. This would simplify how B4A projects are version controlled as it would reduce the number of generated files to stage.